Patrick Jarnfelt
Award winning game developer now making games that make you feel good and relaxed in the Cozy Game Studio
@fornoss.bsky.social
Creative technologist and researcher in games, HCI. Assistant Professor at ENTI-UB. Game level design and analysis. Bridging games for and beyond entertainment. Consulting services. Barcelona/Copenhagen https://www.researchgate.net/profile/Silvia-Fornos
@unormal.bsky.social
A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. 🏆Deloitte Fast 500 🏆Red Herring Top 100 Private Companies 🏆IGF Narrative. 🚀Hugo nominated Caves of Qud Sproggiwood pronoun* BLM
@glassbottommeg.bsky.social
Queer af founder of Glass Bottom Games. BAFTA Breakthrough. Working on something mysterious (prev: SkateBIRD, Hot Tin Roof, etc). She/Her 🏳️⚧️
@patattiemurray.bsky.social
He/Him 1/2 of Patattie Games (art/design/writing) Making Wax Heads: cosy punk record store sim! https://store.steampowered.com/app/2769240/Wax_Heads/?beta=1 Father of Twins https://murraysomerwolff.com
@victoriatran.bsky.social
✨ Communications Director @ Innersloth/Outersloth/Among Us ✨ Wholesome Games organizer ✨ Community Dev newsletter: https://www.victoriatran.com/newsletter
@tigershungry.co.uk
Creative director and playful curator. Rethinking exhibitions & experiential design. Studio lead at http://goodafternoon.uk you might also recognise me from W/Mild Rumpus, the V&A, a party in a shared google doc & the grannies
@molleindustria.org
Game maker, professor at Carnegie Mellon University. My employer has many, often contradicting, views. he/him
@patrickashe.bsky.social
Production & curation stuff with those pesky videogames at places like Hollow Ponds, Honeyslug, Wild Rumpus, Beta Public. Grampians Champion.
@hengineer.bsky.social
Creator of Spaceteam and someday Blabyrinth! UI Programmer at Epic Games. Formerly BioWare. Puzzled Pint GC. New dad. He/him. Patreon: http://spaceteamadmiralsclub.com Mastodon: @hengineer@mastodon.social
@rickyhaggett.bsky.social
Makes games at Hollow Ponds. FLOCK / I am Dead / the Wilmot games / Loot Rascals / Hohokum / Frobisher / Super Exploding Zoo / Tenya Wanya Teens / Wiiild Rumpus! Reluctant grasper of nettles. He/him Icon by Richard Hogg, header image from Flock
@lizzywanders.bsky.social
Illustrator & character designer ฅ^•ﻌ•^ฅ ˖⋆ lizzywanders.dunked.com ⋆˖ ♡ fungi ⚘ lichens ⚘ moss ♡ ⟢ All photos are mine ⟣
@cirocontns.bsky.social
Game designer/coder, lecturer at times, full-time meme. Working at coherence. In the past: Unity (making Gigaya, Open Projects, Unity Playground). Also been making games (UFHO2, Slybots: Frantic Zone... ?) and Unity tools. He/him/lui/'iss 🇮🇹
@lorenzopilia.bsky.social
Berlin-based event producer & curator. I organise #TalkAndPlay (big game meetup) @berlingamescene.bsky.social + run the @saftladen.bsky.social co-working space for indie devs. Drumming @splitmilkband.bsky.social. Prev: A MAZE. / Berlin, Maschinen-Mensch.
@rich-lem.bsky.social
Former Naughty Dog Lead Game Designer, now a professor in the USC Games program. Wrote 'A Playful Production Process' for the MIT Press. He/him.
