Hans Sjunnesson
A high WIS, low INT character.
General specialist programmer at Fatshark.
Side project: http://grunka.app
@frankengraphics.bsky.social
Ellen creates NES games, tools & pixels. https://frankengraphics.itch.io/ https://ko-fi.com/frankengraphics https://patreon.com/frankengraphics
@lexaloffle.bsky.social
Making fantasy consoles and trying to make my way back to userland. #pico8 #voxatron #picotron 🦣 mastodon: http://mastodon.social/@zep
@vlambeer.com
Independent games, bringing back arcade since 1964. Made Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box & more.
@antonjohansson.bsky.social
@an.dre.as
@fabinou.bsky.social
@markusjoha.bsky.social
Web developer, Umbraco MVP and partner at Obviuse AB, Stockholm, Sweden.
@productmanager.bsky.social
Immigrant || Aspiring Taco Truck Taquero || Product Manager - Oracle || My opinions || Pura Vida 🇨🇷 he/him
@johanwendin.bsky.social
Former game programmer at Unique Development Studios. (Futurama etc.) Current spare-time solo indie dev. he/him
@unrealengine.bsky.social
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
@entagma.bsky.social
Advanced CG Resources https://entagma.com Also on: Instagram: @therealEntagma X: @entagma Tiktok: @entagma7
@awkwardnaut.bsky.social
Exploring the awkward once again! It's time for the clouds to go and let the blue sky in!
@dancarlin.bsky.social
Host of Hardcore History. I do other stuff too. Find our (free) irregularity updated newsletter at https://dancarlin.substack.com Website: www.dancarlin.com
@moonscript.bsky.social
Peço desculpas a todos que ofendi. Espero que entendam, eu estava sob uso de remédios muito fortes. A partir de hoje vou ajudar instituições e pobres.
@deckset.bsky.social
Turn your Markdown notes into beautiful presentations: write the content, we'll make your slides. https://www.deckset.com
@sircarma.bsky.social
Art Director at Happy Volcano. https://behance.net/sircarma Portfolio: https://t.co/i2YNlTPY1l
@victorlerp.bsky.social
Senior Technical Product Manager for Unreal Engine @ Epic Games. VR Developer. Musician. Late night dancing on the keyboards.
@play.date
A brand new handheld video game system from Panic. ➡️ Available at https://play.date 💬 Need help? Go to https://help.play.date
@defold.com
Defold is a completely free to use and source available game engine for development of console, desktop, mobile and web games. https://defold.com https://github.com/defold/defold
@onepagerules.bsky.social
Wargaming made simple and fun! http://patreon.com/onepagerules
@trentkusters.bsky.social
studio director League of Geeks • co-host AIAS #GameMakersNotebook • GDC board • co-creator Armello + Solium Infernum + Jumplight Odyssey
@jonblissart.bsky.social
@molecularmusing.bsky.social
Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social) https://liveplusplus.tech
@aglitchman.bsky.social
Web games developer for the Poki platform, beginner SideFX #Houdini user, #Defold game engine lover, blockchain believer.
@web3isgoinggreat.com
tracking only some of the many disasters happening in crypto, defi, NFTs, and other blockchain-based projects since 2021 • created by @molly.wiki web3isgoinggreat.com
@chrisallenffwx.bsky.social
Fantasy Analyst & Content Coordinator for @MBFantasyLife | FSWA member. Homebrewer. Organizer of @TheCookoutGroup
@wachelreeks.com
Host of The Command Zone. Klik in the D&D adventure Better Than Heroes. Decks on Archidekt: www.archidekt.com/u/wachelreeks
@stewartlynch8.bsky.social
10x Editor, FramePro, FastFind, VMem, Ex Lionhead. Low level core coder, tools, tech, perf. https://10xeditor.com