Chris Buckley
Illustrator, 3D Designer, and Art Director for Ravensburger NA: Villainous, Labyrinth, Minecraft & More
Past: 343 Industries, Xbox, Xbox R&D
@johnhopson.bsky.social
Games research and analytics. Chair of the IGDA Analytics SIG. He/him. Opinions are my own.
@rex.rocks
Co-Founder | Head of Player Experience Lightfox Games. Prev: Leading UX @ King, Disney & Zynga. I talk games, film, toys and sometimes other stuff.
@jernst.bsky.social
Director, Technical Art on 2XKO at Riot Games. Views expressed here are my own. 🚫GenAI #TechArt #GameDev
@tarav.bsky.social
Senior Accessibility at Netflix Games | Co-Director of Award-Winning GA_Conf | BAFTA Member | Micro-brew beer slinger | be accessible, do crime
@wuffles.bsky.social
Rigging Artist for video games (they/them, he/him). Scottish in Seattle. Non-binary trans and queer man. I have ugly cats 🏳️⚧️🏴
@katvalkyrie.bsky.social
Senior Environment Review Artist @ EA Full Circle | Prev. Retro Studios & Hi-Rez Studios | nerd | tempest cleric & DM | opinions my own | she/they | queer | 🇨🇦🇺🇸
@hartsman.bsky.social
Shipping talks, bullshit walks. I've worked on a ton of MMOs and other online games. Mostly helping games startups these days. Also, corgis. Specifically, one large, lazy one in particular.
@alanau.bsky.social
Trickster disciple. 🦊 Game developer. 🎲️✂ Professional data generalist. 📊 Delightfully imperfect. ☁️ Not that kind of doctor. 🎓 [E] Itsatrap 🎮 He/Him
@milesdompier.bsky.social
Social Media Manager - IllFonic | Video Games | Horror Movies | Heavy Metal | Xbox: v Miles v | ⭐️ Opinions are My Own ⭐️
@thenicksalazar.bsky.social
Pokémon PR guy | Tortured Knicks and Arizona Cardinals fan | He/Him
@ricklico.bsky.social
Game Developer / Animator Co-founder of CorAnimus Rex Owner of www.AnimationSherpa.com Dad of three FGC - Zangief main
@itslowbo.bsky.social
Senior Game Designer @ Sprocket Games on Project Cosmos. Content-focused systems designer. Formerly Riot Games R&D, LoL game modes, etc. Neurodivergent. 我会说一点中文(普通话)。PNW. 🏳️🌈
@bobbystein.bsky.social
Studio Narrative Director at ArenaNet (Guild Wars series). Dad, husband, musician, mentor, foodie, retro gaming enjoyer, and a few other things. I usually post about the games I'm playing, the food I'm eating, and occasionally the games we're making.
@chrispage.bsky.social
Seattle-based Writer/Narrative Designer (Ravensburger-Lorcana; Formerly Big Fish Games, Clipwire Games) Fiction/portfolio on my site. (bottleofwonder.wordpress.com) All opinions are my own. Currently re-reading: Annihilation by Jeff VanderMeer
@tkblingx2.bsky.social
Senior Design Lead at @Bungie working on unannounced project. Shoes, sports, video games and cats. @Ms5000Watts ❤️
@jymmitee.bsky.social
Creative and Design Director @Bungie on Destiny. High-functioning train wreck. Possibly a cat.
@acfrog.bsky.social
💕🏳️⚧️ 💕 Video games person 🌸 She/Her 🌸 DND 🎲 MTG 🌈deeply unserious. Thoughts and opinions are my own.
@jillscharr.bsky.social
Narrative Chef, Magic Soup Games. Prev: Lead Writer, The Lamplighters League; Writer, Destiny (Forsaken, D2, RoI, TTK). Tax the fucking billionaires. She/her.
@fearlessson.bsky.social
Senior QA Engineer at Epic Games working on the Unreal Engine, cosplayer, human-simulacrum. He/They.
@paxson.bsky.social
Actor • Voice Actor • Senior Sound Designer @Bungie Sounds for #Destiny2 #HaloInfinite and #StarWarsJediFallenOrder. Introduce me to your dog. He/They https://linktr.ee/paxsonh
@mehve.bsky.social
Gamer mom, professional doodler, housing enthusiast in ESO / FO76. Formerly worked on games, anime, and comics.
