@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@sachinshrestha.bsky.social
VFX Artist | Amateur Street Photographer and Musician | Atheist
@mayaguy.bsky.social
Phil. Maya 3d and VFX artist Sponsored Autodesk Bifrost for Maya content creator 3d and vfx for tv commercials, music video, social content, branding, corporate, promo campaigns globally. Artist superrare.com/mayaguy Biz strange-box.com
@fermatslibrary.bsky.social
A platform for illuminating academic papers. We annotate and share a paper every week.
@chrislesage.bsky.social
@saihtamen.bsky.social
A social nerd from Norway Technical Animator @amazongames Taught @CGMasterAcademy Worked @FXRodeo, @NinjaTheory, @MPC_Film Tweets & opinions are my own He/Him
@loic-pinsard.com
Senior Technical Animator at Playground Games, making faces go brrr on Fable Prev: Humain Studios Opinions are my own. he/him
@freyaholmer.bsky.social
@wjakob.bsky.social
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
@anatomy4sculptors.bsky.social
Publishers of anatomy books for artists - Understanding the Human Figure, Anatomy of Facial Expression, and Form of the Head and Neck. https://anatomy4sculptors.com/
@gabrielpeyre.bsky.social
@rflamary.bsky.social
ML Professor at École Polytechnique. Python open source developer. Co-creator/maintainer of POT, SKADA. https://remi.flamary.com/
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@maxliani.bsky.social
Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike. I mostly post stuff about light transport simulation, and my hobby project Workbench.
@simonbanderson.bsky.social
@chowgood.bsky.social
Freelance Senior Rigging TD in Melbourne Australia. Open to work/commissions. (He/him). Has a Simpson's quote for everything https://linktr.ee/robbiereidrigs
@zurbrigg.bsky.social
Animator friendly tools and 3d pipeline development. Animation Tools: https://zurbrigg.com/software Courses: https://zurbrigg.com/courses
@sergicaballero.bsky.social
De Figueres. Transportista de notícies a SER Catalunya. Docent a Radiofònics.
@ollarin.bsky.social
⚒️ Technical Artist at SupergiantGames working on #Hades2 🎭 BAFTA Member 🎨 https://www.artstation.com/ollarin 📃 Previously: Creative Assembly, Polygon Pictures
@zeux.io
Previously: technical fellow at Roblox meshoptimizer, calm, volk, pugixml, niagara, qgrep, Luau https://github.com/zeux https://zeux.io
@8infinite8.bsky.social
Building Photometric and Motion Scanning Systems Since 2009. We specialize in digital humans. http://ir-ltd.net
@unrealengine.bsky.social
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
@steampowered.com
Steam, The Ultimate Online Game Platform. For support: http://help.steampowered.com/en/
@toyxyz3.bsky.social
2.5D artist Youtube : https://youtube.com/@xyz3toy Pixiv : https://pixiv.net/users/10873230
@ue-ta.bsky.social
プログラム書いたり、ゲームキャラクター動かしたりする仕事してます Game Dev / TA / Character Rigger maya3d MTG Magic:The Gathering 気軽に絡んでくださいまし🙏
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app