Devin Kelly-Sneed
making games and music
did player movement for Psychonauts 2
currently working on [unannounced] at Double Fine
pfp by @michaelfirman.bsky.social
@danielalbu.bsky.social
• Freelance #GameDev 🎮 • Host of 'Tech Talk with Daniel Albu' 📼 • Co-producer & co-host of 'Conversations with Curtis' 📼 🎙️ Tech Talk with Daniel Albu: https://www.youtube.com/@danielalbu 💻 Website: www.danielalbu.com
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@sirrosen.bsky.social
Game Director + Lead Designer on Pacific Drive. Nectar Vector next. Before: Bioshock Infinite, Don't Starve, Mafia 3. Liked Movie. he/him
@davidnotty.bsky.social
Creating worlds for VALORANT by day, living Hip Hop culture by night.
@dylancuthbert.bsky.social
Ultra veteran game dev, I have made a /lot/ of games, some of them are hits! Some of them aren’t! But I love every one of them.
@rbdjellyfish.bsky.social
Gameplay code @mediamolecule; puzzle game designer (A Little Perspective, Sensorium); washed LBP speedrunner http://twitch.tv/rbdjellyfish #indiegames #gamedev
@ellaguro.bsky.social
she/her. musician, writer, podcaster, weird vidgame person http://www.patreon.com/ellaguro
@rmattson.bsky.social
How bizarre, this theatrical and pasteboard unconscious. Game & level designer, BioShock 2, Near Death, Psychonauts 2, Return to Moria, and others. He/him. Portland, OR.
@llerd.bsky.social
Level 19 multi-class gamedev who likes to build stuff. Credits: Riddick: EFBB, The Darkness, Yoku's Island Express, Colors! and now Indiana Jones @machinegames
@jonkk.bsky.social
art, motion graphics, hobby gamedev - working on Tiny Tires 🏁🚗 🚗 tinytires.com 🌐 kristinsson.dk ✏️ pointclicking.com
@carlsengames.bsky.social
Game Designer/Director on COCOON. Also created 140 and THOTH! Former lead gameplay designer at Playdead (LIMBO and Inside!) carlsengames.com
@mattjohnss.bsky.social
shape enthusiast | 🏳️🌈 | 2D Artist on Wax Heads | prev. concept artist at Double Fine Productions ミ✶ Available for work July onwards based in Glasgow, Scotland https://mattjohns.carrd.co
@majandhra.bsky.social
Baking and gaming at warp speed with my own custom soundtrack. He/Him | Queer 🏳️🌈 | 39 The Soundtrack (On Mixcloud): https://www.mixcloud.com/MuggsMajandhra/
@iamdeantate.bsky.social
Striving to be the Henry Winkler of video games. Captainbubblenaughtdancecentralcaptainforeverremixbioshockhalflifealyxandmore - who cares. Be nice to each other and make stuff - together. For fun.
@stephenjmcmanus.bsky.social
Experience Designer at Industrial Light & Magic. Previously worked at Telltale Games, LucasArts, Crystal Dynamics. In a band called Cassowary, so I know what a Cassowary is. he/him. https://cassowarysanfrancisco.bandcamp.com/track/the-last-time
@timjung.bsky.social
staff eng @ riot games 🛠️ matchmaking + skill + ranked : 2XKO + more R&D | aka Riot boxwood | past : wildrift + callofduty | posts are my own | wife guy that loves his wife @yewfy.bsky.social 🖤 linktr.ee/timjung
@julesfern.gay
She/Her. Leading engineering at Soft Rains Games. Helped make VALORANT and League. Cofounder of Trans Game Dev. Trans and extremely queer
@davidbfox.com
Lead game programmer: ReturnToMonkeyIsland Designer/Project Leader at LucasfilmGames/LucasArts: Fractalus Labyrinth ZakMcKracken Indy3 ManiacMansion VR XR EV GameDev CR: SotR ❤️ @anniefox.com @RubeWorks.com https://linktr.ee/davidbfox
@bburbank.bsky.social
video game programmer at valve; ex-campo santo, double fine, ea. I believe in you, so go for it. エンディングまで泣くんじゃない。 avatar by @michaelfirman.bsky.social
@cignet.bsky.social
🇨🇦 Video Game Designer. CEO/Game Director of @thunderousgames.bsky.social. I aspire to do great things, but not in the Voldemort kinda way. MID/ADC Vancouver, BC 🇨🇦
@whydoisay.bsky.social
