Dimitris Evgenidis 🎮💻🧙🏽♂️
Game Developer | Software Engineer | Mathematician
https://about.me/dimitrisevgenidis
@laurentongaro.bsky.social
Coding and digital creation are my passions since I'm a teenager. I love learning new IT skills. And currently, my cup of tea is game development, and more over programming using Odin Lang. https://gitlab.com/laurentOngaro https://github.com/laurentOngaro
@tylerglaiel.com
Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics! tylerglaiel.com
@agulev.com
@defold.com game engine dev. https://refold.io game dev. https://potatojam.com co-founder Mastodon: https://mastodon.gamedev.place/@agulev Twitter: https://x.com/AGulev Opinions expressed are solely my own. #gamedev
@sfml.bsky.social
Simple and Fast Multimedia Library #SFML Also at https://fosstodon.org/@sfml https://twitter.com/sfmldev
@anopara.bsky.social
Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150
@ohforpetesake.bsky.social
👑 NOSCE·TE·IPSUM·REX 👑 🎨 Creative Leader 🇨🇾🇬🇧🐏 | 33 British-Cypriot Fueled by 💪 Protein & ☕️ Coffee Zen seeker 🧘♂️ “Oh For Pete’s sake!”
@stevegwh.bsky.social
UK Game dev 👾. Making an RPG in C++ and #raylib. Just completed a PhD focused on VR. Main interests include video games, computer graphics, anime and being overly nostalgic. Also on mastodon/the fediverse: @gweh@mastodon.gamedev.place
@bartkevelham.bsky.social
🇳🇱 Lead R&D Engineer at the Artanim Foundation, a non-profit research foundation in Geneva, Switzerland 🇨🇭. Working on cool full-body VR, graphics and markerless mocap tech. He/Him Site: https://bart.kevelham.com Work: https://artanim.ch
@lisyarus.bsky.social
He/him I teach computer graphics and make games Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1 Check out my cozy road building traffic sim: https://t.ly/FfOwR
@jitspoe.bsky.social
Former AAA game developer gone indie: Lone Wulf Studio LLC. Working on Fist of the Forgotten and KOOK. Also worked on Goop Loop, Digital Paint: Paintball 2, Far Cry 3, Far Cry 4, Ghost Recon: Future Soldier, LawBreakers, and Radical Heights.
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@itsdanott.bsky.social
making lofi games in custom engines using odin-lang | c99 | c++ currently working on a dark medieval stealth game
@zet23t.bsky.social
German game dev / game artist Favorite tools: C, Aseprite, Blender Current pet project: Writing a game for an embedded system (RP2350) in C, but publishing it on my website using WASM as well. Twitter: @zet23t Blog: https://quakatoo.com
@sashamogus.bsky.social
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@flohofwoe.bsky.social
Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/) https://github.com/floooh/ @floooh@mastodon.gamedev.place
@nimsodev.bsky.social
🎮 Solo indie dev | cozy 3D adventure platformer | Unreal Engine 5 | Optimizing for low specs 🎲 | Game artist background 🎨 | Love what you do! Wishlist Shallow Pond on Steam 💦 s.team/a/2950750/
@markiemusic.bsky.social
Composer, Sound Designer, Level Designer Former 3DRealms/Slipgate Ironworks quake boi
@nefrace.ru
Making small games using ordinary (and not so) engines. Godot, Go, Odin+Raylib, PICO-8, TIC-80 https://nefrace.itch.io
@raysan5.bsky.social
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
@tianipixel.bsky.social
she/her | 🏳️⚧️🏳️🌈 Game dev/Pixel Art/3D Made UNSIGHTED, working on ABYSS X ZERO: https://store.steampowered.com/app/2872300/ABYSS_X_ZERO/
@zylinski.se
📘 Understanding the Odin Programming Language: https://odinbook.com/ 🐱 CAT & ONION: https://store.steampowered.com/app/2781210/ 🎬 YouTube: https://youtube.com/@karl_zylinski 💬 Discord: https://discord.gg/4FsHgtBmFK 📝 Blog: https://zylinski.se/
@jakubtomsu.bsky.social
20. Solo indie gamedev, Custom game engines, Odin. Working on a brutal retro FPS game with space warping http://jakubtomsu.github.io
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app