Noah Campodonico
Nothing is stationary.
Sound Designer @ Small Loan Studio, Toontown Rewritten
Musician @ Daythief
@riemann.bsky.social
dylan — producer/singer/coffee fiend at @b_sidestudio 📼 comms OPEN @ contact.bsidestudio@gmail.com
@dirtyeffinhippy.lianaruppert.com
Community, Creators, Marketing, Accessibility in games and TV. Owlchemy Labs Senior Community Manager 🦉 Recent CM ⬇️ ✨Fallout TV ✨Vox Machina S3 ✨Secret Level TV Prev ➡️ Multi-award winning D2 CM/Accessibility Co-Lead at @Bungie, Game Informer, CBS, BBC,+
@samcast.games
Creative/Game Director and Lead Writer on The Bureau of Fantastical & Arcane Affairs Writer, Game Designer, and enjoyer of video games!
@hipflask.games
@tingting129.bsky.social
Sound Designer at Blizzard Entertainment | Record/Mix Engineer | Berklee ‘23 MPE & EPD | Check out some sounds on my website http://linktr.ee/tingtingaudio
@eggmanflow.bsky.social
(Was Tyson Kingsley/AnarchicCore on twitter) Anti-fascist, anti-hog, spending the days crankin' those cogs
@solcyon.bsky.social
Digital illustrator ▴ Sing Kinda ▴ Biomed/Mech Engr MASc ▴ 20+ ▸Jingyuan my husband Commissions: ▸Personal - CLOSED ▸Commercial - ASK ▸VGEN - CLOSED Commission info, portfolio, socials: https://linktr.ee/Solcyon
@camerynt.bsky.social
Narrative Designer @ Desert Angels ~ IG50 2024 Winner ~ BAFTA YGD winner ~ Queer ~ any pronouns
@powerupaudio.com
Specializing in sound effects, music & voiceover. Darkest Dungeon, TUNIC, Cadence of Hyrule, Celeste, Ruined King, Descenders... http://twitch.tv/powerupaudio
@neccobus.bsky.social
Audio Director @brasslion.bsky.social and President of @gameaudiodiversity.bsky.social #GameAudio #GameDev and Artisanal Beeps He/him
@nate-m.bsky.social
Sound Designer | | Marvel’s Iron Man VR | Destiny 2: Lightfall | Batman: Arkham Shadow | ??? (he/him)
@prashantmishra.bsky.social
✨ CEO @ pracific.com 🎛️ Product @ getsoundly.com 🎧 Building Audio Communities 🚀 ADC & ADCx India @ audio.dev 🎓 Visiting Faculty @ NID (Masters in Game Design) 📻 musictechcommunity.org gameaudio.in 🎮 Scaled up SoVGA.com 📼 Wwise Certified Instructor
@jameskrasner.com
I make sounds for imaginary places (game sound designer) https://jameskrasner.com
@montemartin.bsky.social
Web developer with a passion for sound design and storytelling with audio
@onaccident.bsky.social
Sound Designer at Sparkypants! I make Mind over Magic sounds #gameaudio
@hewwagner.bsky.social
Melbourne based composer for games and film, opera singer. www.hewwagner.com
@fabisound.bsky.social
✨Sound designer✨& Post Audio Production engineer 🎧🎧 Podcast Editor Field Recordist linktr.ee/fabisound Fabisound.com
@georgepack.bsky.social
Sound Designer | IG50 Winner | Supporter of the biggest club on the South Coast
@danielswearengin.bsky.social
Composer and Sound Designer for video games · Composer for Rune Fencer Illyia & Strain Tactics · Synth and Rompler Collector · Wishlist Rune Fencer Illyia here: http://steam.runefencerillyia.com More music here: https://swearmusic.com/music
@equinoxfracture.bsky.social
Freelance sound designer, The Patrick Star Game and DC's Justice League: Cosmic Chaos. Occasional composer and chiptune manufacturer. Making noise. Listening to silence. He/him. www.alexcolesound.com
@kissakolme.bsky.social
Sound Designer, Music Composer, Foley Artist, Voice Actor, Game Designer. Nuclear Throne, Downwell, Cult of the Lamb, Noita, ScourgeBringer, Atomicrops, Tormentor X Punisher, Badland series, Bleak Sword, Carrion, Broforce, Go Mecha Ball, PAPERHEAD etc
@anthonyturi.bsky.social
Sound Designer at Blizzard Entertainment | Prev. WayForward, EA, Formosa Interactive, Criteria Recording Studios & more. Projects: Call of Duty, League of Legends, Final Fantasy XIV & more. https://linktr.ee/anthonyturi
@viliviitaniemi.bsky.social
Audio Designer on Assassin’s Creed Shadows at Ubisoft. Previously on Immortals Fenyx Rising, Assassin’s Creed Odyssey and more.
