Blake Courter
Incubating engineering software startups. Applying SDFs to design and manufacturing problems by generalizing them to fields with unit gradient magnitude (UGFs).
https://www.blakecourter.com/
@zukurace.bsky.social
Futuristic racing game with realistic car physics. https://store.steampowered.com/app/3012260/ZukuRace/ https://discord.gg/Y2sSH45ceZ https://www.youtube.com/@zukurace https://www.tumblr.com/blog/zukurace https://x.com/zukurace
@flashflood.bsky.social
@luok.ai
For more AI&Tech content, check here www.luok.ai 🍎Apple Die Hard Fan| 苹果骨灰粉 🤖GenAI Observer | GenAI观察者 👨🏻🎤Cutting Edge Tech Enthusiast | 科技爱好者
@honeycircuit11.bsky.social
Shiatsu, Ashiatsu, Chinese cupping, Thai bamboo and Spiritual Medium https://www.massagebook.com/biz/KaraTrott-LMTSpiritualIntuit
@aeroengineer1.bsky.social
I design things for fun and a living. I play with everything from submarines, 3D printers, airplanes, and electronics.
@arnicas.bsky.social
Into creative ML/AI, NLP, data science and digital humanities, narrative, infovis, games, sf & f. Consultant, ds in Residence at Google Arts & Culture. (Lyon, FR) Newsletter arnicas.substack.com.
@burhop.bsky.social
AI developer. Dog lover. Data collector. 3D software creator. Building a Startup. Siemens Inventor of the year.🦅fan. For fun, making the connection between #AI and #Dogs. Show me your AI art. https://tad.ai/l/cm4a9cq140122ok2j145yval0
@seandotson.bsky.social
Founder. Engineer. Dad. Robotics expert. Ironman (retired). Mostly a dork.
@shaanhurley.bsky.social
Geeky Technologist for Design, Science, and impact. Posts are my own personal opinions and can change. Blog: www.Btl-blog.com
@bmahlbrand.bsky.social
Research Scientist procedural generation, generative modeling, inverse rendering, digital characters (animation/simulation) ex @Unity3D
@205tf.bsky.social
TF, two letters that stand for Type Foundry and Typographie Française (French Typography). https://www.205.tf/
@hiljegeometricart.bsky.social
I love to draw and paint geometric art. Interests; geometry, art and film.
@ajdavison.bsky.social
From SLAM to Spatial AI; Professor of Robot Vision, Imperial College London; Director of the Dyson Robotics Lab; Co-Founder of Slamcore. FREng, FRS.
@neverender.bsky.social
Senior virtual production programmer @ Epic Games. Previously: XR/firmware @ OptiTrack. Spare time: Getting up to speed on ML. Also @Zach@mastodon.gamedev.place.
@graveolens.bsky.social
Mathematics Sorceror (sensory alchemist) at the Arctangent Transpetroglyphics Algra Laboratory (ATAL), I transflarnx mathematics into living rainbows. http://owen.maresh.info https://github.com/graveolensa Psoeppe-Tlaxtlal, (an undreamt splendour?)
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@ivopavlik.bsky.social
@miketuritzin.bsky.social
Exploring. ~ Past: rendering lead @ Figma, creator of PARTICULATE for PC VR, founder @ Workflowy, search engine backend @ Google, Quake modder miketuritzin.com
@thibaulttricard.bsky.social
Associate Professor in Computer Graphics in the Maverick team at LJK/Inria Grenoble.
@turtlespook.bsky.social
recovering graphics nerd and vtuber/anime fan • 👻✨• i love geometry and physics simulation!
@bartwr.bsky.social
Engineering, Computer Graphics, Art, DSP, ML Culture, Techno, Industrial, and Electronic Music. Research Scientist at NVIDIA. Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt). Politically leftist. He/they. https://linktr.ee/bartwronsk
@xkcd.com
@lisyarus.bsky.social
He/him I teach computer graphics and make games Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1 Check out my cozy road building traffic sim: https://t.ly/FfOwR
@dreamwilder.bsky.social
Love to geek out over philosophy, culture, and Buddhism. (Mama taught me never put your real name or identifiable details online, particularly if you intend on speaking your mind.) (I do not use this username on other sites.)
@tdhooper.bsky.social
Code artist. Graphics programmer (ex Jumpship Studio). Web developer (ex Last.fm). he/him mastodon.gamedev.place/@tdhooper · x.com/tdhooper · stainlessvision.com
@ievgenii-krevenets.bsky.social
🇺🇦 Machine learning engineer, robotics, reinforcement learning, multi-agents, LLM
@ksoomro.bsky.social
Associate Professor (Reader) of Artificial Intelligence. Smart Cities | Machine Learning | Healthcare analytics.
@turoczy.bsky.social
More than mildly obsessed with connecting dots in Portland, Oregon… and often elsewhere #pdx #portland #startups
@vicenteor.bsky.social
Rice University, Associate Professor of Computer Science. Computer Vision, Multimodal AI, Deep Learning. Houston, Texas. Check our work at https://vislang.ai/
@chrlaf.bsky.social
ML Engineer at NVIDIA. Previously: Stealth GPU startup; Stability AI; AMD; Autodesk; CEO of 2 startups (3D + AI). Toronto, Canada
@rreusser.bsky.social
Math, graphics, maps, trail running. At Mapbox until recently. he/him https://rreusser.github.io/
@tr3d.bsky.social
Technical Artist Father | husband | he/him Portfolio: thorstenruploh.com Orbit Lights for Unreal: https://www.unrealengine.com/marketplace/en-US/product/orbit-lights Substance bake prep toolkit: https://tr3d.github.io/SubstanceBakePrep/ https://gum.co/jH
@davreev.bsky.social
Software engineer tinkering with geometry and graphics @ https://zoo.dev/ Previously: Ansys, EA, DNEG, ZHA
@elbaonelida.bsky.social
Nephrologist in Mexico, HGM, #NSMC #NephSky #MedSky #LatinSky #HMSky #Kidneydisease #sunrise