mrdoob
Award losing non creative junior developer. May or may not have something to do with @threejs.org.
@zoom.conspiracy.hu
VFX/tech artist at Primal Game Studio working on Mandragora ✨ Also doing #demoscene stuff with fellow madmen at Conspiracy
@nrlnd.bsky.social
Pinballwizard, electronic music, creative technology. Done visuals at Berghain once, my life is complete. Current choice of weapons: Vdmx & Bitwig Old visual junk.. mostly real-time shaders and such. https://vimeo.com/nrlnd Love cats and weird people.
@yiningkarlli.bsky.social
Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own. https://www.yiningkarlli.com https://mastodon.gamedev.place/@yiningkarlli
@fenomas.com
Gamedev / webdev in Tokyo. Currently: tech lead at a large ecommerce company, formerly: creative evangelist at Adobe Japan. プロシージャル音楽に夢中。 github/fenomas
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@kodub.com
Game dev working with Three.js! Creator of PolyTrack, DustSim, Krossa (VR) and more! See my projects on: https://kodub.com
@bevyengine.org
Official account for Bevy Engine: a refreshingly simple free and open source game engine built in Rust. Follow for news and curated #bevy / #bevyengine content. https://bevyengine.org
@lioku.bsky.social
🎏 Visual Artist https://onecm.com ✂️ Making https://cuttle.xyz 🆗 Founder https://oknk.studio 🦑 Creator https://seaquence.app 🦇 Drone Pilot https://youtube.com/@lioku Socials 🐘 Mastodon https://vis.social/@notlion 🤳 IG https://instagram.com/lioku
@fez.bsky.social
WebXR engineer @ Meta Reality Labs | 🏆 WebXR Developer of the Year 2023 | Creator of Immersive Web Emulator | Maker of EliXR Games & http://elysian.fun | Opinions are my own
@kebby.org
tea // code // electronic music // farbrausch // revision // hamburn Also https://abraum.social/@kb
@anslo.dev
3D developer and aspiring creative generalist, currently working on slowroads.io. Interested in architecture, 3D design, digital fabrication, procedural generation, and web-based graphics.
@unitzeroone.bsky.social
I like to build stuff, music, games. technical fellow @ Unity. Opinions are my own.
@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@romainguy.dev
Photography (https://curious-creature.com), Blog (https://romainguy.dev). In the past: Engineering Director, Android Toolkit team at Google.
@notch.one
Notch (www.notch.one) is the graphics creation tool for interactive performance, real-time rendering and high-quality video – all in one. For all screens and stages.
@dneto.dev
WebGPU and Vulkan shader language standards and tooling. I work at Google, on the Chrome team. I'm also on Mastodon. @dneto@mastodon.gamedev.place Canadian, eh He/him
@kitasenjudesign.bsky.social
北千住デザイン https://instagram.com/kitasenjudesign/ https://x.com/kitasenjudesign/
@p-malin.bsky.social
Tech Director at Assemble Tech Ltd. with a fondness for shiny graphics and good engineering. Formerly Activision Central Tech & Bizarre Creations. he/him shadertoy.com/user/P_Malin https://blog.mousefingers.com/ https://www.pouet.net/user.php?who=105060
@agafonkin.com
🇺🇦 Engineer at Mapbox, creator of Leaflet, open source enthusiast, algorithms geek, speaker, musician (Obiymy Doschu), baker, father of twin girls, Ukrainian
@rktic.bsky.social
Forest-gumping through the music industry as Artist, Betatester, Demoscener, DJ, Label owner, Mentor, fulltime Musician & Sound-, & Patch-Designer, Plugin & Game developer since '90. (ADHD ✅🤷) #Demoscene #Dub #Techno #Music #SoundDesign #Synthesis
@rezmelon.bsky.social
coder at Melon https://www.pouet.net/user.php?who=10&show=credits http://soundcloud.com/chiptune https://giphy.com/chiptune
@m4de.bsky.social
Illustrator, photographer, explorer Based in Paris, France Co-Founder of CaféSalé community http://2d.fr http://pardo.pro http://1977g.tumblr.com http://instagram.com/made_artworks https://twitter.com/m4de @made@mastodon.social
@benhouston3d.com
Personal. https://benhouston3d.com Serial Entrepreneur. Founder: https://MyCoder.ai (agentic coder), https://Threekit.com (3D for eCommerce), http://Clara.io (online 3D editor), Exocortex, and Frantic Films Software.
@omershapira.com
Graphics ∩ Vision, Electronic Elsewheres. AI-Mediated Reality & Interaction Research @ NVIDIA; previously: Omniverse XR and Robotics, much before that VR, VFX & TV. Thinkpiece Piñata & Artist inbetween. Opinions? No 📍Brooklyn/TLV https://omershapira.com
@robcupisz.bsky.social
Tech Lead at Unity Demo Team. Rendering, tech art. Lighting, VFX. Time Ghost, Enemies, The Heretic, Adam https://twitter.com/robcupisz
@akella.bsky.social
Math, frontend, shaders, livecoding on Sundays http://youtube.com/@akella_, my course http://threejs-workshops.com. Based in Kyiv.
@andersonmancini.bsky.social
Creative developer from Brazil 🇧🇷 CTO @neotix. XR / AR / VR Three.js evangelist and teacher.
@shanewalter.bsky.social
onedotzero. founder, co-founder, creative director, curator, speaker, writer, photographer, traveller, designer, eater, thinker, lover, brother, maker, father, son, producer.
@vsaitoo.bsky.social
Developer, 3D Artist, 'Ex'-ArchViz. Software Dev @ Matterport - Current obsessions: 3Dux, locomotion, MTB. (he/him)
@zachernuk.bsky.social
Spatial web technologies by day, digitally-embodied cognition enthusiast by night https://linktr.ee/zachernuk
@jocabola.bsky.social
Creative Tech Director & Developer working at the intersection of generative systems, realtime graphics and interaction. Founder of @filstudio.bsky.social https://eduprats.com
@sanderfocus.bsky.social
Visual artist from Amsterdam (he/him) 👋🏼 Available for work ➡️ https://sanderfocus.nl
@hashtagdino.bsky.social
@mattnava.bsky.social
Creative Director of Sword of the Sea, The Pathless, and ABZÛ. Art Director of Journey and Flower. Natural history/dinosaur enthusiast. mattnava.com