Rickles
Level & Encounters Lead @riotgames (R&D) | Disintegration, Hob, Shadow of Mordor & Blacklight: Retribution | Photog & Bouldering | He/Him #gamedev
@gamefabricator.bsky.social
Co-creator of the Halo universe. Creator of Disintegration. Father of the Master Chief.
@leveldesignorg.bsky.social
Principal Level Designer at Elsewhere Entertainment (Activision Blizzard). Quake 1 Mapper. Ex Level Designer at Treyarch, CDPR, Techland. LEVEL-DESIGN.org guy.
@jaystevens.me
Now: Gamedev @ Respawn Former: Skipper/Tiki Bird Wrangler @ Disneyland Views are my own, blah blah blah. Big fan of model trains, tiki bars, and general electronic doohickeys. He/him
@forrestpruitt.bsky.social
Senior Engineer @ Amazon Game Studios. Theme Park Nerd. Seattle “Big Dark” Hater. (He/Him)
@denniszopfi.bsky.social
Gameplay & Combat Director @CDPROJEKTRED on #TheWitcherIV Previous: Guerrilla Games | Kojima Productions | Born in the Arcade 🕹️ Horizon ZD/FW - Killzone - MGR
@danctheduck.bsky.social
Chief Creative Officer: http://Spryfox.com Blog: http://lostgarden.home.blog @Danc@mastodon.gamedev.place Game Design: Triple Town, Alphabear, Road Not Taken, Cozy Grove, etc
@gamemakerstoolkit.com
🎥 YouTube: https://www.youtube.com/@GMTK 🍓 GMTK Game Jam: http://gmtk.itch.io 🧲 Mind Over Magnet: http://s.team/a/2685900/
@brad.rainwarrior.ca
A video game developer, musician, and/or food builder from Ontario, Canada. Powered by burritos. Made an NES game about lizards? Sakanakao on twitch. NB any https://rainwarrior.ca
@flassari.bsky.social
Senior Software Engineer, Developer Relations at Epic Games. Former Lead Programmer on #Returnal for #PS5 @Housemarque. https://ari.games for my presentations!
@mattoztalay.bsky.social
Senior Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief. #TechArt #UnrealEngine #GameDev
@amathlog.bsky.social
Tools programmer on the PCG plugin at Epic Games. PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv My GitHub: https://github.com/amathlog
@wraiyth.bsky.social
Principal Engineer & Product at mod.io, supporting developers implementing UGC support and distribution in their games. Technical Director at Pub Games, maintaining Primal Carnage: Extinction. Primarily working in C++, #UnrealEngine, #dotnet, #csharp
@ghislaingir.bsky.social
UE content creator, specialized in tech art. I don't share my opinion much.
@dylanbrowne.bsky.social
#UnrealEngine Supervisor / Feature Visual Effects at ModelFarm, Ex #VFX Lighting at Mr.X & Mill Film. http://imdb.com/name/nm2278940/ He / Him linktr.ee/dylanbrowne
@rms80.bsky.social
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
@dannthr.bsky.social
Senior Technical Audio Designer @Epic Games Secretary for @gameaudiodiversity.bsky.social Composer/Sound Designer. Hobbyist Animator, Painter, Writer, Game Developer. (He/Him)
@jankaluza.bsky.social
Lead Technical Artist @ Epic Games. Formerly @ Yager & Fishlabs. Modular Synthesizer guy. Making music as “Janky Jams” Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face. Based in Berlin.
@techdesign.rocks
Tired of the AAA industry. Starting a new indie studio. STAY TUNED!!! | prev. Gears Tactics, Gears of War 4. Passionate retrogamer. He\Him.
@unrealengine.bsky.social
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
@highlyspammable.bsky.social
Senior Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
@poot.foo
◆ He/Him ◆ Technical Designer ◆ Sucker Punch Productions ◆ Seattle, WA Mostly just nature pics.
