@fabinou.bsky.social
@xkcd.com
@dreamwieber.bsky.social
Art & