Rex
Art/Creative Director. Mostly of Video games. Return To Monkey Island, Knights And Bikes, Tearaway, Tearaway Unfolded, helped create LittleBigPlanet 1 & 2.
@shoomlah.bsky.social
Lead Visual Designer at Cyan. Previously did stuff for Half-Life: Alyx, Westworld VR, Mondo. Draws a lot of rocks and historical fashion | ClaireHummel.com | linktr.ee/shoomlah
@greg.style
silly game maker making @beastieball.bsky.social newsletter: https://greglobanov.substack.com/ profile banner is a fanart by wendi/trebuchet/闻笛
@milessi.bsky.social
Gaffer @sigames director @footballmanager Industry Ambassador @warchilduk @lofootball committee VP @specialeffect Governor @elamhq Cooking Blog http://miles.cooking Personal account
@c64.bsky.social
craig d. adams videogame creative director type 💭🕹️ superbrothers AV // #sworcery JETT superbrothersHQ.com superbrothersHQ.bsky.social ✨ cooking up something new, something fun
@liamdevereux.co.uk
Illustrator, Designer, Beatles knowledgist. I sell prints at liamdevereux.co.uk/shop
@stripelab.bsky.social
Principal Designer at Media Molecule ✨ French, love making games, building stuff, stripes, food and great people
@dylancuthbert.bsky.social
Ultra veteran game dev, I have made a /lot/ of games, some of them are hits! Some of them aren’t! But I love every one of them.
@mattfig21b.bsky.social
Designer / Art Director / Creative Director / Socialist / wannabe cartoonist... Overhead a rainbow appears. In black and white.
@clarafv.bsky.social
NYU Game Center faculty & Narrative design & game writing at Fiction Control. Media scholar, cinephile, puzzle head, mystery wrangler. https://clarafv.com
@martinlynagh.bsky.social
Game Maker, Lecturer in Game Production at Abertay University (Professional Projects Module Lead). Glasgow. Former Molecule. This is not a place of honour.
@maxfolkman.bsky.social
Writer, Director w/ @nickfolkman.bsky.social • Now: Senior Writer @ Riot Games • Prev: Spider-Man 2, Ratchet & Clank, Miles Morales, MASSIVE CHALICE • voice on @scriptlock.bsky.social • Rep: Rain Management
@rodkin.online
Designer at Valve. Helped make Half-Life Alyx, Firewatch, The Walking Dead, Sam & Max, Tales of Monkey Island, Idle Thumbs 🐘 idlethumbs.social/@ja2ke 🕸️ rodkin.online Avatar by @michaelfirman.bsky.social
@kdsh7.bsky.social
Creative Director / Creative Technologist - Immersive / XR / Games Currently at Wētā FX, Previously The Mill Fanatical about all things real-time, art, and games
@philippawarr.bsky.social
🎮 Narrative designer: A Monster’s Expedition, Little Kitty Big City, Flock 🎨 Illustrator 📚 Former dep ed at PCGamer 🪲 Beetle enthusiast
@annahollinrake.com
Creative Director @ Electric Saint, making CRESCENT COUNTY BAFTA Breakthrough // 30 Under 30 // illustrator, gamedev, stubborn idiot 🧹🏍️ she/they Follow Crescent County on Kickstarter - kickstarter.com/projects/annahollinrake/crescent-county
@willandersonjr.bsky.social
🏴 animation station wanderson.xyz instagram.com/willandersonjr
@danielpemberton.bsky.social
Escape from the other place. I make music for lots of things. Feed is mainly shameless propaganda on musical output. Rubbish at chit-chat as need to concentrate on music making. Soz.
