Tom C. Hall
Award winning XR Producer & Filmmaker | Co-founder infinite frame media | Producer The Choice VR | Pronouns He/Him http://linkedin.com/in/tom-c-hall/
@graycrawford.bsky.social
latent space designer * generator ・ spatial design engineer ・ av ml artist
@shen.ye
Global Head of Product @ HTC Basically spending my day annoying our designers and engineers. Links shen.best
@jeriellsworth.bsky.social
👨🔬 Big nerd. Building things. ✨🌟𝒫𝑜𝓌𝑒𝓇𝑒𝒹 𝒷𝓎 𝐵𝒾𝓉𝒸𝒽 𝒟𝓊𝓈𝓉🌟✨ 📜 Trump voters: History won’t be kind to you. Neither will I 🚀 Progress isn’t about making you comfortable
@iestyn.net
BAFTA-winning nerd. Fun: Photography @iestynphotos.bsky.social Work: VR/AR/MR games. Personal account, my views are my own
@pvncher.bsky.social
staff engineer @unity working on making xr feel good to use. Building repo prompt on the side, a mac native app to make coding with ai not suck
@omershapira.com
Graphics ∩ Vision, Electronic Elsewheres. AI-Mediated Reality & Interaction Research @ NVIDIA; previously: Omniverse XR and Robotics, much before that VR, VFX & TV. Thinkpiece Piñata & Artist inbetween. Opinions? No 📍Brooklyn/TLV https://omershapira.com
@moike.brainfizz.net
Executive Vice President of Spatial Computing - Founder of BrainFizz VR LLC - Partner at Silicon Valley Virtual Reality - I do weird stuff in VR for fun and profit
@michaelbecker.dev
Staff Software Engineer @DisneyStudios - Research and Innovation // pursuer of strange realities, art, shiny things // he/him ☿
@toji.dev
WebGPU/WebXR/WebGL Dev @ Google. He/Him "The downfall of modern civilization." - Joystiq Personal site: https://toji.dev
@tinanigro.bsky.social
🇫🇷 Entrepreneur & Creator • 10 years building AR×VR & consumer apps 👩🔬 • prev: CTO Opuscope, dev vlc · @microsoft Regional Director awardee Other interests: 🌍 Climate, Nuke & Renewables • 🛰️ Space • 🏔️ Mountains
@cix.bsky.social
Built a bunch of XR companies. Working on “AI” fitness games. Interested in robotics.
@siggigg.bsky.social
Lead AI Programmer, Unreal Engine at Epic Games Unreal Engine Game Developer - Gameplay, AI, VR. Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
@antoniarforster.bsky.social
Senior XR Tech Specialist at Unity | TEDx Speaker | Award-Winning Director of http://lgbtqvrmuseum.com | http://ko-fi.com/antoniaforster | Opinions my own
@choy.bsky.social
Funemployed. Formerly director of Substance Modeler, Adobe Medium, games and film vfx.
@armanixr.com
Spatial Computing Meteorologist 😎| Visit Armani's Parlour 🍨(below) | Texas A&M VR/AR Club Founder | Glitches.VR Co-Author | Learning from all realities. | he/him | My opinions are my own. https://linktr.ee/armanixr https://armanixr.substack.com/about
@haldun.bsky.social
Founder & CEO of Wooorld Prev: Founder at Cubic VR, Architect @wooorld.bsky.social wooorld.io #VR #AR
@nimaz.bsky.social
Gaming / retro collecting / modding / VR / AR / Boarding (Skate|Snow|Surf) / computers / photography / video Living in Tokyo, Japan 🇯🇵
@cryect.bsky.social
VR Software developer for past ten years currently working at OssoVR on surgical training
@beaucronin.bsky.social
Technologist dedicated to the climate crisis. The only way out is through. he/him
@saschka.bsky.social
Eats breakfast #pinkispunk (also Director of Pixar’s Blue Umbrella, Studio SOI & Oculus Story Studio founder, now ...)
@hifi.bsky.social
Working on something new at OpenInfer Previously PM at Oculus, AWS, and Cruise I invest in great teams and cool ideas.
@chadverrall.bsky.social
Principal Camera Systems Designer (Cameras/Systems/Narrative/Content). Dad. Kendo. Lover of analog games: Minis, board games and role playing.
@ddiakopoulos.bsky.social
I make stuff sometimes?! when i’m not doing life things, i shepard a research engineering team at apple
@gregmadison.bsky.social
★ Award-winning XR Interaction Designer ★ 39 yrs of crafting Alternate Realities ★ Visionary @Unity Labs ★ Spatial Computing & AI agentic workflows ★ Gifted Dyslexic (2e) ★ 🇫🇷🏳️🌈 ★
@andreeavr.bsky.social
Toolmaker, XR dev, co-founder & CEO at NUMENA. Posts on tech, philosophy & HCI. https://linktr.ee/andreeavr
@doomdave.bsky.social
XR prototyper. Works at Meta Reality labs! Posts content about Apple Vision Pro Dev
@mikesky.dev
[OPEN TO WORK] Specialist in games, graphics, and XR 🥽 Maintainer of @openbrush.app and OpenXR Extensions for Unity. github.com/mikeskydev
@paulhoover.bsky.social
Explorer of natural and virtual worlds. Principal designer at VIVE. Former Meta, Magic Leap, Microsoft, Artefact, etc.
@markschramm.bsky.social
Director of Engineering @ Creature working on Starship Home; Also Dev @ SUPERHOT VR, Laser Dance; Made Mark's Magnificent Marble Maze & Gravity Lab; DICE & Proto Award Winner DMs always open!
@itsnotmetrustme.bsky.social
XR Developer / Technical Director | Big Brane Studios Sushi Ben - Out now for PSVR 2, Meta Quest 3, Pico, and Viveport. Non-VR version coming soon! Wishlist on Steam! https://linktr.ee/sushiben
@hanney.bsky.social
Building games, listening to records Currently: Curiosmos || Gameplainer Previously: Starship Home 🚀, Shredders 🏂 and Space Pirate Trainer 👾
@firepunchd.bsky.social
Game developer & CEO Firepunchd Games. I made http://Tentacular.com, http://ChickenJump.com, and Ridiculous Glitching
@lunabeat.bsky.social
Indie studio making 🏝 Cozy Beach, a chill game about fishing on a tropical island w/friends! https://store.steampowered.com/app/3489070/Cozy_Beach/?utm_source=socials_bsky We also made the Paranormal Detective VR games & You Can't Scare Me LunaBeat.com
@tovanbo.bsky.social
XR Developer of Cubism and Laser Dance. Recovering architect. 🇧🇪 🇧🇷 - he/him 🔗 http://linktr.ee/tovanbo
@whitenoisegames.bsky.social
White Noise Games, maker of Eternal Starlight (https://www.starlight-vr.com/) out now on the Meta Horizon store, Apple Vision Pro and Steam!
@sbiegun.bsky.social
Senior Technical Artist in games/film, Cats and Shaders all day. Opinions are my own. KC based.
@runeberg.social
XR specialist and AI tinker. Worked on SteamVR & OpenXR @valvesoftware, @unrealengine, Khronos @OpenXR. Currently exploring intersections between XR & AI
@lloydsummers.bsky.social
Puppy papa for Chloe & Cooper, CTO & Co-founder at Red Iron Labs - XR developer, game creator and resident geek :) I like double spaces. I like mismatched socks. I use, so, many, commas... ...and like making creative things.
@hibbins.bsky.social
CEO and Game Director of Psytec Games, Windlands 1+2, Crystal Rift, for Quest, PSVR and PCVR, BAFTA Member