morgan
Morgan McGuire - Gone Sailing! Now on the Salish Sea.
Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
@salishnomad.bsky.social
Sea gypsy, activist, vagabond, vege-> vegan, , gay, 🏳️⚧️ ally, 🇫🇮, Democratic Socialist, Animist. ABYC certified Master Marine Technician. Relationship with @chaoticgooddemon.bsky.social "In a pearl was absorbed the restlessness of the sea." Ghalib
@acmarrs.bsky.social
Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
@purserclub.com
⛵ Finding ways to sail more and fuss less* * And sometimes succeeding purserclub.com instagram.com/purserclub youtube.com/@purserclub #sailing
@jcgt-announce.bsky.social
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
@briangcronin.bsky.social
Game dev Monster Train, Natural Selection 2, Inkbound, Zero Gear Now working on Slumber Realm 🎲🛌🌙⭐️💤
@glassbottommeg.bsky.social
Queer af founder of Glass Bottom Games. BAFTA Breakthrough. Working on something mysterious (prev: SkateBIRD, Hot Tin Roof, etc). She/Her 🏳️⚧️
@chrisdeleon.bsky.social
I help people make games (HomeTeamGameDev). GameDev since 97. Worked on Topple, Boom Blox, Medal of Honor. Formerly IGDA LA, IndieCade, Extra Credits. 4 GDC talks. 400k udemy students, 10M YouTube views/100k subs, 170k podcast DL. Vegan 23yr. Mask😷 he/him
@blankslatejoe.bsky.social
Founder, @terribleposture.bsky.social. Creative Director: Battle Train, Tower of Guns, Mothergunship, 3 out of 10, Mothergunship: Forge, and more. social(at)terribleposture.com
@dislekcia.bsky.social
IGF award-winning game developer. BJJ purple belt. Retired online community leader. Inline vert skater in a previous life. Gifted kid to adult ADD pipeline. Leftist, feminist, antiracist, anticolonialist South African learning constantly. he/him
@carolmertz.itch.io
Game designer. HELLCOUCH, With You, Exploding Kittens: Good vs Evil, & so many more. 🃏 Board games: bit.ly/carolsBGG 🎮 Indie videogames: carolmertz.itch.io 🌱 Sustainable games: PlayWithYourOwnJunk.com she/her | st. louis, mo | http://carolmertz.com
@matthammill.bsky.social
2.5D human gamedev. Rogue Legacy 2, Lovers in a Dangerous Spacetime, Gesundheit!, Guilded Youth. He/him
@tametick.bsky.social
Indie game dev! To the Stars and Fruits of the Forest. Previously: Slayaway Camp, Cardinal Quest, lots of 7DRLs. https://stellarcartography.online/
@geertnellen.bsky.social
Game Designer and artist. In the past: Director of Metrico, Lead Designer on Mini Motorways, worked as a designer on games like Manifold Garden and Viewfinder.
@ichiro.bsky.social
Now Solving Game Discovery at We ❤ Every Game • Founder, Dejobaan Games • Prev. Steam Labs @ Valve • 30 Year Veteran Game Dev
@brokenrulesgames.bsky.social
Game studio established in 2009. Gibbon: Beyond the Trees, VITRIOL, ELOH, Old Man‘s Journey, CHESTO, Secrets of Raetikon, Chasing Aurora, And Yet It Moves
@sugarbycukia.xyz
Hi 👋, I make games under ALL DAY ALL NIGHT, a small mom-and-pop dev shop I run with my partner, @riker.itch.io. Previously, I co-founded the award-winning African studio Nyamakop.
@coreproduction.de
Founded Mimimi Games, 2008-2023. Now working on personal projects. Currently focusing on Bowl Timer: an elegant, distraction-free meditation timer app.
@imakeindiegames.bsky.social
I worked on The Bridge, Tumblestone, Freshly Frosted, Cozy Grove, Marble It Up! Ultra, Sail Forth, Roundguard, and more. Forbes 30 Under 30. He/Him.
