Robert
Assoc. Audio Lead @PlaygroundGames (Fable) || Worked on... Zau, Everywhere/Mindseye, Madden, Divinity || 🏴/🇪🇺 he/him
@ebuch.bsky.social
Technical Audio Designer at Epic Games. Arranger/Orchestrator, programmer 🏳️🌈
@hissandaroar.bsky.social
mostly : field recording + sounddesign + sfx libraries via HISSandaROAR.com also: composer/musician + uav + xpan timprebble.com https://www.imdb.com/name/nm0695670 https://linktr.ee/TimPrebble Allergic to selfies religion crypto AI slop spotify DM spam
@christarrant.bsky.social
Animator at PlayXD, working on Primal Rumble. Previously worked on Tales of Kenzera: Zau, SpaceTeamVR and a bunch of other things
@surgentstudios.bsky.social
Makers of Tales of Kenzera: ZAU. Currently creating an unannounced game with Pocketpair Publishing. https://liinks.co/zauthegame
@fronkongames.bsky.social
Indie game developer and asset store publisher https://fronkongames.github.io/
@characterdesign.bsky.social
Daily artists galleries, helpful animation references, art books highlights + all latest updates & news from the “Character Design Challenge” community! 🎨
@zqsfx.bsky.social
sound designer and general weirdo. #gameaudio #gamedev #sounddesign #3dprinting #food #dogs #dungeonsanddragons https://www.zq-sfx.com
@fieldandfoley.bsky.social
A Podcast sharing the fascination about all things audio. From going out into nature or staying in your studio and recording your own material, from arts to science - get to know the wonderful world of sound!
@limitbreak.co.uk
The largest mentorship program for marginalised people working in the UK games industry. Applications for 2025 are closed
@gameaudiosymposium.bsky.social
The Game Audio Symposium examines the process and practice of creating audio for video games, bringing together industry practitioners, academics, & aspiring audio designers to inform, develop, & inspire the next generation. https://gameaudiosymposium.com
@jaysteen.bsky.social
Tech Director of @sweejtech.bsky.social making sweet audio tech for lovely people! Previously audio programmer at Jumpship and Criterion Games. Person who likes playing and making video games, playing guitar, running, snowboarding, and reading sci-fi.
@emaudible.bsky.social
Hello! 🏳️🌈 Workin with A Shell in the Pit making noises on indie games. Untitled Goose Game, Night in the Woods, Chicory, Tchia etc etc
@milliewissar.bsky.social
Sound designer and audio director @ashellinthepit.bsky.social Thank Goodness You're Here/Pacific Drive/Tchia/Sneaky Sasquatch
@larabrown.bsky.social
People & Biz Ops @ Reforged Studios ✦ Limit Break Mentorship committee member ✦ Women In Games ambassador Books, cosy games, witchy vibes, many plants, and lets save the bees please ✦ 🍂📚☕ 📌 Edinburgh https://linktr.ee/larasaurus
@terromino.bsky.social
🔊 Sound Designer at Ubisoft Bordeaux 🎨Theme maker for REAPER Currently : 🏯Assassin's Creed Shadows Prev: 🗡️AC Mirage | 🟠BattleCore Arena | 🌟Project Q | 🍂Rustle fr/en she/her 🏳️⚧️ terromino.com
@kidmendel.bsky.social
Game developer by day, Artist/Musician by night. Born and raised in Scotland 🏴, called LA 🇺🇸 home since 2016. He/him Music here https://kidmendel.bandcamp.com/ Photography here https://www.kidmendel.com/photography
@jgarciamartin.bsky.social
Software Engineer on Audio Tools and Technology at Electronic Arts (EA). Based in Madrid, Spain. Background in games development, professional audio, broadcast, R&D and music. Opinions are my own. Short bio https://pastebin.com/raw/asiBLTZk
@andymartinsounds.com
Nature Sounds Field Recordist Soundscapes & Wildlife Occasional Sound Designer 👇👇👇 link-in-bio: https://linktr.ee/AndyMartinNatureSound 👇👇👇bird recordings: https://on.soundcloud.com/HWdDnsnVPTUTVwF67
@sonofex.bsky.social
Sound Designer, Supervising Sound Editor, Re-Recording Mixer at Skywalker Sound, Creator of UCS, owner of Sonofex and Wild Echoes, Field Recordist, Nature Sound Enthusiast
@guidofazzito.bsky.social
Let's chill. For more formal stuff, there's Linkedin. (Technical Sound & Music Designer | Audio Programmer | Composer)
@carlyenyte.bsky.social
