Giorgio Pomettini
Used to make games for a living, now I make games for fun! 🕹️
Biromantic ace, neurodivergent 🦀 He/him
@messhof.bsky.social
We changed the name of our game, here's the trailer, please check out Wheel World at https://annapurnainteractive.com/en/games/wheel-world
@docky.games
Game Designer. Previously: Ustwo Games, Microsoft/Xbox, Frontier, Planet Coaster, Jurassic World Evo, Roller Coaster Tycoon 3 and more. He/they.
@twostraws.bsky.social
I write Swift and write about Swift, but most people prefer my dogs.
@adamatomic.bsky.social
Directing https://usualjune.com at @finjico.bsky.social I also make free games and pixel art packs at https://adamatomic.itch.io/
@alexplank.bsky.social
Alex Plank: Filmmaker, actor, producer. Autistic founder of Wrong Planet. 🐕🦺 Max Plank
@slowbrewd.bsky.social
Hello! You can call me Chris or Slowbrewd/Brewd! Playtesting & Community @IronOakGames! Retired streamer now working on For The King II He/Him 🌈 🇨🇦 Vancouver!
@finjico.bsky.social
Collaborative game studio by Rebekah and Adam Saltsman. 👑 We publish a bunch of cool video games. We make some ourselves too! linktree.finji.co We're working on @usualjune.bsky.social right now!
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@rystorm.com
Product & UX Designer for Tools, Freelance @ https://rystorm.com/ Previously Apple, Guerrilla, IO-Interactive, and more. Organizes the Tool Design & OpenUSD Roundtables at GDC. Gets really excited about workflows.
@raphkoster.bsky.social
Videogames: ULTIMA ONLINE, STAR WARS GALAXIES, METAPLACE, STARS REACH (coming soon!), among others. Tabletop: WADDLE. Books: THEORY OF FUN, POSTMORTEMS, SUNDAY POEMS. Music: AFTER THE FLOOD. Also at @[email protected]
@drewwilson.bsky.social
@warpling.bsky.social
🫧 2x Apple Design Award cube carrier for @BlackboxPuzzles.bsky.social on VisionOS and iOS. Also making candy, foraging plants, running, idk. All opinions are endorsements.
@bertilhorberg.bsky.social
Semi-retired Indiedev, made Gunman Clive, Mechstermination Force and some other stuff. Sweden, He/Him, gay, single
@doppioslash.bsky.social
Principal Graphics Programmer Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation Rust, C++, C#, Python Author of "Physically Based Shader Development for Unity 2017", Apress
@justgetflux.bsky.social
Software that makes your devices more comfortable at night. Lighting that supports your internal clock. Displays, measurement, lighting, and research. https://justgetflux.com/
@jaytholen.net
https://jaytholen.net lead designer, writer, artist, & composer for Dropsy, 1999 web sim Hypnospace Outlaw, & Slayers X. Clickteam software oldhead. follower of Jesus. husband of Katie. dad. 70s prog/fusion/zeuhl guy. Braunschweig, DE / Florida
@gianlucaugolini.bsky.social
That, then, is loveliness, we said, children in wonder watching the stars, is the aim and the end
@ichiro.bsky.social
Now Solving Game Discovery at We ❤ Every Game • Founder, Dejobaan Games • Prev. Steam Labs @ Valve • 30 Year Veteran Game Dev
@hengineer.bsky.social
Creator of Spaceteam and someday Blabyrinth! UI Programmer at Epic Games. Formerly BioWare. Puzzled Pint GC. New dad. He/him. Patreon: http://spaceteamadmiralsclub.com Mastodon: @[email protected]
@samvlu.bsky.social
@georgebsocial.bsky.social
Co-founded the original 3D Realms/Apogee. Published, funded, produced & created many games. Known for Duke Nukem 3D. Game designer, artist, programmer. linktr.ee/georgebsocial
@klliinng.bsky.social
Background artist in comics, animation, and games. Also likes plants!
@aaronflippo.bsky.social
Creative director and owner of Filppfly, developers of Whisker Squadron and Race The Sun.
@firepunchd.bsky.social
Game developer & CEO Firepunchd Games. I made http://Tentacular.com, http://ChickenJump.com, and Ridiculous Glitching
@burgerbecky.bsky.social
First video game champion (1980). Created Bard's Tale III: The Thief Of Fate & Dragon Wars. Former board member of GLAAD. All views and opinions are my own.
@honestwilliam.bsky.social
crows crows crows, the stanley parable, dr langeskov, EAT, the club, accounting+, temple of no and MORE! (he/they)
@dandarocha1.bsky.social
Game Creator│Making Deathground│Prev Q.U.B.E.│Forbes 30 Under 30 Lister │BAFTA Games Judge │Gamer & guitarist \m/
@concernedape.bsky.social
@dualnames.bsky.social
Lifetime Achievement Award Winner, dev of Primordia, Strangeland, Carbonflesh, contributed to The Cat Lady, Hobs Barrow, Old Skies WWS Discord: https://discord.gg/hE9T3JECAH Carbonflesh: https://carbon-flesh.com/ Primordia: https://primordia-game.com
@necrosoftgames.com
Necrosoft Games makes tiny entertainments for your fun receptacles. Hyper Gunsport out now! Demonschool out 2025. linktr.ee/necrosoftgames
@jetjevons.bsky.social
Producer, Head of Development at Story Kitchen. Co-producer Sonic The Hedgehog (2019), Sonic The Hedgehog 2 (2022), Sonic The Hedgehog 3 (2024)
@stuffwithstuff.com
Dad, husband, brother, son. Working on Dart at Google, ex-game dev at EA, wrote "Game Programming Patterns" and "Crafting Interpreters". http://stuffwithstuff.com/
@olsen.bsky.social
Directed Somerville. Former Cofounder & Creative Director of JUMPSHIP. Dabbles in all things. Prev: Animator/Previz Artist @ Animal Logic, The Third Floor, DNeg, Passion Pictures, MPC, Ninja Theory. Cooking up something new… https://linktr.ee/olsey
@timsweeneyepic.bsky.social
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@laralyn.bsky.social
Game designer and leader since 1994: Free Realms, Full Spectrum Warrior. Many awards including Lifetime Achievement. Also speaks about game dev wellness.