@vaya.bsky.social
David S from Scotland Counterstrike mapmaker Infrastructure at Edinburgh Imaging as a day job
@radutanasie.bsky.social
Level Designer on ⚔️ENSHROUDED⚔️ HUNT, CRYSIS 4, MOTORFEST, GHOST RECON. Community maps for CS2 ✨GRAIL✨EL DORADO✨
@jimwood.bsky.social
Software Developer | Community mapper for CS2 - Mutiny, Ember & Brewery | Playback Loop (free): https://store.steampowered.com/app/2862670/ https://steamcommunity.com/id/JimWood/
@slimek.spkymnr.xyz
Counter-Strike Workshop Contributor: Edin, Vineyard, Frostbite, SSG Azure Glyph Freelance Level Designer https://linktr.ee/Slimek
@maximepoutiline.com
Art direction, visual storytelling and community mapping for Counter-Strike
@haaselh0ff.spkymnr.xyz
SWOSU Comp Sci Graduate, IT Support, and CS2 Community Map Creator
@willgranda.com
https://willgranda.com Surfacing/Look Dev Artist @ EA Full Circle. They/them, 23. 🏳️🌈🏳️⚧️ Prev: Freelance 3D Environment Artist @ LogitechG and CS:GO. Opinions are my own.
@jd-40.bsky.social
Level Designer | Level Artist (Biome, Anubis, Ravine) Working on a CS2 map called Elevation.
@orelstealth.com
Counter-Strike enthusiast | Creating custom stuff like maps(ROGUE, Drawbridge), scripts, guis, ConVars.com and other things. Future game dev I hope
@lawrenceyang.bsky.social
Design and many other hats at Valve, currently working on Steam Deck and Steam. Previously design at Apple. Sometimes art.
@derek-lieu.com
🎬 Game trailer editor who made trailers for: Half-Life Alyx, Among Us, Psychonauts 2, Riven, Spelunky 2, Firewatch, Dead Cells, Viewfinder, Stray Gods, and more! He/him https://dereklieu.carrd.com
@shoomlah.bsky.social
Lead Visual Designer at Cyan. Previously did stuff for Half-Life: Alyx, Westworld VR, Mondo. Draws a lot of rocks and historical fashion | ClaireHummel.com | linktr.ee/shoomlah
@firekeep.bsky.social
so-called 3D """"""""""f"""""""""artist www.artstation.com/colinmedinis Banner by @angusburgers.bsky.social
@lizardmaps.bsky.social
Senior Level Designer at Bambaa Previously : Techland - Dying Light 2 CounterStrike community contributor. Worked on Abbey, Chlorine, County and Hive staticprop.dev
@kayadlx.com
3D Environment Artist @ Airborn Studios Working on Overwatch 2 Prev. @TeamFortressS2 Producer Portfolio: https://artstation.com/KayaDLX Socials: https://linktr.ee/KayaDLX
@gortnar.com
Indie game developer and environment artist. Co-founder of @labelthis.studio, a two person studio that made The Gap. www.gortnar.com
@svengiesselmann.bsky.social
Principal Level Designer @4AGames Personal account! #leveldesign
@echosmoker.com
https://linktr.ee/echosmoker Traveler, Picture-Taking Big Man Fan VR footage/GIF guy (Half-Life: Alyx, HL2VR)
@t-r3x3r.bsky.social
Simon | 23 | OR & Analytics @LSEMaths | CS Contributor - Worked on dz_frostbite, de_calavera and dz_vineyard (all featured officially inside CSGO)
@gkaf.bsky.social
Artist 🎨 | Boater ⛵ | Dude 🧍♂️ Currently working on de_rail for Counter-Strike 2 Portfolio: gunnarkafel.artstation.com
@sethtooquick.spkymnr.xyz
polygon placer, csgo workshop contributor #blender #cs2 hammereditor.bsky.social for Source 2 tips! https://linktr.ee/SethTooQuick
@iamdeantate.bsky.social
Striving to be the Henry Winkler of video games. Captainbubblenaughtdancecentralcaptainforeverremixbioshockhalflifealyxandmore - who cares. Be nice to each other and make stuff - together. For fun.
@noclipvideo.bsky.social
We Make Crowdfunded Video Game Documentaries. Support us on http://Patreon.com/Noclip Watch our docs at http://YouTube.com/noclipvideo.
@valvesoftware.com
We make games, Steam, and hardware. https://valvesoftware.com For support, visit https://help.steampowered.com.
@oliver-irl.bsky.social
Level Architect at MachineGames • Prev. Marauders | Counter-Strike Map Creator - Brewery, Basalt & Iris | All views & opinions are my own
@vanaman.bsky.social
writer and game developer at valve worked on: half life: alyx, aghanim's labyrinth, firewatch, the walking dead s1, tales of monkey island, puzzle agent, poker night, wallace and gromit's grand adventures, in the valley of gods trailer
@stromberg90.bsky.social
Senior Technical Artist at The Outsiders http://strombergart.artstation.com Worked on: Metal: Hellsinger, Battlefield 1, Battlefront, Total War: Rome 2, Payday 2 ++.
@gamedeveloper.bsky.social
Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
@bobbyanguelov.bsky.social
Principal Programmer at Valve. Previous: WB, Ubisoft, Io-Interactive. Hobby Engine: http://esotericaengine.com YT: https://youtube.com/@BobbyAnguelov
@janeng.com
Operations Director at Gardens 🌳. I used to build game worlds and now I’m building a game studio. Prev Valve, Campo Santo. Was 3D env art on Half-Life: Alyx, Firewatch. Etc. Immigrant. She/her. 🐱 http://www.janeng.com 🌳 http://www.gardens.dev
@phrisk.bsky.social
3D Environment Artist Currently @ Blizzard Ex: Valve, Riot Games, Amazon, Volition ——————————————————— phrisk.art
@quackles.bsky.social
Associate Art Director @ System Era Softworks working on the next thing after Astroneer Father of 2 and Husband to 1 Aliens Fireteam Elite, Star Trek Online, Rise of the Triad; He/Him https://www.artstation.com/quack http://linkedin.com/in/nickquackenbush
@dko5.bsky.social
Co-founder / Executive Producer @ https://gravitywell.games | He/Him Working on something new with an awesome group of people -- COD | Titanfall | Apex | ?
@chetsucks.com
I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
@erikrobson.net
Game Designer/Artist | LD @ TNM | Designer/artist @ Valve | Lead Designer @ Double Fine | Lead Designer @ 3DO | Psychonauts, Brutal Legend, Portal2, CSGO, DOTA 2, The Lab, Artifact 26 years making games professionally. On Signal @ ErikRobson.47
@programmerjoe.com
Programmer at Valve, Occasional VR Dude, programmer on Steam, increasingly interested in actually doing something to help with climate change. [email protected] for "DMs"