@ricklesley.bsky.social
Level & Encounters Lead @riotgames (R&D) | Disintegration, Hob, Shadow of Mordor & Blacklight: Retribution | Photog & Bouldering | He/Him #gamedev
@jimmiemyers.bsky.social
Narrative Realization Director - Santa Monica Studio Past: Uncharted 4, Infinite Warfare, Modern Warfare ‘19, Destiny 2, Marathon Games, film, food, music, bikes! Director. Writer. Editor. Opinions mine. he/him
@erikrobson.net
Game Designer/Artist | LD @ TNM | Designer/artist @ Valve | Lead Designer @ Double Fine | Lead Designer @ 3DO | Psychonauts, Brutal Legend, Portal2, CSGO, DOTA 2, The Lab, Artifact 26 years making games professionally. On Signal @ ErikRobson.47
@caeden.dev
I bring a sort of O(n²) vibe to algorithms that my computer don't really like. Studying Computer Science @ University of Washington 22 - he/him - digital harpy on the internet :>
@dakota.cx
Gamers like to yell at me. @niantic-labs.bsky.social Prev: Intercept Games, Santa Monica Studio, Blizzard Entertainment MW Monk <How Stupid> Mal'Ganis-H 🦊 📌 Seattle, WA | he/them | 🏠 dakota.cx | 🐦 @dakotac
@ashrosenbaum.bsky.social
Lead Animator at Niantic 🐾 - - - - - - Always have a coffee in hand and constantly covered in fur due to my two fluffy floofs.✌🏻 Opinions are my own. - - - - - - ashleyrosenbaum.com
@stonehomegames.bsky.social
(Drew) Creators of Kindred Comics and the award-winning World of Dromaria No AI art. #ttrpg website: https://dromaria.com ko-fi: https://ko-fi.com/stonehomegames patreon: https://www.patreon.com/c/StonehomeGames DriveThru RPG: http://bit.ly/3Zl3DFR
@coil.bsky.social
Schipperke owner @PNW Game Systems Designer, dangerously unsupervised (prev Big Blue Sky Games, Blizzard, Bungie, Irrational, etc) Hire me! #GameDev he/him
@nat-the-dev.bsky.social
Seattle Game Dev | 3D Environment Artist @ Giant Squid working on Sword of the Sea | hEDS🦓💜
@schnorr.app
Seattle-based game marketing goon at Pokémon. Formerly Capcom & Six Foot. I also love writing, photography, and world travel. All views and opinions are both my own and likely based on a Simpsons quote.
@ragespy.bsky.social
He/Him. Game Producer, Diablo IV @ Blizzard. Previously World's Edge, Bungie, Pokemon, 31st Union, Wizards of the Coast and SIE. Thoughts are my own
@weephun.bsky.social
husband and father game developer, gamer, costumer, sword and nostalgic collector 17 yrs in game dev at Epic and Amazon 4 yrs in semiconductors at Micron Currently Head of QA OfferUp https://www.mobygames.com/person/258121/preston-thorne/ My opinions
@studioatma.com
Small indie team making a turn-based JRPG in #Unity called Gravastar. 🌲PNW 🏔️ Transforms at Level Up, grows stronger as HP increases. Good vibes only. Discord https://discord.gg/uMYd5fK www.gravastargame.com #indiegame | #gamedev | #jrpg | #videogames
@joshuaskelly.bsky.social
Half engineer, half artist, all Dad. Tech artist for Rec Room, Delver art guy. I do other stuff too. he/him
@hypersapien.bsky.social
Environment Artist Previously @ Squanch Games Artstation.com/tharris
@sharkeatsman.bsky.social
Lead Designer (systems/gameplay) at Blizzard. Previously at Firewalk/Polyarc/Bungie/WB Games. Loud sounds (Sandrider/Nuclear Dudes) sandrider.bandcamp.com nucleardudes.bandcamp.com
@philtacular.bsky.social
solo dev on Death Machine | he/him wishlist now! https://store.steampowered.com/app/2741830/Death_Machine/ Phil elsewhere + contact: https://philtacular.carrd.co/
@estefaniar88.bsky.social
Game Producer at @KeymasterGames, Graphic Design Chair at Rose Gauntlet Foundation. Game designer and graphic designer of PopCats Fighter! Currently creating SOMETHING. Obsessed with Pusheen, and fruit things. Opinions are my own. she/her
@michaelyichao.com
Professional storyteller and nerd. Previously Phoenix Labs, Riot Games, Wizards of the Coast, ArenaNet, Imagineering. Cofounder of Jam & Tea Studios. Most often found in Seattle.
@89ravenwolf.bsky.social
Lead 3D Animator @spryfox on Spirit Crossing. Cinematics on The Pathless, Lead Animator on Yami; Freetime Artist; Nintendo and Tolkien Enthusiast; NoAI; she/they 🖤🤍🤍💜 linktr.ee/BreMelvin
@nate-m.bsky.social
Sound Designer | | Marvel’s Iron Man VR | Destiny 2: Lightfall | Batman: Arkham Shadow | ??? (he/him)
@gaminggamedev.bsky.social
David: Engineering Manager @ WB Games SF. Living in WA Proud Husband & Father, talks loud, and has ADHD. Still masking 😷 Views: My Own Prev: Telltale, Maxis ALT pfp: ink drawing of a Picori under a clover from Zelda Minish Cap ALT banner: Free Dad Hugs
@nate.moore.codes
Fully stacked developer in Seattle, WA👨🏼💻 I try and make games. Sometimes an artist. Currently working on https://offworld.pizza #godot #gamedev
@jofisoft.bsky.social
We are Jofisoft making Videohole Episode 2 Demo Out Now!! https://store.steampowered.com/app/3452100/VideoHole_Episode_II_Trevor_Demo/
@michaelnicolella.bsky.social
Principal Engineer @ Epic Games. Worked on Destiny, Escape Plan, Fat Princess, MAG, and SOCOM. I used to run The Realm. I’ve secretly always wanted to work with Tim Schafer.
@sandysound.bsky.social
Senior Sound Designer @ That's No Moon Obviously my beliefs expressed here are my own. Here to stand at the center of the venn diagram of video games, audio, and the people who make them. 📍Seattle Area