@maddow.msnbc.com
Mondays at 9pmET on MSNBC MaddowBlog.com From Russia with Lev: MSNBC.com/Lev Ultra podcast: MSNBC.com/Ultra Prequel: MSNBC.com/Prequel
@luckydee.bsky.social
🎹Dev +Tech artist in games, help 🆘 Works at Tempo games , previously Prodigy/Zynga/ many ad agencies. Make silly games in spare time https://www.thisgoodboy.com/ https://github.com/Tackyflea
@jossfong.bsky.social
Independent video journalist on the evidence beat. YouTube.com/@Howtown
@stefcorazza.bsky.social
Head of Roblox Studio, former VP & Fellow at Adobe, founder/CEO of Mixamo. Startup Angel&Advisor. SubLuminal Music&Artwork. Opinions are my own www.stefanocorazza.org
@openusd.bsky.social
Universal Scene Description is Pixar's efficient system for authoring, reading, and streaming scene description for interchange between graphics applications. https://openusd.org/ Github: https://github.com/PixarAnimationStudios/OpenUSD
@jonogibbs.bsky.social
Computer Graphics, Film, VFX, Punk Rock, Packers, Cardinals, Little League. Does that make any sense?
@andreintg.bsky.social
Building a creation engine called unbound.io made #clayxels designed an escape-roguelike called #nauticrawl lover of old things and physical media <3
@unbound-io.bsky.social
3D Reimagined. Try for free at www.unbound.io/ Join us on Discord: https://discord.gg/Uh3Yc43 #madeWithUnbound
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@highlyspammable.bsky.social
Senior Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
@chiaraspinelli.bsky.social
Comunico per IIT-CNR. Un'umanista circondata da nerd, cosa può andare storto.
@aloopingicon.bsky.social
Research Director at CNR, head of Visual Computing Lab Messing with small triangles for ages. Guilty of providing the community with many buggy, but hopefully useful, tools
@nervousjessica.bsky.social
artist, designer, programmer. Co-founder of Nervous System, a generative design studio that plays with code, science & digital fabrication http://n-e-r-v-o-u-s.com
@nervo.us
a generative design studio that works at the intersection of science, art, and technology. follow @nervousjessica.bsky.social + @nervousjesse.bsky.social for more frequent updates https://linktr.ee/nervous_system
@gabrielpeyre.bsky.social
@keenancrane.bsky.social
Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. https://www.cs.cmu.edu/~kmcrane/
@mexopolis.bsky.social
writer/director of The Book of Life, creator (with muse Sandra Equihua) of El Tigre and Maya And The Three, writer/director of I, Chihuahua, Los Simpsons intro and dev stuff... https://linktr.ee/mexopolis
@emenietti.bsky.social
giornalista ilpost.it - da vecchio farò l'astronauta - posta: menietti chiocciola ilpost punto it
@eugeniocau.bsky.social
Giornalista @ilpost.it - cau@ilpost.it Faccio Globo, il podcast di esteri del Post https://www.ilpost.it/podcasts/globo/
@lucamisculin.bsky.social
• giornalista del Post – misculin@ilpost.it • Europa, migrazioni, politica, sassi vecchi • Morning Weekend + un libro con Einaudi, “Mare aperto”
@adamkinzinger.bsky.social
Former US Congressman, Proud RINO, husband, and military man. Fighting the MAGA brain worms daily! Adamkinzinger.komi.io Adamkinzinger.substack.com
@travissaul.com
Artist, Tech-Artist, TD, Developer, Illustrator, Husband, & Father. #freelance / #contract #houdini & #python https://www.travissaul.com/work-gallery
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@maxliani.bsky.social
Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike. I mostly post stuff about light transport simulation, and my hobby project Workbench.
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@ricklico.bsky.social
Game Developer / Animator Co-founder of CorAnimus Rex Owner of www.AnimationSherpa.com Dad of three FGC - Zangief main
@machinelearning.bsky.social
Interesting ML (machine learning) news, insights, learning opportunities, and more
@vincentzaraek.bsky.social
Senior character TD @ Naughty Dog. Focused on ML applied on character rigging and animation
@rohancreates.bsky.social
Houdini trainer and occasional movie reviewer https://www.rohandalvi.net/ https://www.youtube.com/channel/UCfGN9OlJF9KakdyUK04M3cA
@willmacneil.bsky.social
Digital Artist / Creative Director formerly @ The Mill (rip). UK/US citizen. Experimenter in data-driven design. Loves generative and interactive art. Always up for a chat. Here or https://www.willmacneil.com/
@robertjmagee.bsky.social
Teach Houdini for VFX and game dev. Interests include Star Wars, Sandman, LOTR, Lego and the Boston Bruins. My company SideFX won the Oscar - I got to borrow it.