David De Juan
Creative mind. Computer Graphics.
Lead Creature FX-Groomer-Developer.
A Minecraft Movie, The Marvels, Dr Strange 2, Smallfoot, Jumanji Next Level, Vivo, Angry Birds 2, Hotel T4…
daviddejuan.com
@magnopus.bsky.social
Experience Engineers uniting the physical & digital. Using #spatialcomputing, #AI, & #cloudtech, we imagine, create, & execute impactful immersive solutions.
@evilsmeevil.bsky.social
Director of Technology @ Magnopus | Formerly Creative Assembly | Views Mine | He/Him
@letterboxd.social
🪩💖👑 A global community of film lovers. Share your taste in movies via our free apps for iOS, Android, Apple TV, and on the web. https://letterboxd.com 🇧🇷: @pt.letterboxd.social
@aomai01.bsky.social
Senior Technical Lead of SideFX Labs 🧪 at @sidefx.bsky.social. 🌀👾🔥🎬 Houdini, game dev, VFX, films. Слава Україні! Разом до перемоги!
@liamwong.com
☔️ Director, Game Developer & Photographer in Tokyo 🏴🇯🇵 💜 Author: TO:KY:OO & AFTER DARK 👾 Visual Director, ▧ UNSEEN, Prev:Art Director, Ubisoft MTL 💌 hello@liamwong.com ☔️ linktr.ee/liamwong
@petercubic.bsky.social
Buffalo, NY native. Loves all things spaceflight, F1, and VFX. Training Lead at SideFX.
@muppetwiki.com
📚 Muppet Wiki is the encyclopedic result of fans and professionals working together to build the best resource about Jim Henson. Doing our thing since 2005!
@unrealengine.bsky.social
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
@acmarrs.bsky.social
Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
@houdini-hangout.bsky.social
A live streaming environment to learn more about Houdini. Wed @ 6pm ET on Twitch & YouTube. (Not affiliated w/ SideFX)
@tripiyon.bsky.social
Adobe® Certified Associate in Visual Comunication using Adobe® Photoshop™. Más de 675 tutoriales de Photoshop gratuitos en español. Mi canal de Youtube: https://www.youtube.com/@Tripiyon
@bearmccreary.bsky.social
THE SINGULARITY, streaming now. Composer - The Lord of the Rings: The Rings of Power, Outlander, God of War, Walking Dead, Godzilla: KOTM, Battlestar Galactica
@aaronsmith.tv
Programming, Houdini, Guinea Pigs 🐖🐖 Head of R&D @ Coffee & TV https://aaronsmith.tv
@robertjmagee.bsky.social
Teach Houdini for VFX and game dev. Interests include Star Wars, Sandman, LOTR, Lego and the Boston Bruins. My company SideFX won the Oscar - I got to borrow it.
@officialgdc.bsky.social
For Developers, By Developers. GDC returns this March 9-13, 2026!
@noproscenium.com
Anything But The Usual. 🤯 Your guide to immersive events & experiences since 2014. 🧐Reviews. 🎧Podcasts. ✉️Newsletters & more. 👇🏼Discover your next adventure now.
@lucasartsmemory.bsky.social
Unofficial account. From artworks to fun facts: 4 decades of LucasArts & Star Wars games.
@jediknight-jade.bsky.social
@richardcope.bsky.social
digital artist, surfacing at netflix animation keen on sidefx houdini https://richardcope.github.io/
@pabloiglesias78.bsky.social
Director de Canal Red y profesor de Ciencia Política en la Complutense
@willmacneil.bsky.social
Digital Artist / Creative Director formerly @ The Mill (rip). UK/US citizen. Experimenter in data-driven design. Loves generative and interactive art. Always up for a chat. Here or https://www.willmacneil.com/
@rohancreates.bsky.social
Houdini trainer and occasional movie reviewer https://www.rohandalvi.net/ https://www.youtube.com/channel/UCfGN9OlJF9KakdyUK04M3cA
@zstefanczyk.bsky.social
Game Developer | Lead Animator linkedin.com/in/zbigniewstefanczyk Passionate about #animation and dedicated to elevating my leadership skills to deliver top-tier games
@cartoonbrew.bsky.social
Celebrating 20 Yrs of Animation News (2004-2024)! The leading global animation art, business, and culture resource for savvy industry pros and informed fans.
@entagma.bsky.social
Advanced CG Resources https://entagma.com Also on: Instagram: @therealEntagma X: @entagma Tiktok: @entagma7
@eetumartola.bsky.social
All around 3d geek, procedural wizard, Houdini aficionado. Co-founder & lead tech artist at Mainframe (PaxDei)
@andypnicholas.bsky.social
Principal Houdini Pipeline Developer for Framestore commercials/tv/rides team. Previously at: The Mill, Analog, Glassworks, Rushes, Lionhead (Fable 2)
@treywojo.bsky.social
3D Tech Artist focused on Unreal and Houdini. Lead Immersive Technical Designer @ Nike. Trying to keep proceduralism and math fun through art. All opinions are my own.
@beforesmag.bsky.social
The VFX magazine from journalist Ian Failes. In print, podcast and online. beforesandafters.com
@cgwiki.bsky.social
Mainly houdini stuff on cgwiki.xyz, occasionally nomad stuff, music stuff, nunchuck skills, bow hunting skills, computer hacking skills
@legomyrstan.bsky.social
Houdini Pipeline TD so Houdini, Python and sometimes realtime, occasionally history(especially late medieval!)
@darhodester.bsky.social
Game developer, technical artist, educator. I'm developing GSOPs (Gaussian Splatting Operators) for SideFX Houdini: https://github.com/david-rhodes/GSOPs.
@jakobringler.com
Houdini TD / Digital Artist vfx, film & design things, recently ML fxnotes.xyz
@lewisvtaylor.bsky.social
Visual Effects Artist, Engineer, Skateboarder, all around nice Dude if a little grouchy. Currently working at Wētā FX, previously Lead FX TD at DNEG and Industrial Light & Magic