@mattiacellotto.bsky.social
Expert Sound Designer at Ubisoft Massive - Owner at Mattia Cellotto Sound Libraries. Previously Criterion, Splash Damage. Sound is to me what a box is to a cat.
@nunobento.bsky.social
Award-winning Foley artist, sound designer, just a sound artist, most days just human. Leftist. Politics are important to me. Zero tolerance for lack of empathy. (A) https://www.nunobento.com https://m.imdb.com/name/nm7564302/ (He/Him/They/Them)
@benreichstein.bsky.social
Recording artist, sound designer and Host of the Field & Foley Podcast 🌿 @fieldandfoley.bsky.social
@jamesdreeve.bsky.social
Junior Audio Designer @ Lighthouse Games working on a AAA unannounced IP | #gameaudio |
@kgtole.bsky.social
Voice Actor • Dialogue Editor • Weird Nerd™️. R.I.P. Pebble. Old school gamer, crafter, cat mom, and hedgehog enthusiast. she/they 🌈 All the things -> https://katherinetole.com
@tregenza-music.bsky.social
Cornish BAFTA & DICE winning video game composer. Helldivers 2 // Cyberpunk 2077 // The Texas Chain Saw Massacre // Deathloop // Timesplitters // Wolfenstein // Dead Island 2 I like cats, synthesizers, horror films, red wine and naps.
@schllnbrgs.bsky.social
Indie Game Audio - Especially into monster noises 🎤🐉🔊 (she/her) You can also catch me on instagram: @schllnbrgs schellenbergsounddesign.com
@adamrsound.bsky.social
Tech Audio Designer at Team Junkfish Scottish, Gamer, Trophy Hunter, Musician, WWizard. All opinions are my own.
@tdspkaudio.bsky.social
Audio Designer & Developer Vienna, Austria REAPER Scripting, DSP, Sound Design & Implementation for Games https://www.tdspkaudio.com
@billypalmermusic.bsky.social
Composer: Unspottable, Project Grove | Orchestration: Astral Ascent | Parts/Scores: Last Stop | Assisting: Patrick Doyle 23/24 | Lecturing: Point Blank Music School https://billypalmermusic.com/
@soundvelasco.bsky.social
Sound Designer at @ CremaGames for #TemtemSwarm Prev. Audio Artists for DeadSpace and Star Wars Jedi: Survivor. Films & VideoGames Sound Designer
@robertfrostiii.bsky.social
🎤🎼 for Joggernauts, Ollie Oop, Stay Gods: TRPM and more! 💼 Robertfrostiii.com 🎮 1/3 Space Mace ❤️🐈❤️🐈 Proud cat dad
@basgameaudio.bsky.social
Lead Audio at Grid Games🎮 Big fan of organized air vibrations. www.basbertrand.com | https://youtube.com/@basbertrandgameaudio3838?si=-ObeDRCyXjKcfgzt
@arielgross.bsky.social
Founder of teamaud.io and techaud.io, currently Audio Director at Ghost Story Games working on Judas, prev BioWare, Volition, old indie games on GBA and DOS, yer game dev pal but I do other stuff too like occasionally brush my teeth. You still reading this
@pablotad73.bsky.social
Technical Sound Designer ➡️ https://www.linkedin.com/in/pablofloresalosi
@benwolland.bsky.social
Freelance Sound Designer with 13 years experience. looking for work. https://linktr.ee/benwollandsound Ex TT games and ex CIG. #gameaudio 🧱lego games franchise 2012-2024 🔫suicide squad kill the justice league - 2023 👨🚀star citizen - 2024
@amotravers.bsky.social
Senior Sound Designer Formerly: Jumpship, Larian, Exit Plan. Work: Baldurs Gate 3, Somerville, Bang-On Balls.
@jonevansaudio.bsky.social
Technical Sound Designer @ OtherSide Entertainment | Prev. independent, Piranha Games Programmer at Game Audio Tools, working on FilePal
@paulboechler.bsky.social
Senior Sound Designer @ Electronic Arts Vancouver, BC www.paulboechler.com Not really here.
@erinhomie.bsky.social
@usdivad.bsky.social
🎶 💻 🥁 🎮 🔊 Lead audio programmer at Brass Lion, professor at USC Games, maker of music games, ++. he/他 https://usdivad.com