Fern Griffiths
Level Designer at Maverick Games | Prev. At Ubisoft Leamington | Women in Games Ambassador | “Caffeinate to Motivate” ☕️
@patrickhaslow.bsky.social
Lead Level Designer and #leveldesign educator. https://www.youtube.com/@LDLearning #gamedev #UnrealEngine Gotham Knights, For Honor, BioShock Infinite, Homefront, etc.
@marloesdgraaf.bsky.social
Level Designer at Feeble Minds, previously Coffee Stain - Self proclaimed houseplant connoisseur & garden gnome - Living in Malmö - she/her https://www.marloesdegraaf.com/
@stuartpentelow.bsky.social
Programmer working in Scotland :) MCV Develop 30u30 22 / BAFTA Connect. He/Him. Dyspraxic, Opinions are my own. www.stuartpentelow.com #gamedev
@gargaj.umlaut.hu
Polyurethane audio breeder / semi-organic code regurgitation trooper 🇭🇺 🛠 @maverick-games.com, ex-Frontier, ex-Slightly Mad, ex-Perpetuum 🐱💻 @conspiracy.hu, Ümlaüt Design, scene.org, ... 🔗 https://gargaj.umlaut.hu/
@lalahime.bsky.social
Senior Level Designer at Sumo Digital, prev Ubisoft - all opinions my own~☆ Massive FFXIV nerd She/Her
@stevelee.bsky.social
Lead Level Designer on @halfmermaid.co's next weird horror thing Previously on Dishonored 2, Tactical Breach Wizards, etc: doublefunction.co.uk Level / game design youtube vids: youtube.com/@stevelee_gamedev
@emberdione.bsky.social
Principal Level Designer at NoodleCat. Chief Creative Officer at Prime8 Entertainment. Prev: LBI, Zynga, Blizzard, ATVI, Sega. My views are my own, and entirely absurd. Profile pic by @meggoart <3 She/Her I stream at https://www.twitch.tv/emberdione
@rich-lem.bsky.social
Former Naughty Dog Lead Game Designer, now a professor in the USC Games program. Wrote 'A Playful Production Process' for the MIT Press. He/him.
@thegreatbluebit.bsky.social
Principal Game Designer at Naughty Dog. Tools dev, Accessibility! Level design hotshot and mom. Mandolinist. she/her 🏳️🌈🏳️⚧️✊🏻
@victorojuel.org
👶Dad 🎮Senior Narrative Designer 🕵♀️ #ProjectShamus detective game 🎓 Lecturer @ESAT 🎖Previously: Coloratura, Riot Forge, Temtem, Relicta, Altered Alma, Wildermyth... 🇬🇧 Writers Guild of GB 🤷🏻♂️ he/him 🖥️ victorojuel.org 👉 LOOKING FOR NEW PROJECTS!
@danaenight.bsky.social
Director of the level design at Arkane Lyon. Dishonored, Disho 2, DotO, "DEATHLOOP", Blade. Transfemme Neurodivergent Immigrant. Tired Goth Wine Aunt. she/her 🏳️⚧️
@caraellison.bsky.social
She/her Scottish-based modem screaming. will write and design a game if it’s interesting enough https://linktr.ee/caraellison
@justinzwack.bsky.social
Lead Level Designer @KingArtGames | working on project 'Schießeisen' (working title) | shipped #IronHarvest + DLCs | he/him
@bkop.me
senior game designer at Riot Games on Legends of Runeterra | he/him | 50% WR against PVDDR
@ebeinke.bsky.social
Principal Level Designer @Respawn 🌿 she/her ☘️ #ADHD 🌿 🎮 #IronMan #StarWarsHunters, #BioshockInfinite, #DOOM, #Mafia3, #PerfectDark🎮 ✊🏿✊🏾✊🏽✊🏼✊🏻 🏳️🌈 You Matter 🏳️🌈 🦋 No Human is Illegal 🦋 👩💼 A Woman's Place is in the Resistance
@tompedalino.bsky.social
Lead Level Designer @DoubleElevenLtd - Previously: Minecraft Dungeons, Prison Architect, LittleBigPlanet Vita, Lego Harry Potter Collection. Views are my own.
@enriquecoli.net
Lead Level Designer at @TheGameKitchen.com . Former Yager & PyroStudios dev. Ex-berliner. Worked on #SpecOpsTheLine, #Blasphemous I & II and #TheStoneOfMadness! BLOG: http://enriquecoli.net PORTFOLIO: http://www.sdk-project.com
@svengiesselmann.bsky.social
Senior Level Designer @4AGames Personal account! #leveldesign
@jacobwmills.bsky.social
currently freelancin' level design at Denkiworks 🦝. previously a Senior Level Designer on Rollerdrome at Roll7 🛼🔫. Sonic the Hedgehog fan 🦔. he/him 💀 🤮 jacobmills.co.uk
@shakainc.bsky.social
Principal Level Designer @AurochDigital 🕹 | Prev. PlayStation, Sumo Digital, Tt Games, Supermassive Games | Currently developing ROOST in my spare time.