pronounced "car-lee" - sound designer at valve Prev: bungie - marathon and destiny 2 please talk with me about horror movies she/her carlyenyte.com
@jackmenhorn.bsky.social
He/him award nominated senior sound designer part ii for video games
@arnaudnoble.bsky.social
🎮 Senior Sound Designer @ SIE 🎤 Co-Founder of Spectravelers Sound Librairies 🍺 Beer lover and Nano Brewer @ Mollow 🏃 Running and Trail Nature lover
@fromtheaudible.bsky.social
Senior Sound Designer @ NetherRealm Studios. 🐇 Rabbit dad 🚲 Bike lane advocate
@abieo.bsky.social
💼 Audio Designer @ Rebellion 🎮🎧✨ 🎼 Freelance music on BBC1, ITV, Eddsworld🎶 Nintendo Wii enthusiast 🫧🐠🌎🖱️ Views are my own! #AudioDesigner #GameAudio
@gameaudiogroups.bsky.social
A map of Game Audio Groups across the globe: https://www.google.com/maps/d/u/0/edit?mid=1mk6JWHdBuTJ9WG4wzLj9zHHf-j4&usp=sharing Photos of Game Audio: https://drive.google.com/drive/folders/1jNpmJle2bNmPBhyg0bBTrhH7iebrx5h3
@araudio.bsky.social
Audio Designer/Data Engineer/Dad in 🏴 | Lover of games, music, film & skating. Edinburgh Game Audio Meet-up host | h/h | aaronrichardsaudio.com
@helenlynchmusic.bsky.social
Video Game Music Designer/ Music Editor, Film Composer, Orchestrator, former music publishing employee. #GranTurismomovie music dept. Ivors Media Composer Council member.
@deltahaas.bsky.social
Δ freelance sound designer/audio engineer Δ sound designing Nightshift Galaxy, Hue, Pulse & /// | 💚🤖💚 | she/her 🖼️ @helveticablanc.bsky.social 🔗 https://deltaexmachina.com 🔊 #sounddesign
@mattdear.bsky.social
He/him. Sound Designer & Composer @StarfishStudios #StarfishStudios #FaultElderOrb #FolkTale #UnknownFate #HeroOfEmpire http://mattdear.com
@troupe.bsky.social
composer/voice actor/sound designer music for hyper light breaker, the murder of sonic the hedgehog, solar ash, mutant mudds formerly of SPEAK and RAC
@jbuaudio.bsky.social
Game music + sound design, #saynomore game, #rocketleague anthems, currently living in berlin, really gay 🏳️🌈
@minuskelvin.bsky.social
Unreal Engine Audio Director. Working on the future of audio and music with #MetaSounds, #UnrealEngine, #UE5.
@audiokinetic.bsky.social
Audiokinetic is the creator of #Wwise, the award-winning audio pipeline solution, and #Strata multitrack SFX library. #GameAudio #InteractiveAudio #GameDev
@ceaudiodesign.bsky.social
Senior Sound Designer at Avalanche Studios | #contraband #theangler #projectcars #fastandfurious | Game Developer | All Round Lover Of #gameaudio
@grhufnagl.bsky.social
Currently Senior Sound Designer, Dialogue @ NetherRealm Studios: Mortal Kombat 1, Mortal Kombat: Onsalught Past: Hyrule Warriors: Age of Calamity, Aliens: Fireteam Elite, Name That Tune, ex-Jellyvision LinkedIn: https://www.linkedin.com/in/grhufnagl
@jodieazhar.bsky.social
Technical Art Director -> Solo Indie Game Developer @ Teazelcat Games making a wholesome, magical, narrative game GameDev; Freelance Technical Artist; ex-AAA Ex-Total War, now total aw💕 BAFTA Breakthrough Gardener; bibliophile; flautist 🏳️🌈🇬🇧
@tomavis.bsky.social
Senior Audio Designer at Larian Studios. Previously Inflexion Games, Improbable, Automaton Games, and Headstrong Games. www.tomavis.com www.linkedin.com/in/tom-avis-88803423/
@asitp-gord.bsky.social
Studio Director, Composer, Game Director @ https://ashellinthepit.com Composer: FNAF: Security Breach/RUIN, Rogue Legacy, Smarter Every Day, lots more Creator of https://Fish.Game
@jamesstant.bsky.social
Dialogue Manager at Frontier Developments | Planet Coaster 1 & 2, Jurassic World Evolution 1 & 2, Planet Zoo, F1 Manager 22/23/24, Zoo Tycoon, Banjo-Kazooie: N&B
@samuelhs.bsky.social
Audio Designer at Dambuster Studios. Climber. Cycletourist. Amateur Artist. BAFTA Connect. https://www.samuelhollywoodsummers.com/
@kinnonkinnon.bsky.social
Lead audio designer at Playground Games. In the clown nursery, it's always time to dance.
@paulshelleyaudio.bsky.social
Freelance technical game sound designer with a violin making background and passion for accessibility in games Over Jump Rally packet.Breach() A Kingdom to Conquer https://www.paulshelleyaudio.com UK