@superboberbros.bsky.social
🎮 Indie dev shaping dark, meaningful horror 🕯️ Stories of abuse, neglect, and finding hope 💖 Help bring these stories to life on Patreon: patreon.com/SuperBoberBros
@youge.bsky.social
talk about game and philosophie. EN-JP translator (mainly indie game, feel free to contact!) Discord : Youge#4257 Mail : normalcole@gmail.com note : https://note.com/game_mediation/ Portfolio : https://youge.my.canva.site/
@aurail.us
♀️ she/her 🖥️ game dev 🌐 https://aurailus.com Through a series of confusing and unusual events, I'm now the director of an indie game studio, @effortgames.ca!~ Also making Zepha, a super-fast moddable voxel engine! Profile & Banner by @zythia.art
@maraneshi.bsky.social
Sometimes works on game engines. She/Her. More tired than you could ever imagine. 🏳️⚧️🏳️🌈 @Maraneshi@mastodon.gamedev.place https://x.com/Maraneshi
@ezengine.bsky.social
Free, open-source C++ game engine. https://ezengine.net, https://github.com/ezEngine/ezEngine
@pjbomb2.bsky.social
Just a guy who likes to learn and play with graphics, with a focus on realtime pathtracing. I enjoy chatting/messages! Always looking for new opportunities Github: https://github.com/Pjbomb2/TrueTrace-Unity-Pathtracer
@fullybugged.bsky.social
We're a small team/collective, composed of "older" VG veteran, very slowly creating #indiegame during our spare-time, mostly with the @orx.bsky.social ORX Game Engine (open source) . All links🔗: http://linktr.ee/Fully_Bugged
@leafo.itch.io
▲ http://itch.io ▲ http://moonscript.org ▲ http://leafo.net/lapis ▲ he/him
@duskdev.bsky.social
Developer of Iron Lung, Dusk, Squirrel Stapler, Butcher's Creek, and other games. https://linktr.ee/duskdev
@jarrencrist.bsky.social
I make music for Video Games! Some recent games I've composed for include: Glitched Out, Hark the Ghoul, Night Hazard, Lunacid, Cooking Companions, Lost in Vivo, Spooky's Jumpscare Mansion, & others! www.jarrencristmusic.com My S/O 💜 grmln.bsky.social
@denogard.bsky.social
||Eng|| He/Him | 3D and 2D | No AI Multifandom, but mainly includes gachas like: Genshin, HSR
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@acerola.gg
Graphics Programming Youtuber Formerly Intel, Sony Studio Bend https://www.youtube.com/@Acerola_t (business: partnerships@manatalentgroup.com)
@morgan3d.bsky.social
Morgan McGuire - Gone Sailing! Now on the Salish Sea. Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@aras-p.bsky.social
Programmer. Worked on Unity game engine 2006-2021. Now mostly working on Blender. Primarily over at mastodon.gamedev.place/@aras
@doppioslash.bsky.social
Principal Graphics Programmer Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation Rust, C++, C#, Python Author of "Physically Based Shader Development for Unity 2017", Apress
@seblagarde.bsky.social
Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
@knarkowicz.bsky.social
Technical Director - Graphics at Epic Games. I love games, graphics, lighting and low level stuff. https://knarkowicz.wordpress.com
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@rockstargames.com
@tvvocoats.bsky.social
• 24 | 🇬🇧 | ♾️ | 🏳️🌈 • i'm really annoying about alan wake https://tvvocoats.carrd.co
@markhamillofficial.bsky.social
Believe in yourself! Work hard, never give up & anything's possible! OR: Kick back, relax & aim low: You'll never be disappointed...😜 I IGNORE ALL DMs!
@degentechinc.bsky.social
We are a group of working furries in STEMM fields. We meet on VRchat and have lectures about special topics from specialists about their fields, especially for you! We're quasi people meeting in quasi person. www.youtube.com/@degentech www.discord.gg/dgtc
@flohofwoe.bsky.social
Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/) https://github.com/floooh/ @floooh@mastodon.gamedev.place
@distraction.engineer
Ancient #GameDev; distraction.engineer; C64, DIY nerd; AKA PoV or PoVRAZOR; He/Then; 🍁 Caretaker and co-creator of @ludumdare.com Zero tolerance for hate. Support trans rights! Empathy is punk. 🏳️⚧️💜🤘 Avatar: purple and gold pixel art chicken
@khronos.org
Khronos royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Machine Learning, and Vision Processing. 🦋 Official account: https://www.khronos.org
@qgcon.bsky.social
Official account for the Queerness and Games Conference (QGCon). QGCon 2025 is happening September 26-28! https://www.qgcon.org/ Sign up for our mailing list: https://buttondown.com/QGCon
@valvesoftware.com
We make games, Steam, and hardware. https://valvesoftware.com For support, visit https://help.steampowered.com.
@steampowered.com
Steam, The Ultimate Online Game Platform. For support: http://help.steampowered.com/en/
@rockpapershotgun.bsky.social
We write about PC games, and things to do with PC games, at http://rockpapershotgun.com.
@molleindustria.org
Game maker, professor at Carnegie Mellon University. My employer has many, often contradicting, views. he/him
@gamefromscratch.bsky.social
@vrkomarov.bsky.social
Graphics programmer at Lesta Games (prev Wargaming St. Petersburg) Here I post about computer graphics and my engine/renderer mastodon.gamedev.place/@VrKomarov https://x.com/VrKomarov
@sebdegraff.bsky.social
Game dev, working on Terraformers terraformers-game.com Game jams, homemade game engine dev. Sometimes streaming on youtube: 🔴 https://www.youtube.com/@seb_degraff/streams Also on mastodon: 🐘 http://mastodon.gamedev.place/@seb_degraff
@aoc.bsky.social
Waitress turned Congresswoman for the Bronx and Queens. Grassroots elected, small-dollar supported. A better world is possible. ocasiocortez.com
@guycalledfrank.bsky.social
Graphics programmer, indie game developer. Developed Bakery (a GPU lightmapper) and some other tools. Ex-PlayCanvas engine dev. Working on Faded: https://linktr.ee/fadedthegame Other stuff: https://ndotl.wordpress.com/cv/
@ludumdare.com
The worlds largest online #GameJam, established in 2002. Join us every April & October. #LDJam
@jitspoe.bsky.social
Former AAA game developer gone indie: Lone Wulf Studio LLC. Working on Fist of the Forgotten and KOOK. Also worked on Goop Loop, Digital Paint: Paintball 2, Far Cry 3, Far Cry 4, Ghost Recon: Future Soldier, LawBreakers, and Radical Heights.