Coder Johan
programmer focusing on mathematics, algorithms, graphics, a-life, optimization, open source, Rust, and assembly coding
10 years AAA video game studio experience
immigrant🚢 vegan🥗 atheist🔭🔬 LGBTQI+🏳️🌈 BLM🧎🏻free Ukraine 🇺🇦 free Palestine 🇵🇸☮
@molecularmusing.bsky.social
Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social) https://liveplusplus.tech
@love2code.bsky.social
💖 ➞ λ: Compiler designer working on YJIT, a JIT compiler inside CRuby. Casual audiophile. Follow me for code reviews, stock picks and dating advice 💖🌈 🇨🇦 Personal website: https://pointersgonewild.com
@jvaneenwyk.bsky.social
@exutumno.bsky.social
Prince of probabilistic models, procgen messiah, tamer of Markov chains, the untrolled, necromancer of topics http://github.com/mxgmn
@drtimt.bsky.social
Scientist, author & coder of artificial life tech/open-ended evolution. Board Member of the International Society for Artificial Life / Assoc Examiner at University of London International Programmes / Independent Researcher 🌈 https://timt.co
@kisharrington.mastodon.social.ap.brid.gy
Computer scientist. Scientific computing, image analysis, and artificial life. Views are my own and do not reflect my employers. Web […] [bridged from https://mastodon.social/@kisharrington on the fediverse by https://fed.brid.gy/ ]
@70sscifiart.bsky.social
Get my art book 'Worlds Beyond Time!' https://linktr.ee/70sscifiart Publishers Weekly says my "obvious love for the form animates the volume." And I'll animate again! I'll never stop animating volumes
@asymptotia.bsky.social
Professor of Physics at UCSB: Research, Teaching, and Science Communication (TV/Movies/Books/etc). Get my graphic book on science here: http://thedialoguesbook.com and see my blog here: http://asymptotia.com
@jfbastien.com
Distinguished engineer Woven by Toyota—Compiler engineer—security enforcer—C++ standards committee language evolution chair—WebAssembly co-instigator 🔗 https://jfbastien.com 🔗 https://tlbh.it 📍 東京、日本
@ofria.bsky.social
Prof of Computer Science and Ecology, Evolution & Behavior @ Michigan State University. I study the evolution of complexity, major transitions, genetic programming, artificial life, and algorithm design (and do lots of open source C++ development.)
@vangsness.bsky.social
Creator who practices fearlessness. I consort with folks who love art & democracy. Guardian of #PenelopeGarcia #criminalminds #BitsatNote #kirstensagenda #BigelowMcFigglehorn #wizardsofwaverlyplace KirstenVangsness.com
@317070.bsky.social
Research Scientist working on Astra @ DeepMind. Opinions are my own, they follow a Brownian motion anyway.
@mimus.bsky.social
Project Technical Director at Creative Assembly working on a sequel to Alien: Isolation. Prev. Games: The Quarry, Halo Wars 2, Alien: Isolation, DiRT series.
@aras-p.bsky.social
Programmer. Worked on Unity game engine 2006-2021. Now mostly working on Blender. Primarily over at mastodon.gamedev.place/@aras
@domipheus.bsky.social
Currently: ? Was: FSR Lead at AMD, Codeplay doing GPU drivers, debuggers, compilers for various folks. FPGA/Electronics/DIY hobbyist. Own opinion. https://domipheus.com/
@geeks3d.com
3D tech news, graphics programming, graphics cards, benchmarks, OpenGL, Vulkan, demoscene - https://geeks3d.com
@flarb.com
Founder FLARB. DEMON’S TILT, XENOTILT, VR, AR, XR! #gamedevelopment #pinball #virtualreality #augmentedreality #mixedreality
@icare3d.bsky.social
Research scientist in Computer Graphics at NVIDIA Research. This is a personal feed, opinions are my own. @icare3d@mastodon.gamedev.place
@rowancheung.bsky.social
Founder of the world’s most read daily AI newsletter: www.therundown.ai. Sharing the latest developments in the world of artificial intelligence.
@primeintellect.bsky.social
@doppioslash.bsky.social
Principal Graphics Programmer Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation Rust, C++, C#, Python Author of "Physically Based Shader Development for Unity 2017", Apress
@sjb3d.bsky.social
Graphics/systems programmer. Previously at Unity, Media Molecule (Dreams), Sony ATG. Interested in tracing rays, distance fields, Vulkan, Rust/Zig and generally keeping GPUs running efficiently. Opinions my own.
@ericaklarreich.bsky.social
Mathematics and science journalist. My work has appeared in Quanta, Nature, The Atlantic, New Scientist, Science News and other publications.
@warrenm.bsky.social
3D graphics engineer specializing in mobile and AR. Author of “Metal by Example”
@jontofski.bsky.social
Illustrator/painter/character designer. https://jonathanestore.bigcartel.com https://www.jonathan-e.com
@andrewglassner.bsky.social
My new BlueSky handle is andrewglassner@glassner.com. This account is only present to avoid poaching and impersonation.
@daax.bsky.social
reverse engineering • secure processor design • system emulation • strategically bluescreening @the_secret_club
@p-malin.bsky.social
Tech Director at Assemble Tech Ltd. with a fondness for shiny graphics and good engineering. Formerly Activision Central Tech & Bizarre Creations. he/him shadertoy.com/user/P_Malin https://blog.mousefingers.com/ https://www.pouet.net/user.php?who=105060
@mysdick.bsky.social
Historian of math, computing, and the mind. Assistant Prof. of Communication at SFU. Co-editor of Abstractions and Embodiments. PhD from Harvard. Likes cats, writes pysanky eggs, working on a comic book about AI ✨
@edoublea.com
Worldbuilder & TechArtist. Creative Director helping lead Cyan Worlds. Riven out now!!! Working on ????? Art Director on Obduction. Artist on The Witness.
@emophilips.bsky.social
Looming gigs: Kansas City, Bozeman, Casper, Minneapolis, Chicago; delve: www.emophilips.com
@slackermanz.bsky.social
Multiple Neighborhood Cellular Automata (MNCA), Emergent Complexity, and a bit of experimental coding.
@nasawebb.extwitter.link
⚠️ MIRROR OF twitter.com/NASAWebb ⚠️ If you own the original account and want to claim this, please contact @twttr-mirrors.bsky.social
@whatdamath.bsky.social
I'm not a doctor but I play one on TV...also not that kind of a doctor...and not really TV
@joepera.bsky.social
standup comedian, 'Joe Pera Talks with You' on Adult Swim & HBO Max. 'Drifting Off w/ Joe Pera' Sleep Podcast too.
@choy.bsky.social
Funemployed. Formerly director of Substance Modeler, Adobe Medium, games and film vfx.
@stevenlevy.bsky.social
Still writing. Editor at Large WIRED. Hackers, Crypto, Facebook: The Inside Story, Insanely Great and other books. Signal: stevenlevy.72
@marian42.bsky.social
I like spaceships. ML engineer at @playstation.com Worked on No Man's Sky. Interested in #gamedev #procgen #space #3dprinting #machinelearning https://marian42.de