Shawn White ๐
Tech Director Decima Tools @Guerrilla | Ex-Unity Technologies | Ex-Flashbang Studios | he/him | Opinions are my own | @CapnRat@mastodon.gamedev.place
@vincent-huisman.nl
Game/software developer working at moyosamedia.com github.com/vinhui
@evilrooster.bsky.social
Dual US/UK techie living in the Netherlands. Technical writer and contagious documentarian by day, bookbinder by night. My opinions are my own, and do not reflect those of anyone who employs, hangs out with, or is in any other way stuck with me.
@finjico.bsky.social
Collaborative game studio by Rebekah and Adam Saltsman. ๐ We publish a bunch of cool video games. We make some ourselves too! linktree.finji.co We're working on @usualjune.bsky.social right now!
@mwegner.com
๐ค Computer Person Now: ๐งโ๐ป Code/infra at Capy Before: โผ๏ธ Aztez ๐ฆ Flashbang/Blurst founder ๐ IGF/GDC curation systems ๐ฐ Indie Fund founding member ๐๏ธ Independent Games Summit founding advisor ๐งถ Fun-Motion (still online!) ๐น๏ธ TIGSource sysadmin
@mrt3d.bsky.social
Founder Vermont Digital Arts & the original Boston Unity Group, 3D - XR Artist, Indie Game Developer, Volumetric Filmmaker & Nutter - #XR #VR #Immersive #GameDev
@julienheijmans.bsky.social
Principal Technical Artist at Io-Interactive - Project Fantasy Ex Tech Artist /Environment Artist at Unity, Environment Artist at Io-Interactive
@biphenyl.bsky.social
๐โโ๏ธ she/her ๐ข Dot Product Enthusiast ๐พ Principal Engineer on Bounty Star ๐ญ PhD Astrophysics ๐ฒ Pathfinder ๐ณ๏ธโ๐ Ace ๐ณ๏ธโโง๏ธ Mom ๐ฉโ๐ป MacOS ๐ Formerly: Root, Eternal, Quasars, Blurst, a bluetooth PowerGlove https://biphenyl.org
@citizenmatt.bsky.social
Developer Advocate at @jetbrains.com, working with gamedev, Rider, ReSharper and the other dotTools. Helped build the Unity support in Rider; contributor to IdeaVim; abuser of semicolons.
@akien.bsky.social
@godotengine.org project maintainer & co-founder at @w4games.bsky.social (he/him). Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen. Also on: @akien@mastodon.gamedev.place.
@bigshika.com
Inventor of the Iain Lees-Galloway Love Actually drinking game. Here to listen. She/Her. ๐ณ๐ฟ๐ฏ๐ต๐ณ๏ธโ๐ Mastodon for technical stuff: @so@mas.to Threads (inactive): @bigshika Twitter (inactive): @bigshika
@joncham.bsky.social
Developer @ Unity Technologies (http://unity3d.com), House Renovator, Speaker of Pittsburghese
@logicalerror.bsky.social
Previously at Unity and Roblox. Created level design tools http://realtimecsg.com & Chisel: http://bit.ly/3Z1mohh Former indie dev, creator of Zombie Gunship and Gunship X GDC speaker: http://bitly.ws/au5r
@eelkeschipper.bsky.social
Lead Game Programmer Guerrilla. #HorizonForbiddenWest & #HorizonZeroDawn. Formerly Lead Programmer Two Tribes Games. (he/him)
@jchmoe.bsky.social
๐ผ Online Tech Programmer @ Guerrilla โข ๐ฎ Horizon Forbidden West ๐น โข ๐ค he/him โข 30 โข ace๐ค๐ค๐ / queer๐ โข ๐ฌ DMs open โข ๐ jochem.dev
@bobbydigitales.anderberg.co.uk
Code janitor/CEO at ControlZee making https://dotbigbang.com prev: Google, Linden Lab, Paragon Studios, CCP, Realtime Worlds, Absolute Studios, DC Studios, Steel Monkeys. Like making fun things that let people make fun things.
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. ๐ Turku, Finland ๐ https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@terrehbyte.com
Coder of things in Unity, Unreal and now Godot~ (He/him) ๐ป Indie Game Prog + Instructor @ AIE ๐ Prev. @ SJ, IGDA Seattle, Vextar, Litesprite ๐น๏ธ Playing Genshin / ZZZ / Star Rail / GFL2 / HELLDIVERS 2 ๐บ Watching Hololive / Dooby3D (๐๐)
@shana.spoiledcat.com
Making games, hacking tools, porting stuff. ex-GitHub, ex-Unity, ex-Xamarin, indie dev, unity ninja, open source hacker. she/her. https://spoiledcat.com https://blog.worldofcoding.com https://mastodon.gamedev.place/@shana https://github.com/shana