@aoc.bsky.social
Waitress turned Congresswoman for the Bronx and Queens. Grassroots elected, small-dollar supported. A better world is possible. ocasiocortez.com
@jakegilla.bsky.social
Game developer, parent, tired, he/him Senior Technical Designer on Marathon @ Bungie https://jakedidit.com/
@scottwbradford.bsky.social
Lead Narrative Designer @skate | Prev: Senior Activity Design @skate, Senior Quest Design @Kabam | Gourmand | Coffee Drinker | Father | Views my own
@bestfriendtime.bsky.social
Gameplay/Narrative Animator | xFirewalk, xBungie, xBlue Sky Studios, xDNA Productions Mocap/keyframed/storyboading/getting shit done http://www.tomsaville.com | 2025 Animation Demo Reel - https://vimeo.com/1041640166
@ketto.bsky.social
Designing things at ArenaNet. All opinions are my own. Worked on: Guild Wars 2, Halo 5, Halo MCC, Sunset Overdrive
@vicdeleon.bsky.social
he/him. artist. activist. dinosaur lover. elder-goth. fan of sharks. Doing arty things for games & shows. Former Halo guy at Bungie & 343. HTC VIVE, ILM Disney, ARK. Embrace the strange and unusual, and be kind to each other dammit.
@jayceface.bsky.social
Sr. Designer GameDev on lots (Halo, Destiny, [Redacted(x2)], & almost a Star Wars). Voice actor on things like North Star Rising & Lenny Motts. Married to a dude & loving it. Posts are me and not whoever I work for. 🏳️🌈. www.JayceDiaz.com/
@s3pirion.bsky.social
VFX Artist II, Riot R&D, working on unannounced. Previously Rewards VFX on Destiny 2 at Bungie, contributions to Team Fortress 2 18x. Posts/shitposts are my own. http://s3pirion.artstation.com
@adashtra.bsky.social
Video Game Reporter @verge Reporting on the biz, culture, & horniness of the game industry 📧: ash.parrish@theverge.com Signal: @adashtra.87 Discord: @adashtra 📍Northeast Ohio 🌠 per aspera, ad astra 🌠 She/her
@sleepydino.bsky.social
Animator in the games industry. Mom-ing, drawing, biking, and running. https://linktr.ee/liannecruz
@obuswolf.bsky.social
I make video games. https://www.mobygames.com/person/59801/walter-williams/
@jymmitee.bsky.social
Creative and Design Director @Bungie on Destiny. High-functioning train wreck. Possibly a cat.
@supersamuri0987.bsky.social
Professionally breaking video games since 2012. My words are my own and do not represent my studio. ~Senior Designer, @Bungie Raids and Dungeons team - he/him
@andrew-weldon.design
http://andrew-weldon.design/ 📍 West Seattle, WA 🎮 Senior Designer, Epic Games (Harmonix) 🎸 Fortnite Festival
@andrewseyko.bsky.social
https://andrewseyko.com He/Him Canadian/US dual citizen Senior Level Designer at Digital Extremes. Formerly of Torn Banner Studios. DND Dungeon Master and Player Guitar Hobbyist Recreational Hockey Player Video Game Player
@jasondeheras.bsky.social
Game Director on the Star Wars Jedi team at Respawn/EA. Was Design Director Jedi: Survivor/Lead Combat Designer Jedi: Fallen Order. Combat Design God of War 3/Ascension. 2x Evo Finals Street Fighter. https://www.jasondeheras.com
@lorderk.bsky.social
Sr. Staff Game Designer at Sucker Punch Prod. on Ghost of Yōtei ~20 years at PlayStation | He/Him
@themoonis.gay
Technical Producer on Asgard's Wrath 2 | Previously: Gears of War, Unity, God of War, God of War: Ragnarok | Forbes 30u30 2020 | 🏳️🌈✡️ https://ko-fi.com/qorquiq
@mistalee.bsky.social
Design Fellow at Epic games (UT2k3/4, Gears 1-3, Fortnite, & more), long time indie and VR game dev, board game nut, mini modder and painter, huge fan of casual multiplayer games (the dumber the better!) Oh, and huge fan of a good Pina Colada, obviously!
@elahti.bsky.social
Strategic Director @pcgamer.com • FPS, games, journalism • My name anagrams to Leviathan for some reason evan@pcgamer.com https://linktr.ee/evanlahti
@chetsucks.com
I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
@maxnichols.bsky.social
He/him. Game designer. I make worlds that you want to explore. Sr. Tech Design in AAA. Prev: Bungie, Turbine. I run @HyruleInterviews.bsky.social Blog: namelessquality.com Portfolio: maxnicholsdesign.com