Paris Stacy
Level Designer at Valve | Previously: Arkane Austin, Arbitrary Metric
@blendogames.bsky.social
π Makes video games http://blendogames.com π Just released SKIN DEEP http://blendogames.com/skindeep π Co-founder https://glitch.city
@frogmandev.bsky.social
Technologist / Artist / GameDev β’ Architectural background β’ Chasing low poly vibes β’ Developing DEEP STATE π½ π https://linktr.ee/FrogmanDev
@lmichet.bsky.social
Extremely good at bicycling a medium distance at a medium speed. Narrative Director on Breaker at Heart Machine, Writer on Possessors, Narrative on Skin Deep. I mostly don't post here. You can see my blog at blog.lauramichet.com
@xekvera.bsky.social
Game dev working on Voidborn and some other stuff. http://steam.pm/app/2072660
@shslovak.bsky.social
she/her | junior narrative designer at Lunacy Studios, freelance writer at Son of Oak, co-founder of snacktime games, 2022 DICE scholar | haunting that little porcelain doll on your grandmother's mantelpiece
@bigflan.bsky.social
experience enjoyer made titanic II and museum of the saved image my games: flan.itch.io
@konstantinosd.bsky.social
Game urbanist, game designer. Occasional city geographer, author, researcher, and educator. Teaching at D6 Learning.
@jamescarbutt.bsky.social
I drew the pictures, made the music and wrote any jokes that weren't funny in Thank Goodness You're Here!
@wonttodd.bsky.social
writer and engineer at Coal Supper - made 'Thank Goodness You're Here!' OUT NOW π http://bit.ly/3E94VIC
@michaelbarclay.bsky.social
Lead Designer on Intergalactic: The Heretic Prophet at Naughty Dog fae Dundee, Scotland. linktr.ee/michaelbarclay
@dukope.bsky.social
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
@bpabreu.bsky.social
concept artist game dev person previously at playstation now making weird indie things beatrizabreu.com π§π·π³οΈββ§οΈ
@gamemakerstoolkit.com
π₯ YouTube: https://www.youtube.com/@GMTK π GMTK Game Jam: http://gmtk.itch.io π§² Mind Over Magnet: http://s.team/a/2685900/
@valvesoftware.com
We make games, Steam, and hardware. https://valvesoftware.com For support, visit https://help.steampowered.com.
@stuffedwomb.at
Mosa Lina. PRODUCER 2021. qomp. 10mg. Gutwhale. ord. Handulum. A lot of other games. he/him. Check out my website: https://stuffedwomb.at/
@maxdrewsky.bsky.social
Game Capture Artist flickr.com/photos/skrampy | EA Creator Network | Contact: DMs or SkrampCA@protonmail.com
@evakhoury.bsky.social
artist rolling down a big hill getting very dizzy (games, painting, theory, puppets) member of @boshis.place ops @ Recurse Center previously/sometimes: Bread + Puppet, teaching @ NYU Game Center, Babycastles, Wonderville NYC they ποΈπ΅πΈ
@finnjc.bsky.social
Video Games Person / Queer as in mission statement Working on INOCULATE. Previously at Nerial
@ehillgamedesign.bsky.social
Lead RPG Designer at [REDACTED] (more info soon) Teacher at Gnomon School of VFX Prev. Naughty Dog, Obsidian, InXile, Magnopus
@sapgoop.bsky.social
FR/EN | 22 | character illustrator for roman sands RE:build https://sapgoon.carrd.co/
@marnamai.bsky.social
Level Designer @ Ubisoft Berlin (TBA | TBA | Far Cry 6 | SteamVR) π§πͺ in π©πͺ https://maartenfrooninckx.mystrikingly.com/
@johnromero.bsky.social
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
@hinterland.bsky.social
Independent game developer, IP creator, and entertainment company. Founded in 2012. Creators of THE LONG DARK. Proudly π¨π¦ BLACKFROST: @blackfrostgame.bsky.social THE LONG DARK: @thelongdark.bsky.social Wishlist BLACKFROST: https://shorturl.at/lbUKb
@greyskiesofthedead.bsky.social
3D and 2D artist. I draw monsters and weird characters and they end up in 3D. https://linktr.ee/greyskies_ofthedead If there wasn't so much body horror and occasional nudity this'd be a sfw account, but oh well.
@binarypartitioned.space
β hitscanner apologist β‘ β tired trans woman β§οΈβ£ β level/environment designer π¨ β Current work: Skin Deep (at Blendo Games) π β π @maddievivrose.bsky.social π Adelaide, Australia
@tostspender.bsky.social
Level Design Lead on The Witcher IV at CD PROJEKT RED. Previously Witcher 3, Cyberpunk 2077. Talks about video game development on twitch.
@despelote.game
despelote is a soccer game about people, set in Quito, Ecuador. made by julian cordero, sebastiΓ‘n valbuena, gabe cuzzillo, ian berman, and niall tessier-lavigne ~coming may 1st 2025~ https://despelote.game/
@yulelepalacios.bsky.social
Developer and lover of weird games / made Promesa, Cuccchi http://julian-palacios.itch.io
@dialacina.bsky.social
Swiftie. www.patreon.com/dialacina www.youtube.com/@dialacina https://www.pastemagazine.com/author/dia-lacina
@valkerry.bsky.social
[she/her] Game dev @ Bad Robot Games (formerly @ Arkane) Volunteer firefighter/EMT π DnD geek & content creator: http://bit.ly/3Rc8Qdj Author: https://km-riley.weebly.com/ πππ ~opinions Π― mine~
@stevelee.bsky.social
Lead Level Designer on @halfmermaid.co's next weird horror thing Previously on Dishonored 2, Tactical Breach Wizards, etc: doublefunction.co.uk Level / game design youtube vids: youtube.com/@stevelee_gamedev
@sandrasachkaduval.bsky.social
Narrative Lead for video games, at Hinterland, previously EA, Arkane-Lyon (Dishonored 2, DotO, Deathloop), Cyanide⦠Writer of weird sci-fi, autistic, mom French but living on a small Canadian island
@sophmallinson.bsky.social
Game design, narrative systems, simulations, roleplaying, and reality TV. Worked on: The Sims, Dishonored, Wolfenstein, Deathloop. she/her
@mrsambarlow.bsky.social
Writer & Director of π₯ IMMORTALITY - "10/10" Edge π₯ HER STORY - Telling Lies - Aisle - Silent Hill: Shattered Memories - He/Him NEXT! β PROJECT C (@blumhouse.com) and PROJECT D - Two new and mindblowing horror games coming in your future
@thegreatbluebit.bsky.social
Principal Game Designer at Naughty Dog. Tools dev, Accessibility! Level design hotshot and mom. Mandolinist. she/her π³οΈβππ³οΈββ§οΈβπ»
@walterbadgett.bsky.social
Systems Designer at ZOS, formerly Arkane Austin, Edge of Reality. Redfall, Loadout, Sims, Dragon Age
@wpham.bsky.social
QA lead @ BSW; prev. arkane austin aka carraway i like words; food; pictures; the monterey bay aquarium opinions are my own
@chrishertwig.com
all things gamedev ex tech artist @ Arkane Austin | Avalanche Studios | Buck
@dbakaba.bsky.social
Studio/Co-Creative Director @ Arkane Lyon | Blade, DEATHLOOP, Dishonored, Gray Matter | Capoeira teacher, supernatural dad, into building operas made of bridges
@dannyodwyer.bsky.social
maker of documentaries at Noclip and Secret Tape. Irishman inside an American. An older boy told me to do it.