David Levin
Sometimes professor sometimes nvidia research scientist all-the-time loud mouth
Opinions are my own and do not represent either of my employers
@markgillespie64.bsky.social
Geometry processing postdoc at école polytechnique https://markjgillespie.com/
@akashkgarg.bsky.social
Generating meshes. Prior work: 3D capture/reconstruction, avatars, game engines, simulation, vfx, phd. Always learning something new.
@likask.bsky.social
Prof. of Applied Computational Modelling at #GlasgowUniversity in #GCEC. Created & developed #MoFEM http://mofem.eng.gla.ac.uk.
@animesh-garg.bsky.social
Foundation Models for Generalizable Autonomy. Assistant Professor in AI Robotics, Georgia Tech prev Berkeley, Stanford, Toronto, Nvidia
@mcpete.bsky.social
Software engineer and currently a PhD student in passive microwave remote sensing. I like pretty things and to understand how things work. Computer Vision, Graphics, Physics, and Tinkering. http://peter.mcevoy.se
@bartkevelham.bsky.social
🇳🇱 Lead R&D Engineer at the Artanim Foundation, a non-profit research foundation in Geneva, Switzerland 🇨🇭. Working on cool full-body VR, graphics and markerless mocap tech. He/Him Site: https://bart.kevelham.com Work: https://artanim.ch
@annetkiraboc1.bsky.social
Associate Professor @VUMC #Hypertension, #kidney, #immunology #HostMicrobiotaInteraction. Mother of 2, wife. Associate Editor @CircRes
@davrempe.bsky.social
Research Scientist @ NVIDIA working on human motion generation and perception davrempe.github.io
@alainchesnais.bsky.social
Past President of the ACM - acm.org Past President of ACM SIGGRAPH - https://siggraph.org/ Past Director of Engineering, Maya - https://autodesk.com/products/maya
@adai.bsky.social
Associate Professor, 3DAI Lab @ TU Munich https://www.3dunderstanding.org/
@biovf.bsky.social
Graphics Technical Director @NMGames. Arm Ambassador & Demoscener(biovf/Architect^Singularity). Previously Sr. Graphics Eng at Samsung R&D
@jonathanswartz.bsky.social
@meuns.bsky.social
Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
@frncswllms.bsky.social
Senior research scientist at NVIDIA working on 3D representations for geometric deep learning. PhD in ML, Vision, and Graphics from NYU. Opinions are my own.
@ryangoldade.bsky.social
@niallw.bsky.social
Postdoc @ NYU (computer graphics + human vision) | Previously: CS PhD @ Uni of Maryland; Intern @ NVIDIA, Meta Reality Labs; Undergrad @ Davidson College | I love computer graphics, perception, and cats | https://niall.phd/
@tobiaspfaff.bsky.social
Research scientist at NVIDIA. Learned physics models, generative video & more.
@coder32768.bsky.social
Coder, amateur roboticist, complete hack at math, amateur linguist, Westfalia owner and sometimes camper
@dj0urdan.bsky.social
Postdoc @ UC Berkeley - Morphing Matter Lab Computer Graphics // Fabrication // Simulation https://djourdan.netlify.app/
@ajdavison.bsky.social
From SLAM to Spatial AI; Professor of Robot Vision, Imperial College London; Director of the Dyson Robotics Lab; Co-Founder of Slamcore. FREng, FRS.
@tysonbrochu.bsky.social
@stonet2000.bsky.social
PhDing @UCSanDiego @HaoSuLabUCSD @hillbot_ai on scalable robot learning, reinforcement learning, and embodied AI. Co-founded @LuxAIChallenge to build AI competitions. @NSF GRFP fellow http://stoneztao.com
@traversaro.bsky.social
Robotics Applied Scientist @ami_iit @iCub @IITalk . Robotics Software @condaforge @RoboStack .
