@maxime.bsky.social
🇫🇷 in 🇺🇸 NYC 🗽 Frontend tango.us Three.js, Shaders, React, Next.js Thoughts and learnings on https://blog.maximeheckel.com Work on https://maximeheckel.com
@kenny.wtf
Big planet terrain stuff. Building Geomancer, a #procgen google earth for your fantasy worlds. Technical Staff @ C.ai
@flohofwoe.bsky.social
Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/) https://github.com/floooh/ @[email protected]
@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@tomforsyth.bsky.social
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room. mastodon.gamedev.place/web/@TomF (twitter.com/tom_forsyth if you're nasty)
@rreusser.bsky.social
Math, graphics, maps, trail running. At Mapbox until recently. he/him https://rreusser.github.io/
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@ezhik.jp
A hedgehog in Tokyo. 🦔🦔🦔🦔🦔 End-user programming believer. 日本語OK https://ezhik.jp https://mastodon.social/@Ezhik
@maxverse.bsky.social
Maker, dev, writer, runner, climber, musician. Latest projects are typerfast.com (adaptive touch typing trainer), tinylogger.com (focused writing), and www.hackterms.com (eaten by AI). I worked at some cool startups and attended the Recurse Center in 2019
@filippo.abyssdomain.expert
RC F'13, F2'17 Cryptogopher / Go cryptography maintainer Professional open source maintainer https://filippo.io / https://github.com/FiloSottile https://mkcert.dev / https://age-encryption.org https://sunlight.dev / https://filippo.io/newsletter
@jakelazaroff.com
nyc-based programmer and designer. alum @recursecenter.bsky.social. public transit enjoyer. thoughts on local-first, javascript frameworks, web components, css and other web minutiae. 🌐 https://jakelazaroff.com
@itseieio.bsky.social
the internet can still be fun! https://onemillioncheckboxes.com • http://eieio.games • https://everyuuid.com • https://onemillionchessboards.com
@ianthehenry.bsky.social
i work at the intersection of set theory and figurative language http://ianthehenry.com | http://bauble.studio | http://janet.guide | http://toodle.studio
@robpike.io
Long career as a dilettante at Bell Labs Research and Google, mostly building weird stuff no one uses, but occasionally getting it right, such as with UTF-8 and Go.
@jakubtomsu.bsky.social
20. Solo indie gamedev, Custom game engines, Odin. Working on a brutal retro FPS game with space warping http://jakubtomsu.github.io
@raysan5.bsky.social
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
@gcodergr.bsky.social
Game Developer | Software Engineer | Mathematician https://about.me/dimitrisevgenidis
@stuffwithstuff.com
Dad, husband, brother, son. Working on Dart at Google, ex-game dev at EA, wrote "Game Programming Patterns" and "Crafting Interpreters". http://stuffwithstuff.com/
@gingerbill.org
I'm a Ginger thus I have no soul. Creator of the Odin Programming Language https://odin-lang.org Working with JangaFX on EmberGen/GeoGen/LiquiGen
@matt.godbolt.org
Sometime verb, real person, lover of 8-bit computers, husband & father, trying to be a kind person. #blacklivesmatter; trans rights are human rights. he/him
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@lisyarus.bsky.social
He/him I teach computer graphics and make games Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1 Check out my cozy road building traffic sim: https://t.ly/FfOwR
@tdhooper.bsky.social
Code artist. Graphics programmer (ex Jumpship Studio). Web developer (ex Last.fm). he/him mastodon.gamedev.place/@tdhooper · x.com/tdhooper · stainlessvision.com
@isadora.codes
debugger queen ✨ working on Neverway and my own engine! co-founder at @coldbloodinc.studio WISHLIST NEVERWAY ❤️ http://steam.neverway.co
@zylinski.se
📘 Understanding the Odin Programming Language: https://odinbook.com/ 🐱 CAT & ONION: https://store.steampowered.com/app/2781210/ 🎬 YouTube: https://youtube.com/@karl_zylinski 💬 Discord: https://discord.gg/4FsHgtBmFK 📝 Blog: https://zylinski.se/
@tsoding.bsky.social
Recreational Programming: - http://twitch.tv/tsoding - https://www.youtube.com/@Tsoding - https://www.youtube.com/@TsodingDaily ⠀⢀⣰⣾⡿⣶⣿⠿⣶ ⢠⣼⣿⣿⣷⣿⣿⣶⠉ ⢸⣿⣿⣿⣿⣿⣿⠀⠀
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: [email protected]