Vehicle Physics
Physics, vehicle dynamics, Unity expert. Author of: Edy’s Vehicle Physics (EVP) and Vehicle Physics Pro (VPP).
Development Updates: #vppdev
@miguelalonsojr.bsky.social
Building generally intelligent agents - AI, ML, RL, Robotics @Unity3d
@zyang.bsky.social
Founder/Director of @serenityforge.com | Forbes 30 Under 30, TEDx Speaker, DICE Awards Jury. Doki Doki Literature Club Plus #DDLC, LISA #LISArpg, To the Moon, NEEDY STREAMER OVERLOAD, Roman Sands, Centum, Slay the Princess. serenityforge.com
@gspeirs.bsky.social
Glasgow-based programmer at Nerial / Devolver | Ex-DMA Design, Namco (US), EA LA (briefly), VR and other stuff | Keeper of 2 small humans and 2 cats | Constantly tired | Yes 🏴🇪🇺
@biscuitmx.bsky.social
#indiedev (maths, physics, squee) on Exo Rally Championship, the galaxy’s most dangerous off-road racing event http://s.team/a/2262020
@nicolelazzaro.bsky.social
XR Hall of Fame | Designed 1st iPhone Game | 4 Keys 2 Fun. Unlocking human potential through play. Developer of Follow the White Rabbit Tales an XR mystery adventure you play in the real world with your real friends. Now soft launched on 🍎 Vision Pro!
@tomasweisss.bsky.social
Unity Generalist and Tech Artist at Promethist.ai Computer Graphics student at FIT CTU XR enthusiast | aspiring graphics programmer | 22
@8eware.bsky.social
BEWARE is an open-world driving adventure, made by award-winning artist Ondrej Svadlena, currently in the late stages of development. https://www.patreon.com/ondrejsvadlena
@dcpottinger.bsky.social
Last Keep CEO (Project Citadel) Side Project (Dynamic adventure game) . Ex-Ensemble Studios (OG Age of Empires, Age of Mythology, Halo Wars), Ex-BonusXP (Stranger Things). . Husband/Dad. Prog/Designer. Lego Nerd.
@falconeerdev.bsky.social
Creator of the Falconeer, BAFTA nominated Artist,passionate about games as Art. Honorable Luddite, Working on Bulwark.
@romainmacre.bsky.social
Works at Nitrome, lead Programmer on Shovel Knight Dig. I'll talk about game development and my side projects, notably my retro space shooter Alexus 2040. https://fairlyavailable.com/
@deadtoast.com
Solo-dev. Made ‘My Friend Pedro’. Making 'Shotgun Cop Man' for PC and Switch. Published by @devolverdigital.com www.shotguncopman.com www.myfriendpedro.com www.deadtoast.com Discord: https://discord.gg/DeadToastEntertainment
@masasystem.bsky.social
Game Developer, Principal Technical VFX Artist at Remedy Entertainment, CONTROL, Alan Wake 2, Realtime VFX and Destruction, Houdini, Tools, Blender
@neaveart.bsky.social
🎮 Lead Gameplay Animator - #JudasGame @ Superseed Studios 🐺 Gameplay Animator - Edenfall @everfluxgames.bsky.social 🏫 AnimSchool Instructor Lead Animator 🐀 TMNT: Mutant Mayhem 🐵 Monkey King 🍄 Smurfs #GameDev
@capitals.itch.io
Game Developer, Liverpool I currently work for Lucid Games - I also work on projects in my spare time. I released a DEMO for one of them a few weeks ago! ARCHAEOLOGY RUSH - https://store.steampowered.com/app/3244430/Archaeology_Rush_Demo/?beta=0
@maxipoki.itch.io
Senior Gameplay Engineer @rare.co.uk Love video games, boardgames, TTRPG... Views are my own he/him
@tradproquo.bsky.social
EN-ES Professional Video Game Localization Specialist (2012-today) Finalist in the IX Localization ATRAE Awards (Persona 5 Royal, 2021) Last credited: Frostpunk 2 (2024) FULL PORTFOLIO: https://shorturl.at/vMnQf
@ricklesauceur.bsky.social
Renaissance man. 🇫🇷🇺🇸 Assassin's Creed (3, Black Flag, Unity), The Crew, Ghost Recon Wildlands, Just Dance 5, Gears of War (Ultimate, 4, 5), Apex Legends
@bartkevelham.bsky.social
🇳🇱 Lead R&D Engineer at the Artanim Foundation, a non-profit research foundation in Geneva, Switzerland 🇨🇭. Working on cool full-body VR, graphics and markerless mocap tech. He/Him Site: https://bart.kevelham.com Work: https://artanim.ch
@adamriggs.bsky.social
Make games and VR and stuff. Focus on “game feel” and narrative. Sr. Game Designer at Ready At Dawn. Lone Echo 2, unannounced project. Previously worked on Silent Hill, Castlevania, Voltron VR Chronics.
@retrorich.bsky.social
Game Producer / Unity Dev • Indie Dev • Programmer of serious games by day, retro games by night • Unity • Amiga1200 • #gamedev #indiedev
@geoffreybunting.bsky.social
He/Him. Lingering phantom of a book designer. Miracle of movement. Journalist for WIRED, The Washington Post, Rolling Stone, Time Magazine, and more. CFS/ME. Find me at geoffreybunting.co.uk - sources/tips to [email protected] / signal: gabunting.89
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: [email protected]