@bicinno.bsky.social
🇦🇺🇵🇭 | ♏️ | Just a goob who likes whimsical pixel art
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@nnedi.bsky.social
*THE* Naijamerican PhD-holding, World Fantasy, multi-Hugo, Nebula, Eisner Award-winning, New York Times bestselling rudimentary cyborg writer, nnedi.com
@nathanhoobler.bsky.social
Pixel Pusher and Digital Illusionist @ Nvidia All opinions my own
@donmccurdy.com
Graphics, data visualization, and web technologies. CARTO. Previously NYTimes R&D and Google. Contributor to glTF, three.js, and A-Frame VR. he/him. Brooklyn, NY. https://www.donmccurdy.com/ https://hachyderm.io/@donmccurdy
@krajzeg.bsky.social
Creator of Slipways: 🚀 https://s.team/a/1264280/ 🚀 Just released Solitomb, a dungeon-crawly solitaire-pokery roguelike! ⚔️ https://krajzeg.itch.io/solitomb ⚔️ Posting about all of it. Possibly overthinking the whole thing.
@isohedral.ca
Mathematics, Computer Science, Art, Design, Music, Soup, Pedantry. he/him/anything Mainly over at @csk@mathstodon.xyz, but happy to follow people here and might check in occasionally.
@wandabr.bsky.social
Interested in sailing, kayaking, beekeeping, nature, and travel. F*** Trump.
@belgianrenderer.gijskaerts.com
Graphics nerd - Rendering Engineering Lead @ Roblox. Previously Rendering TD at Deviation Games. Graphics lead on Halo Infinite. Graphics engineer on Halo 5, Age of Empires/Mythology, and more! Also on Mastodon: @gkaerts@mastodon.gamedev.place 🇧🇪🇨🇦
@redblobgames.com
Hi! I'm Amit Patel. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/Barren Realms Elite and Realm of the Mad God. https://www.redblobgames.com/
@sitzikbs.bsky.social
🇮🇱 Researcher / Educator / Father / Podcaster. Creator of 3D computer vision algorithms. Follow the podcast feed at @talking-papers.bsky.social 🔗 itzikbs.com
@logicalerror.bsky.social
Previously at Unity and Roblox. Created level design tools http://realtimecsg.com & Chisel: http://bit.ly/3Z1mohh Former indie dev, creator of Zombie Gunship and Gunship X GDC speaker: http://bitly.ws/au5r
@cuteanimalimages.bsky.social
Follow if you love animals! 🙀 🐶!! DAILY CUTE PET IMAGES!!! 🔥
@neilhimself.neilgaiman.com
Makes things up. Writes them down. Dreams about growing up but not yet.
@scalzi.com
I enjoy pie. Social Media FAQ: https://whatever.scalzi.com/2025/04/16/the-official-john-scalzi-social-media-faq/
@simzart.bsky.social
Illustrations / Character Designs / Comic Books / Partnered Twitch Streamer https://linktr.ee/simz.art
@ryannorth.ca
You know, the @qwantz.com guy! The Fantastic Four / Squirrel Girl / Krypto the Super Dog guy? The How To [Invent Everything | Take Over The World] guy? The non-linear Shakespeare guy? The "stuck in a hole with his dog" guy? Look.. I'm a lot of guys
@thevowel.bsky.social
VP of Technology @ Pokémon. ex-Xbox. labrador at heart. retro games & computers. go ducks, kraken, seahawks, sounders! he/him.
@willsmith.fun
(he/him) I make podcasts and help people build and launch their indie games. https://techpod.content.town I've never slapped anyone / not the actor Signal:willsmith.01
@hey.paris
Writer. Narrative games/Producer @secretlab.games (Night in the Woods, I Feel Fine, Leonardo’s Moon Ship) + @yarnspinner.dev. President @TasGameMakers.com Historian, PhD in CS. Tech books. @themartianlife.com’s husband. Chihuahua butler. 📍 lutruwita