Pablo Flores Alosi
Technical Sound Designer ➡️ https://www.linkedin.com/in/pablofloresalosi
@falconeerdev.bsky.social
Creator of the Falconeer, BAFTA nominated Artist,passionate about games as Art. Honorable Luddite, Working on Bulwark.
@markhamillofficial.bsky.social
Believe in yourself! Work hard, never give up & anything's possible! OR: Kick back, relax & aim low: You'll never be disappointed...😜 I IGNORE ALL DMs!
@frydawolff.bsky.social
I don't have a college degree. imdb.com/name/nm1488849/ | frydawolff.com
@jonorichards.bsky.social
Sound Designer, Maker & Music Practitioner based in Sheffield UK. ———————————————— https://jonorichards.github.io Brownie’s Adventure 3 👉 store.steampowered.com/app/3213350 AccessibleMusic @ www.underthestars.org.uk CreativeTech @ https://pif-paf.co.uk
@benoitmarsalone.bsky.social
Senior Sound Designer @EidosMontreal Working on Fable Previously at Wild Sheep Studio and Ubisoft Co-founder of Spectravelers Sound Libraries Pistachio lover
@oirazan.bsky.social
Sound Supervisor at Formosa Interactive, educator, and hoarder of audio gear. Previous companies: Survios, Respawn Entertainment, Disney Interactive, Insomniac Games. #gameaudio #MPSE https://www.oirazan.com
@eniscakar.bsky.social
Field Recordist 🍃 • Sound Artist • Full-time Researcher • Co-Founder Vadi Sound Hear the Quiet Places in Anatolia https://linktr.ee/eniscakar http://instagram.com/enischakar
@joshuaqueen.bsky.social
Composer and Sound Designer: Siralim Ultimate, Siralim 3, Cthulhu Saves Christmas, This Way Madness Lies, Trial of the Gods, Sword & Sandals Crusader, Tap Wizard RPG, Knights of the Card Table, Tap Squadron and more. [email protected] for work inquiries
@audiocreatures.bsky.social
Game Audio Studio based in Berlin. Evocative music and sound worlds. 🎻Live Score Berlin Initiator - Working on (beyond others): ❗️Reignbreaker ⛰️ TerraScape 🎵 Songs of Silence 👩🦰 June’s Journey www.audiocreatures.com
@mysticflute.bsky.social
I make music for games and interactive media. I'm open to new commissions! See https://ndm.studio/ for demos and contact info. he/him. pfp by mechibaz.
@cyphersignal.bsky.social
Senior software developer working on your favourite games to make them run faster, look better, and sound greater. You’ll see me when you need me. Also at https://mastodon.gamedev.place/@cyphersignal
@spencerkr.bsky.social
Technical Sound Designer at Hypixel, topic hopping hobby junkie, absolutely no taste, queermo from outer space
@lexfeathers.ca
Musician, composer for games 🎮 Solace State, Fire Tonight & more she/her, 🏳️⚧️🏳️🌈 Wear a mask. Portfolio: https://portfolio.lexfeathers.ca Website: lexfeathers.ca
@udonengineering.bsky.social
@blackcatbonifide.bsky.social
https://BlackCatBonifide.com Vocalist, Voice actor and Audio Designer on a plethora of #GameAudio, #Singing #AudioDrama projects #VoiceActing #voice #VO #Director #Sound #VGM #Puppeteer #CatMom #Singer #GotBwak #SuperSmashOpera #TheZombieOpera #voiceover
@mariehavemann.bsky.social
Composer & Sound Designer for Games 🎶 Lead Audio Designer at @Albiononline 🎧 I paint with sound 🎨 and sometimes with words vegan 💚 // kickboxing 🥊 // books 📚// she/her 🌈
@juliannegrasso.bsky.social
Assistant Professor of Music Theory at Florida State, Associate Curmudgeon, Full Hoagie. Hollers about video game music on Twitch most Thurs nights with the Ludomusicology Stream Team at twitch.tv/bardicknowledge
@robbyers1.bsky.social
Helping people make good sounds. Formerly NPR, APM, and Vox Media. #audio #podcasting #pubmedia #fieldrecording #sounddesign
@torikamal.bsky.social
Award-winning Voice Actor for video games, animation, film, and commercials. From AAA to indie. English and Spanish.
@sergeyeybog.bsky.social
Audio Director @ Owlcat games. Pathfinder: KM & WotR, WH40k: RT. Also did some music for Everlasting Summer.
@rubenrincon.bsky.social
Earthling 🛸 Audio Director at ZA/UM | Prev: Neva, Gris, Fall Guys, Rainbow Six: Siege, Assassin’s Creed www.rubenrincon.com
@catfishs.bsky.social
Photography & music (sea shanty & ambient) in Brittany. 📷 capturesdigitales.fr 🪕 lesoufdudyjau.fr 🎹 grainblanc.bandcamp.com
@musicologess.bsky.social
Ph.D (Ludomusicology & Disability Studies), Editor-in-chief of the Journal of Sound and Music in Games, Game Sound Con Advisory Board (Game Audio Studies Track), NACVGM programming committee, freelance violinist, she/her.
