Zach Nguyen
I like 3D graphics, WebGPU, WebAssembly, Rust, and systems programming. Counter-Strike major @ U of Rochester. Vietnamese 🇻🇳, he/him.
@itch.io
Open indie game marketplace and DIY game jam host Account support? Email support@itch.io ❗📢 You can use your itchio URL as your Bluesky username, check here: https://itch.io/user/settings/bluesky
@merriam-webster.com
noun | a reference source containing words alphabetically arranged along with information about their forms, pronunciations, functions, and etymologies
@armansito.bsky.social
Rendering at (visionOS - Persona). I do R&D on rendering digital humans. I spend my spare time tracing rays and studying languages. Formerly vector graphics, shader compilation, and OS development at Google.
@mrdoob.com
Award losing non creative junior developer. May or may not have something to do with @threejs.org.
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@toji.dev
WebGPU/WebXR/WebGL Dev @ Google. He/Him "The downfall of modern civilization." - Joystiq Personal site: https://toji.dev
@kangz.net
Also @DaKangz@mastodon.gamedev.place Graphics plumber @Google . WebGPU, ANGLE, Vulkan and 3D stuff. He/him. Opinions expressed are my own.
@khronos.org
Khronos royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Machine Learning, and Vision Processing. 🦋 Official account: https://www.khronos.org
@adamchalmers.com
Rust at Zoo (prev Cloudflare). Texan (prev Australian). Pynchon fan (prev illiterate). building CAD, servers, APIs and a programming language at zoo.dev. Blogging at adamchalmers.com
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app