@rotational.co.uk
Computer gamester and writer. Ex-Edge editor, now working at Mojang on storytelling for Minecraft. My website (cos you got to make things yours): https://rotational.co.uk
@mousefountain.bsky.social
@ajlangridge.bsky.social
Co-founder, Upstream Arcade Design, Gameplay, Code, Rendering Hellboy: Web of Wyrd | West of Dead | Deadbeat Heroes | The Marvellous Miss Take | Fable II | Black & White 2 www.upstreamarcade.com
@adamatomic.bsky.social
Directing https://usualjune.com at @finjico.bsky.social I also make free games and pixel art packs at https://adamatomic.itch.io/
@charlesboury.fr
Game graphics 🎨 Expect cute characters, grand environments, tech art tips & lowpoly appreciation ✨ Check my website: charlesboury.fr
@sfbdim.bsky.social
creative director/writer of Crow Country, The Mermaid Mask, Tangle Tower, Snipperclips, Haunt the House. SFB Games w/@sfbtom.bsky.social [email protected]
@sfbtom.bsky.social
½ of indie game co SFB Games w/ brother Adam, we made Crow Country, Snipperclips, Tangle Tower, Haunt the House & Detective Grimoire! + sfx tool http://sfbgames.itch.io/chiptone
@siobhanreddy.bsky.social
@kcmyoung.bsky.social
Sound Idiot #AstroBot #KnightsAndBikes #LittleBigPlanet #Tearaway #AdobeSubstance3DModeler #Tethered #WonderWorlds et. al
@artjimp.bsky.social
Art Director at @massivemonster.bsky.social Making @cultofthelamb.bsky.social
@sylviaduerr.bsky.social
Conference Director @ Konsoll Bergen, Managing Director @ NONEDA, Chairperson of the Board @ Women In Games Norway. Loves tonkotsu ramen, feminist sci fi, and pictures of pets. (she/her)
@arndreth.bsky.social
Turning caffeine into code, through questionable osmosis ▫️Gameplay, Network & Tools Programmer▫️Let's chat projects! Here, There & Everywhere▫️Formerly at Payload Studios, Spilt Milk Studios, Bithell Games, Sigtrap GamesAid & SpecialEffect Ambassador
@jboggsie.bsky.social
Game Director & Designer making the hardboiled https://stealth.game @sleightofhand.game × Made Kojima's GOTY『 FRAMED 』 × Proud Dad / multi-award winning cliché × He/Him
@theflightmusic.bsky.social
He/Him We make music: Assassin’s Creed Shadows, the Horizon franchise, Gotham Knights, Assassin’s Creed Odyssey, Alien: Isolation. https://www.theflightmusic.com
@luckshotgames.com
Game Director @ Luckshot Games: Big Hops & Sausage Sports Club. Previously: Owlchemy Labs, Battle Chef Brigade, Manifold Garden. Liker of rock climbing, running, sudoku, tiktok.
@p1xelcoder.bsky.social
I'm making colored pixels for Double Fine Productions. Lead Programmer of Broken Age. Also worked on the remastered versions of Grim, DotT, FT and Monkey Island
@aaronmjacobs.com
Senior systems programmer at @doublefine.com. Helped make Psychonauts 2, Rhombus of Ruin, and Day of the Tentacle Remastered. I like taking pictures of space. Avatar by @michaelfirman.bsky.social.
@nathandupouy.bsky.social
Animation Director @ThunderLotus • Formerly Character Animator assistant @Skullgirls @IndivisibleRPG • He/Him 🇫🇷 • https://linktr.ee/nathandupouy
@tomkiss.net
Creative Technologist, apparently. Doing things @doublefine.com. Dad, wingman to @dollsticks. Stop burning things! #divest #ActOnClimate tomkiss.net • dodeca.studio
@artbymarek.bsky.social
Game Designer/Developer, UX and 2D Art/Animation. Past: Future Unfolding, Spirits, Ordnungswissenschaft. Passions: 🤸♂️ & 🧘 Also @artbymarek on other social media 🐘 📸 He/Him www.artbymarek.com
@harrynesbitt.bsky.social
Lead Artist/Developer for Alto’s Adventure & Alto’s Odyssey, founder of Land & Sea, currently working on summerhill.game
@oneofmoo.bsky.social
Making Mythmatch - Play the Demo on Steam! Previously worked on Knights and Bikes, Subsurface Circular, LittleBigPlanet, and Ratchet & Clank. Wishlist Mythmatch on Steam: s.team/a/1778050
@jpeg2000.online
live: brighton, uk work: senior ui @ media molecule (tearaway, tearaway unfolded, dreams, tren) working on: ??? ashamed of my words and deeds
@empika.co.uk
So Romantic! Sometimes code, sometimes pixels, sometimes design. Previous: Jack Move, a cyberpunk JRPG. Next: 🪩🔮💫🧙 Usually: 🇹🇼
@mariuswinter.games
♡ Co-Founder @wunderfax.bsky.social ♡ Directed Say No! More ♡ Prev Studio Fizbin, Double Fine, Major Bueno, Telltale Games ♡ He/They ♡ Ask me about Monkey Island
@llyann.bsky.social
Principal Narrative Designer at Remedy. Formerly of Bad Robot, Telltale. I draw pictures sometimes.
@scottlava.bsky.social
I am a painter and a creator of comics and children's picture books. Hug Machine and Zombie in Love. Also, video games at Double Fine Productions. linktr.ee/scottlava