Rob Colonico
Level Designer at UNSEEN, previously Ubisoft. Instructor at CGMA. Worked on the Splinter Cell remake, Far Cry 6, and Starlink: Battle for Atlas.
www.robcolonico.com
@sirensstrand.bsky.social
🏳️🌈 She/They || Narrative Gameplay Designer || Aspiring Shounen Protagonist || 🗡️🎃
@mark-carney.bsky.social
Prime Minister of Canada and Leader of the Liberal Party | Premier ministre du Canada et chef du Parti libéral markcarney.ca
@comicsamanthas.bsky.social
trans girl gameplay programmer human person at Unseen Inc, formerly at Harmonix, living in Tokyo 🗼
@maxpears.bsky.social
Lead Level Designer @PeopleCanFly #MafiaTheOldCountry / #Hellblade2 / #PhantomLiberty #Cyberpunk2077 / #TheDivision / #leveldesign Website: www.maxpears.com Mailing List: https://bit.ly/4eNPm8X
@kurix2.bsky.social
Introvert game developer in Tokyo living my best life. Follow for otaku and car stuff. I sometimes post in 日本語. https://www.instagram.com/evomonogatari?igsh=MXRvenBtMWVpcG0wNA==
@majortmo.com
🇯🇵 Based in Tokyo. 🇫🇷 Level Designer at ▧ UNSEEN Inc. 🎮 Prev: Ubisoft, Artefacts Studio. Opinions are my own...
@zerocool1000.bsky.social
Dog lover. Car enthusiast. Game developer in Tokyo. Working with Ikumi Nakamura on Kemuri!
@ikuminakamura.bsky.social
CEO / Creative Director, Generalist at UNSEEN Inc. @unseentokyo.bsky.social Ghostwire Tokyo, Okami, Bayonetta, TEW
@unseentokyo.bsky.social
We are UNSEEN ▧ A borderless game studio created by artists. Founded by Ikumi Nakamura (@IkumiNakamura.bsky.social) Developers of: http://kemuri.game Discord: http://unseen-tokyo.com/discord
@bonusstageto.bsky.social
Free social event for Toronto Game Developers created by 13AM Games. Co-hosted by Unai Cabezon & Indigo Doyle Every 3rd Tuesday of the month! https://linktr.ee/bonusstagetoronto Speaker sign-up: https://bit.ly/3q8g2gY Discord: https://bit.ly/487flFj
@surudenise.bsky.social
Artist, Photographer, Game Dev living in Tokyo 🇯🇵 PR Manager @ UNSEEN 💌 [email protected] Daily Japan life: http://instagram.com/surudenise Shop, wallpapers & more: surudenise.com/links
@totter87.bsky.social
Award-winning gamedev. Animation/games Associate Professor. Level design author. SAAM Arcade founder. Making Little Nemo and the Nightmare Fiends: https://store.steampowered.com/app/2229030/Little_Nemo_and_the_Nightmare_Fiends/
@davidcheung.bsky.social
Game Programmer - Far Cry 6, Starlink, Splinter Cell Blacklist, Too Human, Metal Gear Solid: The Twin Snakes, Eternal Darkness. Dumb Opinions my own! (He/Him)
@thehandeyesociety.bsky.social
A non-profit arts org dedicated to exploring videogames as a means of creative expression. https://linktr.ee/handeyesociety
@rowanbc.bsky.social
Lead Level Designer at Crystal Dynamics, working on the future of Tomb Raider. Proud dad and husband, avid guitar player and singer, bandmate.
@d20love.bsky.social
She/her. Game Designer. Dicemancer. Previous work: All Systems Dance, Rushdown Revolt, Guacamelee! 2, Electronic Super Joy. Kirby's mom. Ace 🖤🩶🤍💜 Tries not to cry. Cries a lot. 🇨🇦🇮🇹🇨🇳
@tristanld.bsky.social
Level Designer at @theGoodEvil Cologne Game Lab Alumni • He/him https://tristanhantschel.de/
@justinzwack.bsky.social
Lead Level Designer @KingArtGames | working on project 'Schießeisen' (working title) | shipped #IronHarvest + DLCs | he/him
@kaittremblay.bsky.social
Writer & narrative designer in video games, horror writer, former book editor, genderfluid and queer. Writing + Games here: www.thatmonstergames.com Recently: Collaborative Worldbuilding for Video Games (CRC Press): https://bit.ly/CWVGGD
@joelburgess.bsky.social
Studio Head at Soft Rains Priors: Capy games, Watch Dogs Legion, Fallouts 3/4/76, TES: Skyrim, Oblivion, Aeon Flux, Bloodrayne 2, technically Grandma’s Boy
@michaelbarclay.bsky.social
Lead Designer on Intergalactic: The Heretic Prophet at Naughty Dog fae Dundee, Scotland. linktr.ee/michaelbarclay
@eduardo.peculiarpath.com
Creative Director, Technical Designer, Level Designer, World Builder. Teacher, Founder @peculiarpath.com (He/Him), Previously Ubisoft and Lionhead. 🇨🇦🇧🇷 http://linktr.ee/eduardohulshof https://store.steampowered.com/app/3187080/Reply_All/
@danaenight.bsky.social
Amateur author Public speaker Director of level design at Arkane Lyon Transfemme Neurodivergent Immigrant Gay woman she/her 🏳️⚧️
@rajio.bsky.social
Director of Marketing & Communications FOR HIRE, BAFTA, IGDA, Canadian Game Awards, Speaker, DEI Advocate, Snacker & Flâneur ✉️[email protected] 🍁Toronto, Canada
@ludoclast.bsky.social
Writer. Team Lead Narrative Designer at Ubisoft Toronto. Instructor at Toronto Metropolitan University. PhD in English from the University of Calgary. Bad at everything else. 🍕 he/him
@nuhahaha.bsky.social
Narrative Designer at Respawn Entertainment on the Star Wars Jedi team Star Wars Jedi: Survivor, Far Cry 6, and more TGA Future Class ‘23 She/her ماشاءالله 🇸🇾🇨🇦
@raphlife.bsky.social
He/Him. Get over it. Exploring apocalypses. I founded and lead Hinterland, and created THE LONG DARK. Director, writer, designer, human. Proud Canadian. Just doing my best.
