Anthony Massingham
Game Dev and Freetime Illustrator from Brisbane, Australia
Lead Programmer at Prideful Sloth, working on @gogotowngame.bsky.social
Previously at Defiant
@cultgames.bsky.social
We publish Award Winning CULT Video Games Buy now @galacticare.com @tempopogame.com Early access @gogotowngame.com & Don't Get Got Soon - Hotel Barcelona Links: http://linktr.ee/cultgames
@hellomisspotter.com
Games Marketer 👩🏼💻 Building @FrostyGamesFest.com & @buzzbang.bsky.social 🎮 Join my lil indie games club: @pixelexplorersclub.bsky.social ✧* Kiwi in Sydney *✧ she/her
@soursquirm.bsky.social
Sound Designer | Composer for film and games! 🎧Windbound, Phantom Abyss, A Grand Mockery Likes to climb plastic rock
@riley.sbug.games
Game designer at @sbug.games Wishlist Isopod: https://store.steampowered.com/app/2053910/Isopod_A_Webbed_Spinoff/
@jimjagger.bsky.social
VP of Animation at Rockstar Games Previously: Sony, Ubisoft, BioWare, Neversoft, Infogrames/Ocean Views are my own
@legenette.bsky.social
i write about games | content lead @GamesHubDotCom | prev: @KotakuAU @GizmodoAU lonely island scholar | void stan | she/her
@johannaforster.bsky.social
Fantasy illustrator from Germany 🌿 Check out my little art shop and my online course www.johannaforster.com/links
@chrispewebb.bsky.social
Lead Technical Artist @ SMG Former Programmer/Graphics at 5Lives/Defiant
@funkeephil.bsky.social
Principal UI artist at Compulsion Games / Illustrator / Poster Artist Clients include: Spasm Festival / Fantasia Festival / Camera Chaos 😸🎮🎶🎃🍿
@stcymsn.bsky.social
❧ Interactive narrative research & innovation ❧ Curr: Quest Design @ CDPR (views mine) ❧ Prev R&D: Telltale, 2K, procedural narrative, hypertext ❧ PhD: Responsive Narrative Systems ❧ Narr design analysis: twitch.tv/CerebralArcade ❧ More: staceymason.info
@noneforsome.bsky.social
I'll give you something for nothing, only I've got none for some Snr Game Designer @ Immutable & Studio Head @ Droptable Games
@delverium.bsky.social
A Pixel Art, Open World Survival Craft Adventure! https://store.steampowered.com/app/2710040/Delverium/ https://discord.gg/mz76drjVrN Sign up for news and future Playtests: https://store.steampowered.com/news/app/2710040/view/4460348137459942155
@nadiamontague.bsky.social
Unionist. Organiser. Educator. My self care program is this account. It’s Andy Cohen’s dream journal. #Bravo #Survivor #Traitors
@catherineunger.bsky.social
Art Director/Illustrator making games ✦ Art Director for Gibbon:Beyond the Trees ✦ Art for Tangle Tower, Snipperclips ✦ BAFTA Breakthrough ✦ She/her 🏳️🌈 🤫 Working on something secret 🤫 https://linktr.ee/Catherineunger
@pridefulsloth.com
Small game studio working on micro-AAA games. We made Yonder & Grow, now working on @gogotowngame.com Steam: http://bit.ly/GoGoTownWishlist Website: pridefulsloth.com
@benbritten.bsky.social
CTO Of Mighty Build and Test. I teach robots how to play games for a living. Previously worked on many, many games; gamedev for nearly 20 years. I am old. I often post random 3d printing stuff and sometimes bunnies. He/Him. In Australia.
@topher-r.bsky.social
Gamedev, programmer, currently working at Unity as Principal Engineer
@maxipoki.itch.io
Senior Gameplay Engineer @rare.co.uk Love video games, boardgames, TTRPG... Views are my own he/him
@michalnapora.bsky.social
Video games marketer and publisher. Founder of 32-33 and @unikat-label.com || Dying Light, The Medium, Sherlock Holmes, Squirrel w/a Gun, The Sinking City, Dystopika, Dinkum, POOLS, and dozens more
@nickcarver.bsky.social
Artist & developer making a cool thing with cool people. Prev: Riot, Blizzard, Epic, Heart Machine, thatgamecompany, Bungie, Phoenix Labs, Wildlife, FRD.
