Steve Lee
Lead Level Designer on @halfmermaid.co's next weird horror thing
Previously on Dishonored 2, Tactical Breach Wizards, etc: doublefunction.co.uk
Level / game design youtube vids: youtube.com/@stevelee_gamedev
@nickcarver.bsky.social
Artist & developer making a cool thing with cool people. Prev: Riot, Blizzard, Epic, Heart Machine, thatgamecompany, Bungie, Phoenix Labs, Wildlife, FRD.
@dbeckerdesign.bsky.social
Video Game Designer, among other things. Starfield Fallout Dishonored etc.
@mattgambell.co.uk
Game Designer & Developer - Lead Programmer at Sonderlust Studios - Also, working on Cabs of Chaos and making Unity videos at: youtube.com/GameDevGuide
@nelsanderson.zone
Founded Sonderlust, helped design Firewatch, lead designer on Mark of the Ninja, and the only Canadian game developer born & raised in Wyoming. https://sonderlust.horse/
@kirstykeatch.bsky.social
Designer • playful design + dynamism Previously: ustwo games - Alba: a Wildlife Adventure kirstykeatch.com San Francisco
@dhindes.bsky.social
Game Designer @ Featherweight 🐦 Made Wildfire 🔥 Runs Sneaky Bastards 👻 Was Editor @ PC PowerPlay, GameSpot Stealth games ❗ Immersive sims 👁 Cats 🙀
@maxvdm.bsky.social
Makes stuff! Video games and .°˖✧technical art✧˖°. previously ustwo Games currently The Line Animation
@pataloon.bsky.social
Maker of games. Made THRESHOLD. ✨ https://s.team/a/2580020 Worked on DISHONORED 2 & DOTO, BLADE, DEATHLOOP, HUNT: SHOWDOWN & CRYSIS 4. He/Him
@stevepowers.bsky.social
Game Developer Psychology Major at Texas State Cat Dad D&D Player He/Him. Opinions are mine.
@dan.nogoblin.social
living running No Goblin with @panzerskank.bsky.social laughing as I direct No Goblin Game 3 with a dream team loving posting only the lowest quality content otherwise
@davidnotty.bsky.social
Creating worlds for VALORANT by day, living Hip Hop culture by night.
@dinoboss.bsky.social
Game developer who likes procedurally generated tentacles, working on an action-horror roguelite inspired by 80s monster movies: www.demonspore.com The Boss at www.dinoboss.com
@npurkeypile.bsky.social
A heavy metal horror game where you hunt monsters from folklore. 🤘🏹🔥The Axis Unseen on Steam: http://bit.ly/3ryQ6Zg Before: Skyrim, Fallout, that game in Grandma's Boy, etc.
@playwildflower.bsky.social
Good people making good games 🌼 linktr.ee/playwildflower
@dko5.bsky.social
Co-founder / Executive Producer @ https://gravitywell.games | He/Him Working on something new with an awesome group of people -- COD | Titanfall | Apex | ?
@blocktober.bsky.social
Blocktober celebrates the creativity of video game designers and encourages the sharing of "blockmesh" layouts.
@thegreatbluebit.bsky.social
Principal Game Designer at Naughty Dog. Tools dev, Accessibility! Level design hotshot and mom. Mandolinist. she/her 🏳️🌈🏳️⚧️✊🏻
@chrischirp.bsky.social
Prof Operational Research , @UCL_CORU, passionate about health care, women in STEMs, defending liberal democracy (!). Member of @independentsage, posts personal.
@shakainc.bsky.social
Principal Level Designer @AurochDigital 🕹 | Prev. PlayStation, Sumo Digital, Tt Games, Supermassive Games | Currently developing ROOST in my spare time.
@natclayton.bsky.social
does levels 🔸 a highland song 🔸 tron: catalyst 🔸 she/they 🔸 avi by aurahack 🔸 vancouver edition
@markgregory.bsky.social
Designer @ Awe Interactive & indie dev. Making Necropolis Suite. Previously worked on Sea of Thieves & other AAA IPs. Views are my own.