@mirelaben.bsky.social
Prof. At the CS department at the Technion. Intrigued by geometry, shapes, math and people, not necessarily in this order. https://mirela.net.technion.ac.il/
@oliverbatch.bsky.social
Computer Vision/Agritech researcher designing a vineyard/orchard many-camera scanner (Gaussian Splatting-based). Radiance fields, 3D recognition, FP fan (Haskell). Running, rock climbing, dog friends. ucvision.org - University of Canterbury, New Zealand
@cyi12.bsky.social
Earth resilience, tipping behavior, nonlinear thinking, stability analysis, climate change, photosynthesis, soil respiration, tree mortality, Fulbright Scholar
@kevin-gibson.com
He/him. Software developer, graphics/ML@Apple prev. Xbox, Hololens. Canadian in Seattle. Music, computer graphics, baking, etc.
@mclare.bsky.social
Structural | software engineer ❤️ currently building #ossmaps and #dataviz, into #builtenvironment, #bridges, #OSS, #python 🐍, #localfirst, #CRDTs, cats 🐈 #emacs #climate #embodiedcarbon. I like making useful things. 👋 mclare.dev 🌉 bridge.watch
@houssinemehnik.bsky.social
Senior Gameplay|AI Programmer @ Tencent | Former Programmer on #Stray #GhostRecon #BGE2 #RangiGame | #UnrealEngine OS/Edu Content Maker 📍 Montreal 🇨🇦 🌐 UnrealEngineResources.com 🪁
@frankzydou.bsky.social
MPhil in Computer Graphics @HKU. Visiting @Penn. CharacterAnimation&Geometry&Topology&Physics-based Animation&Simulation&AIGC. Homepage: frank-zy-dou.github.io I doubt existence.
@veriminara.bsky.social
Composition Notebooks Author https://www.amazon.com/stores/author/B0CTTQFJ5Z/allbooks Please reshare 🙏 College Ruled Notebooks: https://www.amazon.com/hz/wishlist/ls/17UDDSAJN3BG8 Wide Ruled Noteboks: https://www.amazon.com/hz/wishlist/ls/3KA3N3VSPIUYV
@beefbiceps.bsky.social
Here to break up with X and drink (hopefully) upstream from the herd
@jonal.bsky.social
Computer vision and machine learning researcher. Taking some (arguably deserved) free time between jobs. Previously at Naver Labs Europe and V7Labs.
@ranahanocka.bsky.social
Assistant Professor @uchicago @uchicagocs. PhD from @TelAvivUni. Interested in computer graphics, machine learning, & computer vision 🤖
@brunolevy01.bsky.social
Researcher in computational physics,, Scientific director of Program Inria Quadrant 2018-2022 director of Inria Nancy G-Est, ERC GOODSHAPE-VORPALINE, #riscv ambassador
@pltc.bsky.social
French post-doctoral researcher in computer graphics - GPU, geometry and rendering - he/him
@ritchie.bsky.social
Recovering academic. I make tools for facial animation and game narrative at JALI.
@ilyac.info
PhD Student in the Princeton Computational Imaging Lab: https://ilyac.info I sometimes do photography: http://instagram.com/_ilya_c Our lab: https://light.princeton.edu/
@frank.computer
PhD candidate and researcher in HCI. I care a lot about accessible data interaction 📊 (: Disabled and getting into trouble. Presently at @hcii.cmu.edu. Formerly: Adobe, Highsoft, Apple, Visa, + others. He/him www.frank.computer
@topher-batty.mastodon.acm.org.ap.brid.gy
Associate Professor in CS at University of Waterloo doing computer graphics and computational physics. I also manage https://physicsbasedanimation.com […] [bridged from https://mastodon.acm.org/@topher_batty on the fediverse by https://fed.brid.gy/ ]
@ned.sh
Data science, AI/ML, analytics, visualisation. Naarm/Melbourne @thoughtworks, #dataBS, #Python, #NLP, #DuckDB, & assorted whimsical miscellania
@gregpak.net
Rhymes with "rock." Call your reps (reps.fyi) & help your neighbor. #DidThisToday Comics writer, filmmaker, photographer. PLANET HULK, MECH CADET YU, LAWFUL. He/him. gregpak.fyi (this account is me in sweatpants. @gregpak.com is me in chinos lol)
@gadelha.bsky.social
Research Scientist at Adobe Research. ML/3D/Graphics. http://mgadelha.me