@jeffthatnoise.bsky.social
music, sfx, violin, and opinions. worked on video games and steven universe. go stream spiral bound
@cassity.bsky.social
🎮 Ex-Lead Sound Designer @ DON'T NOD ☄️Last release: Harmony : The Fall of Reverie 🔙 Previous Work: Life is Strange 2, Captain Spirit, Vampyr and Life is Strange I think therefore I am very anxious. https://kinnancassity.github.io/
@coolcataudio.bsky.social
Sound + music for media. Sound edit/ design, audio restoration, VO, custom music, ADR + final mix for arts and commerce. Mix engineering + mastering for composers, songwriters, and more. Posts by (bald) studio head Mike Hallenbeck. coolcataudio.com
@jgarciamartin.bsky.social
Software Engineer on Audio Tools and Technology at Electronic Arts (EA). Based in Madrid, Spain. Background in games development, professional audio, broadcast, R&D and music. Opinions are my own. Short bio https://pastebin.com/raw/asiBLTZk
@songofstars.bsky.social
Dreamer, musician, and well-rounded nerd. Tell me what you're passionate about! 🌌🎼🎶 she/her/👻 __starmage on twitter
@mistercw.bsky.social
I do sound / code / music for videogames and once went modestly viral for a photo of a shit Christmas dinner. Head of Audio at Studio Gobo. Our latest: https://www.playstation.com/en-gb/games/lego-horizon-adventures/
@billystupid.bsky.social
CEO & Creative Director, Brickmouse. Developing Zombie Dog (@zombiedoggame.bsky.social). Game Audio Consultant & Educator, Musician, Sound Designer, Runner, Wild Swimmer, Canoeist, Sea Kayaker, Terrible Surfer, Pizzaiolo.
@jacobkinch.bsky.social
Sound designer for film and games. Dialog editing and design. http://skymeltsound.com Sometimes, I write doom metal. https://deadtentacles.bandcamp.com/album/dead-tentacles
@missgameaudio.bsky.social
Senior Audio Designer at ZA/UM. Previously: Cataclismo, After Us, CONTROL, Crossfire X, RiME... Singer 🎙️🎵. Opinions my own (she/her) ENG/ESP 🇪🇸 💖💜💙
@alicedroni.bsky.social
Co-Owner @NokNokAudio / Game Audio / Sound Design / VO Casting / Dialogue Editor / Chaos Causer / Unverified Vandal / Insufferable Leftist™️
@felipopeli.bsky.social
Senior Sound Designer @ MadHeadGames - swooshing the ka-boom to the vroom bang ba-zing, he/him
@dennisbestafka.bsky.social
Senior Sound Designer @SHGames #CallOfDutyMW3 #GodOfWarRagnarok #HorizonForbiddenWest #CombatVet @LeisureTwins @BuonaSueno
@vitoramado.bsky.social
Game Audio Designer From 🇧🇷 to 🇨🇦 LUCID, Crafty Survivors, Cleared Hot Bass on dannyBstyle https://www.vitoramado.com
@mdfewkes.bsky.social
🔊Audio Programmer 🎵Sound, Music, Recording, and Programming 🎶for Games, Film, Animation, and Theatre. he/him 🏳️🌈
@trevordikes.bsky.social
Dad. Lead Sound Designer - Avalanche Studios. Game Audio, Music, Gym, Comics, Coffee and a lot of Dragon's Dogma. Stockholm, Sweden
@renzogheredia.bsky.social
🇵🇪 | He/Him | Technical Audio Designer @ Sony Santa Monica | Previous: Obsidian, Harmonix | Avatar: @ameetoe 📍- Los Angeles, USA 🔊 - http://www.renzogheredia.com
@jericchapman.bsky.social
Audio Test Lead | Sony Interactive Entertainment, The Company Behind PlayStation 🐛QA, 🎧audio, 🎃horror resumé: Concord, SM2, Ragnarok, Miles, Ghost
@renecoronado.bsky.social
@garethcoker.bsky.social
British composer. Ori and the Blind Forest + Will of the Wisps. No Rest for the Wicked. Halo Infinite. Ark Survival Evolved. Ruined King. Mageseeker. Darksiders Genesis. Minecraft. Immortals Fenyx Rising and more. www.gareth-coker.net
@marianajlopez.bsky.social
Professor in Sound Production and Post Production, Sound Designer, Educator. Researcher in acoustical heritage and accessibility through sound design. Zumba instructor. Latina. She/Her https://marianajlopez.com/