@khalexie.bsky.social
Narrative Realization Designer @ That's No Moon | Past: Night School Studio/Netflix, Jam City, Pixelberry, Big Huge Games, Bethesda | RPDR | AMC A-Lister | Best Bi🏳️🌈
@davidshaver.bsky.social
Lead Level Designer at Epic Games. Previously Blizzard, Naughty Dog, Respawn, & Schell Games. www.davidshaver.net
@kolbepayne.bsky.social
Level Designer III @ CrystalDynamics on Perfect Dark Prev: Archetype, Gunfire Games, Halo • I place blocks • #BlackLivesMatter | He/Him | Dadx2 | Opinions my own
@callumroger.bsky.social
Level Designer @ 4J Studios! Previously worked on Manic Mechanics. Now working on some really cool things 👀 Love to cook and fix tech including building PCs!
@gamemakerstoolkit.com
🎥 YouTube: https://www.youtube.com/@GMTK 🍓 GMTK Game Jam: http://gmtk.itch.io 🧲 Mind Over Magnet: http://s.team/a/2685900/
@dkmfr.bsky.social
Originally Level Designer/Env artist doing games stuff. (Ex-Hydravision, Starbreeze, Machinegames, GenDesign) Currently scanning for Quixel/Epic in Japan! fr/en/sw/jp
@tostspender.bsky.social
Level Design Lead on The Witcher IV at CD PROJEKT RED. Previously Witcher 3, Cyberpunk 2077. Talks about video game development on twitch.
@purplegecko.bsky.social
Spiritually Blob the Builder | Level Designer at Awe Interactive | Gaming and geeking my way through life 🎮 |
@reinoutld.bsky.social
🇳🇱 Sr. Level Designer @ Electric Square, former Hangar 13 / Ubisoft
@andrew-yoder.bsky.social
Lead Level Designer at MachineGames. Helped on Indiana Jones and the Great Circle, and the rereleases of Quake 1 and 2. Modder of old games. American in Sweden. Views expressed here are my own.
@mrschief7.bsky.social
Game Designer @ Visual Concepts Prev: Activision Clevelander, BSc. KSU Artist, cat lover, nuclear power fan My carrd: https://ninamarotta.carrd.co/
@michaelbarclay.bsky.social
Lead Designer on Intergalactic: The Heretic Prophet at Naughty Dog fae Dundee, Scotland. linktr.ee/michaelbarclay
@kappachan.bsky.social
Level designer at Treyarch. All opinions my own. Tea, rabbits, books, and yarn. Currently hooked on FFXIV, TotK, and D4.
@razeihk.bsky.social
Senior Quest Designer on #Fable Former Level Designer on #UnrulyHeroes and Quest Designer on #VampireSwansong He/him
@carlasevillano.bsky.social
Level Designer at Fool’s Theory | After Us, Endling | 🌼 🌿 Travel - Learn - Create (she/her)👑
@fukuy.bsky.social
🎮 100% geek ♥ videogames 🚀 Senior Game Mission Designer 📢 I used to be on YouTube, Twitch and podcasts 👄 Spanish and English posts 📌 https://www.samuelmolina.site/
@mistiare.bsky.social
✦ Level Designer - Behaviour Interactive ✦ Ex: Antimatter Games ✦ Avid D&D & RPG enjoyer 😎 ✦ Retired VALORANT Pro Opinions are mine
@ubiuk.ubisoft.com
Official UK Ubisoft account for one of the leading publishers and developers in the games industry
@patrickblank.bsky.social
Previously: Creative Director/Lead Level Designer @BattleBargeTeam & @prblyMONSTERS Hob, Torchlight 1&2, Borderlands, Brothers in Arms series.
@pablonavarro.bsky.social
I make levels. From Mexico but freezing in Stockholm. He/Him/Él
@robcolonico.com
Level Designer at UNSEEN, previously Ubisoft. Instructor at CGMA. Worked on the Splinter Cell remake, Far Cry 6, and Starlink: Battle for Atlas. www.robcolonico.com
@unseentokyo.bsky.social
We are UNSEEN ▧ A borderless game studio created by artists. Founded by Ikumi Nakamura (@IkumiNakamura.bsky.social) Developers of: http://kemuri.game Discord: http://unseen-tokyo.com/discord
@maxpears.bsky.social
Lead Level Designer @PeopleCanFly #MafiaTheOldCountry / #Hellblade2 / #PhantomLiberty #Cyberpunk2077 / #TheDivision / #leveldesign Website: www.maxpears.com Mailing List: https://bit.ly/4eNPm8X
@illogicoma.bsky.social
https://beacons.ai/illogicoma 🎨Environment Artist @stage games | http://artstation.com/illogicoma 🎛️Music guy | http://soundcloud.com/illogicoma 🎮Streamer | EnVtuber | twitch.tv/illogicoma GB in JP