@pyjamads.bsky.social
Copenhagen based, previously co-founder of indie studio gltichnap, PhD in Game Design and AI, Working on AI Engine @ modl.ai
@trickweekes.bsky.social
Narrative Designer by day (Mass Effect, Dragon Age), Novelist by night (The Palace Job, Feeder). (they/them, views strictly mine, OC do not steal)
@cheriedavidson.bsky.social
Nerd ♡ Lover ♡ Game Midwife Prev: VicScreen, Media Molecule, Mountains & more. ✉️🫧🌱🌌☕️🪿🏠🕺⛴️🍔🤖🐈⬛️🫳🤫
@gutefabrik.bsky.social
An award-winning 🇩🇰 indie game studio, we made ⛵ Saltsea Chronicles, ☄️ Mutazione, 🤼♀️ Sportsfriends, & more. Handcrafted games made by human beings. linktr.ee/gutefabrik
@hollygramazio.bsky.social
Writing, games, etc. Adelaide, London. My novel “The Husbands” is out now. book: https://lnk.to/thehusbands newsletter: https://buttondown.email/holly website: http://hollygramazio.net ig: https://www.instagram.com/holly_gramazio/ pic by Diana Patient
@ninamarie.bsky.social
Game Dev for 10+ years - Current projects: lead for Size Zero, narrative designer for Don't Nod's Lost Records: Bloom & Rage, Past: Cibele, Last Call, how do you Do It? etc etc | stream (hiatus because baby!): twitch.tv/ninamarie | games: ninasays.so
@alphachar.bsky.social
maker of things with @martinpi ~ writer of games ~ teacher of writing & yoga ~ lover of words ~ 'when the going gets weird, the weird turn pro' ~ alphachar.com
@zoewi.bsky.social
Zo-ii | Playful Arts & Playful Culture ✨Playful Arts Curation 🦩Program Curator A MAZE. / Berlin 🦄Curator Sickhouse / The Overkill 🫶Co-founder Playful Arts Festival https://zo-ii.com
@chadtoprak.bsky.social
experimental game designer, independent curator he/him Games Investment Manager @ Screen Australia https://mr-chad.com
@doougle.net
🎮 Mutazione, Saltsea Chronicles, Sportsfriends, JS Joust 🎓 Senior Lecturer (in Games) at RMIT University 🎙️ Co-host @ https://eggplant.show/ 🌏 Naarm/Melbourne he/him
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@v21.bsky.social
hello again made (and continuing to make) downpour.games, a game-making app that anyone can use also i have a website: v21.io
@joe.inkle.co
Co-founder of @inkle.co, narrative game studio. ⛰️ A Highland Song 🚢 Overboard! & Expelled! 🕌 Heaven’s Vault 🌍 80 Days 🖋️ ink 📱 Apps @ https://Selkie.Design 🦭 🏴🇩🇪
@verysrsgames.com
Narrative games for a more civilized age. Making "The Knight & the Maiden", an adventure game about knights, tourneys, princesses and intrigue! Consider subscribing to my newsletter! https://starkravingsanegames.com/newsletter.html #dkgame #indiedev
@jesperjuul.bsky.social
Video game theorist, author of Half-real, A Casual Revolution, The Art of Failure, and Handmade Pixels. New book "Too Much Fun: The Five Lives of the Commodore 64" out Dec 10th 2024! https://jesperjuul.net/c64 https://jesperjuul.net
@ninfadp.bsky.social
Spanish Award-Winning Emotional Game Designer ❀ Game Director at @btfgames ❀ Game Designer Adv. Take Us North prev: Lead Game Designer Dordogne ❀ @official_gdc Advisor ❀ Consultant ❀ @Forbesunder30 2021 ❀ 🌈 she/they
@breelundberg.com
Freelance illustrator and maker of cute things. Creature of habit. Nonbinary (she/they). 🩷💜💙 Shop, portfolio & more: https://breelundberg.com
@danthat.bsky.social
Director of BAFTA-winning indie game studio Size Five Games Lair of the Clockwork God | The Swindle | Behold the Kickmen | Ben There, Dan That! | Time Gentlemen, Please! | Gun Monkeys | Privates | Gibbage www.sizefivegames.com
@lydmartin.bsky.social
Sound purveyor for games! Done work on: Sable, GoNNER, Dome Keeper, Bad North, Hidden Folks, Owlboy, Among the Sleep, Tiny Glade, Townscaper, Manifold Garden
@hannahnicklin.bsky.social
Writing, game & narrative design. Used to be a performance maker. Race bikes on occasion. Currently contract: story person at Night School. Previously Creative Director at gutefabrik.com. Author of writingfor.games. PhD in play as anti capitalist practice.
@tys.work
Cofounder of Comradery.co Working on a game called High Iron Manifesto Teaching evil game design ideas to America's youth
@caraellison.bsky.social
She/her. Scottish, based in Scotland, writes, designs & helps make games. BAFTA mentor & AIAS peer. Ask me for a consult/writing help any time. https://linktr.ee/caraellison