@davelsan.bsky.social
Creative tech | Environmental science | Machine learning I read about and sometimes re-share the things that fall within that Venn diagram.
@evelmiina.bsky.social
Finnish illustrator and concept scratcher. Currently not open for work, but feel free to inquire about future opportunities. No image generative AI, no nfts. www.evelmiina.com
@johanpeitz.com
#pixelart and #lofi enthusiast obsessing over small games with big pixels. Made #picoCAD and a long time ago Icy Tower. Wishlist picoCAD 2! 🙏 http://s.team/a/3675940 Get the inside scoop with my newsletter: 💌 https://apskeppet.se/newsletter.html
@kenny.wtf
Big planet terrain stuff. Building Geomancer, a #procgen google earth for your fantasy worlds. Technical Staff @ C.ai
@codersblock.com
Senior Design Technologist at Square. Previously at Salesforce, Amazon. The front-end is my home. CSS, JavaScript, UX, accessibility. 🌐 Portfolio + Blog: codersblock.com 🌐 CodePen: codepen.io/lonekorean 🌐 GitHub: github.com/lonekorean
@thespite.bsky.social
Web Dev, pixel burner - WebGL · WebXR - UX/UI at Google Deepmind
@bf.wtf
senior dream engineer, game dev, generative artist, miracle farmer— https://bf.wtf • https://common.tools • https://twopm.studio 🧙 Making WizardChess, 1.1 out NOW! https://store.steampowered.com/app/1274210/ 🇦🇺 Meanjin / Brisbane
@pikuma.com
An education platform created by Gustavo Pezzi to teach the fundamentals of #ComputerScience, #Programming, and #Mathematics.
@adriaan.games
Game designer of Hidden Folks & many others: https://adriaan.games Just released Rift Riff on Steam: https://store.steampowered.com/app/2800900?utm_source=bluesky&utm_campaign=profile_link
@zendar.bsky.social
Developer and indie gamedev (C64/Amiga/PC). Games: Darkfall, Showdown, Rogue64, Roguecraft (Amiga) Upcoming: RoguecraftDX (Steam/Switch)
@marlam.in
Used to work on @SteamDB.info and wow.tools. Likes WoW, Minecraft, space and making tools for artists. Profile BG by Kruithne. Formerly @Marlamin on the other place.
@pretzelhands.com
🥨 Professional pretzel 🐘 PHP, .NET and JavaScript 🧑🏼💻 Swiss army chainsaw of problem-solving ☀️ Warm presence and hype man 🎨 Part-time con husband @ https://kyoti.art 👾 Helping hand @gamedevgraz.bsky.social If you're reading this, come say hi!
@levels.io
💾 Pieter.com est. 1994 📸 PhotoAI.com $120K/m 🏡 InteriorAI.com $38K/m 🛰 RemoteOK.com $37K/m 🌍 Nomads.com $35K/m 🎁 levelsio.com $23K/m
@mrmotarius.bsky.social
I make things! Procedural, sandbox and simulation stuff fascinates me to no end. If you like what I do, please consider supporting me at http://ko-fi.com/mrmotarius ☕ Check out the various stuff I made over on Itch! http://mrmotarius.itch.io
@sam.apparance.uk
A child of the procedural generation. Long-time tools coder off of the games industry. Worked on Fable, NMS, Gloomhaven. Building crazy proc-gen technology: www.apparance.uk 👈 Try Unreal & Unity plugin for free! he/him ▪ forever 42 ▪ surrey, uk
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@lisyarus.bsky.social
He/him I teach computer graphics and make games Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1 Check out my cozy road building traffic sim: https://t.ly/FfOwR
@agulev.com
@defold.com game engine dev. https://refold.io game dev. https://potatojam.com co-founder Mastodon: https://mastodon.gamedev.place/@agulev Twitter: https://x.com/AGulev Opinions expressed are solely my own. #gamedev
@stephenhaney.com
Building Paper • paper.design Indie game dev • summoners.io Prev co-founder • Modulz, Stitches, Radix
@jonikorpi.com
Finnish gamedev & webdev. Posting about design, programming, art, interaction, gameplay, typography, procedural generation, audio synthesis, multiplayer and more. https://jonikorpi.com https://vuoro.dev https://jonikorpi.com/@jonikorpi
@emberheartgames.bsky.social
Indie Game Developer Working on Wizordum (retro-inspired FPS) 🧙♂️
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@antriel.com
Recovering procrastinator, contentment seeker, indie game developer and rambling introvert. Working on (MMO)RPGs (https://fantasysphere.games ➡️ https://discord.gg/pbsPTCE), multiplayer web games portal https://nextrealm.io. My blog: https://antriel.com
@miguel.build
23. serial builder, purple-haired developer @world.org, core @ConstitutionDAO. friendly ambitious nerd.
@verekia.com
🌐 WebGameDev.com 🎮 WebGamer.io 🔮 ManaBlade.com 🟦 JavaScript / TypeScript game dev 3️⃣ Three.js • React Three Fiber #threejs #r3f #gamedev #indiedev
@trezy.codes
Game dev. Oxford comma enthusiast. He/him/his. I run the Game Dev feed and the Games Industry Labeler. I also run @birb.house where we make cool games, and I’m the Director of DX @ Loophole Labs.