Game AI Starter Pack
Game developers and researchers doing novel work in AI for games and interactive entertainment.
Created by
@rzubek.bsky.social
@nbarriga.bsky.social
Assistant professor at Universidad de Talca. Game AI researcher. Procedural puzzle generation and mixed-initiative game design tools. PhD in CS from University of Alberta.
@quakefultales.bsky.social
Narrative Designer at CCP Games | PhD in Computational Media from UCSC | MFA in Digital Art and New Media | Playwright | 🏳️⚧️ 🏳️🌈 queer trans non-binary | they/them https://njunius.github.io/
@jorisdormans.bsky.social
Game designer. Lead dev for Unexplored, Unexplored 2, and an undisclosed secret project. Also dabbles with board game design. Teaches game studies, generative narratology, and game design at Leiden University.
@mtrc.bsky.social
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system. http://www.possibilityspace.org | he/the
@aiide.bsky.social
Official account of the AAAI conference on Artificial Intelligence and Interactive Digital Entertainment
@deftjams.bsky.social
SING Lab at University of California, Davis. Faculty in Computer Science & Cinema and Digital Media.
@recardona.bsky.social
🇵🇷 Asst. Prof. of AI, CogSci, Interactive Narrative, Game Design, & VR in the Division of Games at the University of Utah. He/They.
@mike-treanor.bsky.social
Games / Computational Media, Music. American University. Chair of the Department of Computer Science.
@autumnsburg.bsky.social
He/Him. PCG Person -- @ CD Projekt Red, formerly a professor at Cal Poly Pomona
@bramridder.bsky.social
Technical Director @KytheraAI -- ex Senior AI Programmer @Rebellion -- AI Planning PostDoc alumnus @KingsCollegeLon -- Indie Game Developer -- 3D Game Engine Creator.
@laramartin.net
Applying and improving #NLP/#AI but in a safe way. Teaching computers to tell stories, play D&D, and help people talk (accessibility). Assistant Prof in CSEE @ UMBC. 🏳️🌈♿ https://laramartin.net
@jurie.bsky.social
Game developer since 1991. Into interactive storytelling, procedural content generation, game AI. Dutch immigrant in Toronto. Ex-demo scene.
@sgware.bsky.social
I run the Narrative Intelligence Lab at U Kentucky where I do research and teach about storytelling AI and game dev. http://cs.uky.edu/~sgware
@borut.bsky.social
Game Architect E-Line Media Past: Never Alone 2, Weird West. Prey (2017), Skulls of the Shogun...
@gambrinous.com
Gamedev from Ireland, made Guild of Dungeoneering & Cardpocalypse
@luked.bsky.social
Head of AI for Take Two Interactive. Doctor of Game AI (from before the techbros moved in I swear). Dog dad, pitmaster, D&D-holic. 🏴 in 🇺🇸
@procgen.bsky.social
Procedural generation researcher. Currently making games. https://procedural-generation.tumblr.com #procgen #gamedev
@toadyone.bsky.social
@tommy.aiandgames.com
That Scottish AI and games guy... __ Founder of @aiandgames.com Game AI Programmer & Consultant Public speaker, educator, nuisance GDC Game AI Summit advisor BAFTA Connect He-Him -- YouTube: youtube.com/@aiandgames Weekly newsletter: aiandgames.com
@codingcrafter.bsky.social
Director of IMGD at WPI. Game design, generative AI, computational craft, generative design, feminist tech, mom stories. she/they
@matthewguz.bsky.social
Assistant professor @ University of Alberta, Canada and CIFAR AI Chair @ Alberta Machine Intelligence Institute. Games, machine learning, and creativity. he/him
@alanzucconi.com
Director of Studies at Goldsmiths, UoL • Senior Lecturer • Game AI • Game Developer • Shader Master • Content Creator
@gormlai.bsky.social
Making games for a living since 2004. Co-Founder https://globalgamejam.org/ https://nordicgamejam.com/ Personal site: https://gormlai.github.io/ Working on Fugl - https://bit.ly/3st8vLs BAFTA Member PhD Student in AI & Games at @IGGI Lapsed Demoscener
@n-w-f.bsky.social
UC Santa Cruz professor; Expressive Intelligence Studio co-director; makes/studies games, elit, AI, etc; parent; Quaker; Henson/Muppet fan; disabled; he/him New book on Animal Crossing: New Horizons coming Fall 2025, in the U Chicago Press Replay series
@galaxykate.bsky.social
Enthusiastic weirdo, creator and poor maintainer of Tracery and other software. Ask me about JavaScript!
@mm-jj-nn.bsky.social
Comp. sci. prof. @ American University, Washington DC. AI researcher with miscellaneous other interests. https://www.kmjn.org/
@jfg.land
creative head at freehold games co-creator — Caves of Qud, Sproggiwood generated histories, hidden monasteries, sentient plants🌹🌹 he/him
@markriedl.bsky.social
AI for storytelling, games, explainability, safety, ethics. Professor at Georgia Tech. Associate Director of ML Center at GT. Time travel expert. Geek. Dad. he/him
@unormal.bsky.social
A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. 🏆Deloitte Fast 500 🏆Red Herring Top 100 Private Companies 🏆IGF Narrative. 🚀Hugo nominated Caves of Qud Sproggiwood pronoun* BLM
@catacalypto.bsky.social
narrative director at Firaxis. emergent/systemic storytelling. nominated for awards and things. lit PhD. awful at Greek. better profile coming soon.
@rzubek.bsky.social
Making games for longer than seems advisable. Architect at Take-Two; earlier at SomaSim, Zynga, EA etc. Doctor of AI, under the hippocratic oath bound to help all game AIs. Author: https://mitpress.mit.edu/9780262043915/ Hello from Chicago!