Indie gamedev, former Agetec, former EA long ago. Electronic musician. Space age Cecil Harvey. NB they/them. Made When There Is No More Snow, a retro text mode visual novel. My games: https://whydoisay.itch.io/ My music: https://violencemars.bandcamp.com/
@taziocool.bsky.social
@cfernandez.me
7x🏆 Nominated Video Game EN-ES Translator & Localization Project Manager | Return to Monkey Island, Psychonauts 2, Unicorn Overlord, Thimbleweed Park, Shin Megami Tensei V | Spanish Specialist at Warlocs 🎮 Héroes de Papel 📚 cfernandez.me
@camwilliamsgd.bsky.social
Senior Mission Designer II at Absurd Ventures Previously at Infinity Ward & Rockstar Games
@daveranan.bsky.social
Game Designer, Film Director, Producer, Product Manager, Writer. Debugging my consciousness. Working on Swamp Fellas 🐸 Wishlist: https://linktr.ee/swampfellas
@joe.inkle.co
Co-founder of @inkle.co, narrative game studio. ⛰️ A Highland Song 🚢 Overboard! & Expelled! 🕌 Heaven’s Vault 🌍 80 Days 🖋️ ink 📱 Apps @ https://Selkie.Design 🦭 🏴🇩🇪
@tuxedopato.bsky.social
Game animator. I love to draw and animate! I don't take commissions. I don't release my game prototypes. https://www.martinchangart.com/
@subnautica.bsky.social
Open world underwater adventure game for PC & Console by Unknown Worlds.
@p1xelcoder.bsky.social
I'm making colored pixels for Double Fine Productions. Lead Programmer of Broken Age. Also worked on the remastered versions of Grim, DotT, FT and Monkey Island
@derek-lieu.com
🎬 Game trailer editor who made trailers for: Half-Life Alyx, Among Us, Psychonauts 2, Riven, Spelunky 2, Firewatch, Dead Cells, Viewfinder, Stray Gods, and more! He/him https://dereklieu.carrd.com
@mikebithell.bsky.social
Director of video games. Currently TRON: Catalyst, previously Thomas Was Alone, Subsurface Circular etc etc
@giwake.bsky.social
they/them nonbinary 20something game dev/sprite artist/3d modeler/sound designer/??? programmer by necessity. trying to get the hang of this posting thing. profile picture by @thewaether.bsky.social
@duckvalentine.bsky.social
Multi-award-winning senior reporter at IGN, proudly @ignunion.bsky.social. kansas city kansas city. She/her. Exuberant, always. rvalentine@ign.com, Signal: duckvalentine.25
@ndbucket.bsky.social
making a 3d platformer in unity, he/him I made a video https://youtube.com/@ndbucket discord.gg/a5dtjkTG8y
@thinkygames.com
Discover games you'll love to solve. 🧩 🔎 🗺️ We share new puzzly, problem-solving games. https://thinkygames.com/
@EthanIClark1.mastodon.gamedev.place.ap.brid.gy
Game Developer/Programmer. The Man Who Can’t Jump, 5 Step Steve, Tauriel Teaches Typing. [bridged from https://mastodon.gamedev.place/@EthanIClark1 on the fediverse by https://fed.brid.gy/ ]
@chhopsky.tv
Writer of upcoming New Astoria series, a sapphic cyberpunk thriller Sign up for early access: https://newastoria.tv made some games, shows, and websites you probably like
@simoose.bsky.social
I'm a Belgian father of two. A game designer making educational games like Kadet, Wouw, Fluo, Luna, Mol en Beer & Kweetet for educational publisher die Keure. I was on the game design team for Ghost on the Shore by like Charlie. Love DnD and cycling.
@chetsucks.com
I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
@coil.bsky.social
Schipperke owner @PNW Game Systems Designer, dangerously unsupervised (prev Big Blue Sky Games, Blizzard, Bungie, Irrational, etc) Hire me! #GameDev he/him
@doubleanna.bsky.social
(Former) Double Fine Engineer. Worked on: Psychonauts, Brütal Legend, Costume Quest, The Cave, Dear Leader, Broken Age, Headlander, Psychonauts 2, others. Plus a few tiny indie games. Accidentally founded Molyjam. Avatar by @michaelfirman.bsky.social
@becavessal.bsky.social
Senior Gameplay Programmer at Double Fine. Formerly PlayFirst/Glu, GREE, and Apple. My opinions are my own.
@rexbox.bsky.social
Art/Creative Director. Mostly of Video games. Return To Monkey Island, Knights And Bikes, Tearaway, Tearaway Unfolded, helped create LittleBigPlanet 1 & 2.