@harvey1966.bsky.social
Game director, designer, writer. Deus Ex, Dishonored, others. 🕹️⚔️🐉🖤👻🏳️🌈
@radiatoryang.bsky.social
artist, game dev // https://debacle.us // auckland, aotearoa new zealand (nz) making Tryhard, a tactics RPG about an underdog rugby club; "wishlist on steam now" https://store.steampowered.com/app/3443270/Tryhard/
@nickholl.bsky.social
BAFTA-Winning UI/3D Games/VR Artist (he/him) Ex preloaded Portfolio: https://nickholliday.artstation.com Personal work https://www.artstation.com/nickknacks Etsy: https://www.etsy.com/shop/NickknacksToyShop
@ncburnham.bsky.social
Analyst by day, principal trombonist of Ballet West, degree-holding amateur game dev. https://youtube.com/@nickburnham1?si=YW3qQxHvlYnbtIqt twitch.tv/nostalgick1 Opinions are, as always, my own. He/Him
@derek-lieu.com
🎬 Game trailer editor who made trailers for: Half-Life Alyx, Among Us, Psychonauts 2, Riven, Spelunky 2, Firewatch, Dead Cells, Viewfinder, Stray Gods, and more! He/him https://dereklieu.carrd.com
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: [email protected]
@sirrosen.bsky.social
Game Director + Lead Designer on Pacific Drive. Nectar Vector next. Before: Bioshock Infinite, Don't Starve, Mafia 3. Liked Movie. he/him
@alltherightmovies.com
The account on classic and hit films. Details provided in our making of stories is direct from cast/crew or 3+ sources. Listen to our podcast for the best movie show out there at alltherightmovies.com
@softrains.bsky.social
Soft Rains is a game studio focused on bringing world-class development experience to our work, from worldbuilding and memorable storytelling to immersive gameplay and art. https://linktr.ee/softrains
@nataliewatson.bsky.social
producer @halfmermaid.co ~ host on @morecivilized.bsky.social ~ formerly of waypoint [RIP] 🔥 play IMMORTALITY 🔥 currently working on... PROJECT C (@blumhouse.com) and PROJECT D
@markdrew.bsky.social
Director of Villainous Games Studio, made Harvest Hunt and Please Comply (check em out on Steam!) Wearer of hats and moustaches. Also do code at DistroKid. 📍London/Brighton
@lizardengland.bsky.social
Design Director at System Era. I post a lot of brunch photos. she/her.
@catacalypto.bsky.social
narrative director at Firaxis. emergent/systemic storytelling. nominated for awards and things. lit PhD. awful at Greek. better profile coming soon.
@sophmallinson.bsky.social
Game design, narrative systems, simulations, roleplaying, and reality TV. Worked on: The Sims, Dishonored, Wolfenstein, Deathloop. she/her
@cjpt.bsky.social
Writer and game developer. Principal Creative Lead at Hypixel Studios, stories for Black Library. He/him https://linktr.ee/cthursten
@thepixelcrush.com
🖌️ Lead Environment Artist on Blackfrost: The Long Dark II 💼 Currently Hinterland ↪️ Previously Graceful Decay, Big Robot Ltd, Aardman. 🏭 Climate anxieter, 🍺 cider appreciator, 🎹 prog snob, 🏘️ Bristolian. he/him 🌐 www.thepixelcrush.com
@robdelaney.bsky.social
@xemu.bsky.social
He/ Him. Making games since 1993. System Shock 1&2, Age of Mythology, Heretic Operative, and lots of others. MIT grad, founder at Irrational Games & C Prompt Games. Latest project: Millennia https://store.steampowered.com/app/1268590/Millennia/
@annamegill.com
Game writer & author • Cyberpunk 2 at CDPR • Fable • CONTROL • Dishonored: DoTO • Avatar: FoP • Guild Wars 2 • The Threshold Kids are my fault, sorry • www.annamegill.com Caretaker of HiMirri.bsky.social
@shoomlah.bsky.social
Lead Visual Designer at Cyan. Previously did stuff for Half-Life: Alyx, Westworld VR, Mondo. Draws a lot of rocks and historical fashion | ClaireHummel.com | linktr.ee/shoomlah