NoxWings
Rendering Engineer @EA.
Love graphics, vfx and technical art topics.
Opinions are my own.
@pgaraizar.bsky.social
Docente/Investigador en la Universidad de Deusto. Informática + Psicología. Entusiasta del Software Libre. Diseño juegos de mesa (Moon, Nobel Run, etc.) y he escrito "La inteligencia artificial explicada a todos los públicos" junto a @loretahur.bsky.social
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@andrewschneider.bsky.social
Atmospherics Lead at Guerrilla. Developing the real-time voxel-based cloud system for the Decima Engine and the Horizon franchise games. Formerly Senior FX TD at Blue Sky (not this one) Animation Studios.