@thegreatbluebit.bsky.social
Principal Game Designer at Naughty Dog. Tools dev, Accessibility! Level design hotshot and mom. Mandolinist. she/her 🏳️🌈🏳️⚧️✊🏻
@stevelee.bsky.social
Lead Level Designer on @halfmermaid.co's next weird horror thing Previously on Dishonored 2, Tactical Breach Wizards, etc: doublefunction.co.uk Level / game design youtube vids: youtube.com/@stevelee_gamedev
@blocktober.bsky.social
Blocktober celebrates the creativity of video game designers and encourages the sharing of "blockmesh" layouts.
@jandavidhassel.bsky.social
Private account, mostly Warhammer; Senior Game Designer for Electronic Arts, Digital Illusions & Creative Entertainment should you want some; Worked on some games you've heard of and some nobody ever played. https://www.linkedin.com/in/jandavidhassel
@dmgregory.ca
Game design professor, math and science geek. Did spreadsheety stuff for Splinter Cell Blacklist, Starlink: Battle for Atlas, and Far Cry 6. Moderator on gamedev.stackexchange.com Formerly @D_M_Gregory on Twitter (he/him/his)
@spencer-h.bsky.social
Game Designer working on things in the AAA space Opinions/posts are mine and dont represent the views of any large conglomerates of people
@panecasio.bsky.social
seasoned indoorsman. over a decade of making video games, somehow. he/him. design portfolio: panecasio.com
@kanaratron.bsky.social
Indie Developer/Director @ Polygon Treehouse (Mythwrecked & Röki) • BAFTA Breakthrough 2021 • BAFTA Games & The Game Awards nominee • 2 x BAFTA Juror • Industry speaker • He/him Dundee (Scotland)
@allycatastrophe.bsky.social
🇨🇦Gamer, Cosplayer, Pokémon Master👻 | Content Creator | 🎲 Alana & Enid (@hexplorersdnd.bsky.social) | Hot Topic Brand Ambassador #HTFanatic | ✉️ DM/Email for business inquiries: [email protected]
@igda.org
The International Game Developers Association (IGDA) is the largest non-profit membership organization in the world serving all individuals who create games.
@hard-drive.net
Honest games, entertainment, and culture reporting supported by our community on Patreon: https://patreon.com/thehardtimes
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@liamwong.com
☔️ Director, Game Developer & Photographer in Tokyo 🏴🇯🇵 💜 Author: TO:KY:OO & AFTER DARK 👾 Visual Director, ▧ UNSEEN, Prev:Art Director, Ubisoft MTL 💌 [email protected] ☔️ linktr.ee/liamwong
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@osamadorias.bsky.social
Independent Design Director. Prev: Blizzard, WB Games, Ubisoft, etc... One of the Habibis. Professor at Dawson College. GDC Advisor. TEDx Speaker.
@jacobwmills.bsky.social
currently freelancin' level design at Denkiworks 🦝. previously a Senior Level Designer on Rollerdrome at Roll7 🛼🔫. Sonic the Hedgehog fan 🦔. he/him 💀 🤮 jacobmills.co.uk ☕ https://ko-fi.com/jacobwmills
@gibiz.bsky.social
The world's leading games industry website. Got something to tell us? Email [email protected]
@jasonschreier.bsky.social
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | [email protected]
@victoriatran.bsky.social
✨ Communications Director @ Innersloth/Outersloth/Among Us ✨ Wholesome Games organizer ✨ Community Dev newsletter: https://www.victoriatran.com/newsletter
@lizardengland.bsky.social
Design Director at System Era. I post a lot of brunch photos. she/her.
@eddcoates.bsky.social
🎮 Lead UI Designer at Radical Forge 🎨 Creator of http://gameuidatabase.com & http://padcrafter.com 📘 Author of 👀 with Lost in Cult! 🎭 BAFTA Member 🏆 Future Class 23, Game Dev Heroes Design Hero 21, Guinness World Record Holder