David Jourdan
Postdoc @ UC Berkeley - Morphing Matter Lab
Computer Graphics // Fabrication // Simulation
https://djourdan.netlify.app/
@markgillespie64.bsky.social
Geometry processing postdoc at école polytechnique https://markjgillespie.com/
@whiting.bsky.social
Faculty in CS at Boston University working on graphics and fabrication
@tei-conf.bsky.social
20th ACM International Conference on Tangible, Embedded and Embodied Interaction, 08-11 March 2026
@rubenwiersma.nl
Postdoc at ETH Zürich, studying geometry processing and geometric deep learning. Previously PhD @TUDelft, research intern @Adobe. rubenwiersma.nl
@benmce.bsky.social
run around, draw thing ✦ PDX ✦ Senior Concept Artist @ Gardens🌳 ✦ Contact: [email protected] https://linktr.ee/benmce.art
@natbiotech.nature.com
Publishing the best of biotech science and business. Part of @natureportfolio.bsky.social. Find us on Twitter, Facebook & Instagram.
@commsbio.nature.com
An open-access @natureportfolio.bsky.social journal publishing high quality primary research, reviews and commentary in all areas of the biological sciences since 2018. https://www.nature.com/commsbio/
@diwlevin.bsky.social
Sometimes professor sometimes nvidia research scientist all-the-time loud mouth Opinions are my own and do not represent either of my employers
@science.org
The world's leading outlet for cutting-edge research in all areas of science. https://www.science.org
@natcellbio.nature.com
A journal dedicated to publishing the latest advances across all areas of cell biology. Part of @natureportfolio.nature.com nature.com/ncb/index.html
@natrevbioeng.nature.com
An online-only journal from @natureportfolio.bsky.social publishing high-quality Reviews, Perspectives and Comments across all areas of bioengineering https://www.nature.com/natrevbioeng/
@natcomms.nature.com
Nature Communications is an open access journal publishing high-quality research in all areas of the biological, physical, chemical, clinical, social, and Earth sciences. www.nature.com/ncomms/
@commsmat.nature.com
An open access journal from Nature Portfolio publishing important advances in all areas of materials science.
@natmater.nature.com
@natureportfolio.nature.com
Nature Portfolio’s high-quality products and services across the life, physical, chemical and applied sciences is dedicated to serving the scientific community.
@nature.com
Research, news, and commentary from Nature, the international science journal. For daily science news, get Nature Briefing: https://go.nature.com/get-Nature-Briefing
@natcomputsci.nature.com
A @natureportfolio.nature.com journal on mathematical models and computational methods/tools that help advance science in multiple disciplines. https://www.nature.com/natcomputsci
@vdeschaintre.bsky.social
Doing research at Adobe in Computer Graphics/Vision/ML on appearance & content authoring, inverse rendering. I also like photography, and baking, but I try to keep it under control! https://valentin.deschaintre.fr
@thibaulttricard.bsky.social
Associate Professor in Computer Graphics in the Maverick team at LJK/Inria Grenoble.
@jdigne.bsky.social
CNRS Researcher in Geometry Processing at Liris, Lyon (views are my own) https://perso.liris.cnrs.fr/julie.digne/
@mattkeeter.com
✨ Weird CAD and graphics research ⚙️ Embedded software and Rust 🌎 Cambridge, MA 🏠 mattkeeter.com
@albangauthier.bsky.social
Research Scientist @ Solaya. Appearance modeling, rendering, novel view synthesis, generative AI. Previously postdoc at INRIA Sophia-Antipolis in GraphDeco. PhD from Telecom Paris. Interned at Adobe Research. https://albangauthier.github.io
@geometry.gay
Geometry Processing PhD student @ MIT CSAIL. Prev. Meta, Disney Research. Mother of a half-dog, half-tornado and a baby seal. 🌈🏴🚩 she/her
@nbonneel.bsky.social
CNRS research director in computer graphics, part time assistant prof at Polytechnique
@rms80.bsky.social
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
@amirvaxman-dgp.bsky.social
Geometry processor, discrete differentiator of geometry, mesher, directional fielder, finite elementor, and reconstructor. Reader (Associate professor) @ School of Informatics @ University of Edinburgh
@keenancrane.bsky.social
Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. https://www.cs.cmu.edu/~kmcrane/
@brunolevy01.bsky.social
Researcher in computational physics,, Scientific director of Program Inria Quadrant 2018-2022 director of Inria Nancy G-Est, ERC GOODSHAPE-VORPALINE, #riscv ambassador
@dcoeurjo.bsky.social
Research Director at @cnrs.bsky.social and @LIRISLyon, GdR IG-RV, GRSI https://www.replicabilitystamp.org, digital geometry DGtal.org @dgtal.bsky.social, geometry processing, computer graphics and geek stuff
@nmwsharp.bsky.social
3D geometry researcher: graphics, vision, 3D ML, etc | Senior Research Scientist @NVIDIA | polyscope.run and geometry-central.net | running, hockey, baking, & cheesy sci fi | opinions my own | he/him personal website: nmwsharp.com
@wjakob.bsky.social
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
@silviasellan.bsky.social
Incoming Assistant Professor of Computer Graphics and Geometry Processing at Columbia University www.silviasellan.com
@emxtyu.bsky.social
Postdoctoral researcher - Expressive Computation Lab @ UCSB http://em-yu.github.io
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@jedumas.bsky.social
Senior research engineer at Adobe, working on geometry processing and physical simulation, sometimes improving our build system. Current interests include boardgames, hiking, woodworking, traveling, dancing, music, and photography! Opinions are my own.
@elie-michel.bsky.social
Research Scientist at #Adobe. PhD in Computer Graphics. Author of #LearnWebGPU C++. Creative Coding. Indie game. VFX. Opinions are my own. Writes in 🇫🇷 🇺🇸. https://portfolio.exppad.com https://twitter.com/exppad
@sdiolatz.bsky.social
Research Scientist @ Intel, PhD in Computer Graphics at GraphDeco INRIA Interests: Computer Graphics, Path Tracing, MCMC methods, Neural Rendering 🔗 sdiolatz.info
@dgtal.bsky.social
Digital Geometry Tools and Algorithms Library DGtal.org, https://github.com/DGtal-team/DGtal C++/python library for digital data geometry an d topology processing.
@kosua20.bsky.social
Creator of MIDIVisualizer, Rendu, Here Be Dragons and many other weird projects... Graphics programmer at Spiders Games. Messages here are my own.
@ygryadit.bsky.social
Creative and controllable AI Researcher MSU Lomonosov -> MPI-inf (PhD) -> Inria (Postdoc) -> CVSSP/PAI (Assistant Professor) -> Adobe https://yulia.gryaditskaya.com
@melikea.bsky.social
Postdoc at Inria Centre at Université Côte d'Azur Geometry processing, implicit surfaces, rendering. melikea.github.io