@masasystem.bsky.social
Game Developer, Principal Technical VFX Artist at Remedy Entertainment, CONTROL, Alan Wake 2, Realtime VFX and Destruction, Houdini, Tools, Blender
@slewingtons.bsky.social
☮️ ヽ( ˊ ᵕ ˋ)ノ.。.:*☆ 💃 She/Her ✍ Writer 🎨 Artist 👗 Cosplayer 🎮 Senior Game Designer 🌹 Toreador 🤡 Occasional Clown 💖 100% Cute 👭 @ravenholm337.bsky.social
@barney.powerhoof.com
Powerhoof games by Dave & Barney | http://CrawlGame.com | http://TheDrifterGame.com | http://AcidKnife.com | http://RegularHumanBasketball.com
@deadtoast.com
Solo-dev. Made ‘My Friend Pedro’. Making 'Shotgun Cop Man' for PC and Switch. Published by @devolverdigital.com www.shotguncopman.com www.myfriendpedro.com www.deadtoast.com Discord: https://discord.gg/DeadToastEntertainment
@geeosp.bsky.social
Senior Techinical VFX Artist | Unity Specialist. Love everything graphics #vfx #techart #gamedev #brart #unity #houdini
@secretlab.games
Secret Lab builds video games. We're best known for Night in the Woods, and the Australian ABC Play School games, as well as the narrative tool, @YarnSpinner.dev. We're currently building I Feel Fine, written by Ryan North, and Leonardo's Moon Ship.
@talzir.bsky.social
Radiochemist, cyclotron scientist, tunnel scurrier, zine lover. Could be described as Australian - definitely living on unceded lands. 🏳️⚧️They/Them 🏳️🌈
@fuzzyg.host
IGF Nominated, AGDA winning, queer game making duo based on Turrbal and Jagera Land - Brisbane. We are Pete & Scott 🏳️🌈 linktr.ee/_fuzzyghost_
@hey.paris
Writer. Narrative games/Producer @secretlab.games (Night in the Woods, I Feel Fine, Leonardo’s Moon Ship) + @yarnspinner.dev. President @TasGameMakers.com Historian, PhD in CS. Tech books. @themartianlife.com’s husband. Chihuahua butler. 📍 lutruwita
@lowpolycurls.bsky.social
Senior 3D Environment Artist at Airship Syndicate on Wayfinder! Prev. Airborn Studios (Palia), Square Enix, Sketchfab, Google ✨ I like to make stylized environments ✨ BAFTA connect member
@romainmacre.bsky.social
Works at Nitrome, lead Programmer on Shovel Knight Dig. I'll talk about game development and my side projects, notably my retro space shooter Alexus 2040.
@gaziter.bsky.social
Game artist & character designer~ Made the art for Wildfrost ❄️ Currently working on: ??? (No commissions)
@domdere.bsky.social
Game Dev in Unity/Unreal/Godot | Moving Out 2 w/SMG | Lead Architect @ massivemonster.bsky.social Head Person in Basement at @irreverentpixel .
@paulkopetko.bsky.social
Game developer, sound designer and composer. Creator of @boomerangfu.bsky.social on Switch, Xbox, PlayStation and Steam. Portfolio 👉 https://paulkopetko.com/
@qualbert.com
Head to http://Qualbert.com for game reviews that are more than just a number! | We ♥ Aus games! | Got a game to share? 📧 Email qualbertgaming@gmail.com | Join our Discord to chat indie games: https://discord.gg/XCAAFyvY
@jeffvandyck.com
Composer - Sound Designer *Present*: Tempopo - Forts - Delverium - Squidge *Past*: Unpacking - Paint the Town Red - Hand of Fate - Alien Isolation - Total War - EA Sports - Need for Speed - Skitchin'
@sirhaian.com
- Senior VFX Artist @ Riot Games (League PC - Game Modes) - Dev behind When the Darkness Comes - 31yo, from Belgium, speaks French - Profile Picture by Steve Zheng More links: https://sirhaian.com
@falconeerdev.bsky.social
Creator of the Falconeer, BAFTA nominated Artist,passionate about games as Art. Honorable Luddite, Working on Bulwark.
@dave.powerhoof.com
Game dever and the other half of Powerhoof- The Drifter, PowerQuest, Telwynium, Crawl, Regular Human BBall, Riders of Rhea, Peridium, etc.. https://powerhoof.itch.io
@localthunk.com
Creator of Balatro ( @playbalatro.com ) Business and Media Inquiries: balatro@playstack.com Blog: localthunk.com Direct contact: localthunk.contact@gmail.com 🇨🇦
@daveranan.bsky.social
Game Designer, Film Director, Producer, Product Manager, Writer. Debugging my consciousness. Working on Lightkeeper 🔦 Wishlist: https://linktr.ee/WanderstarGames
@dom2d.bsky.social
Art, game design, doodles. Here for nice/cute/weird board games, video games, illustrations, and pals.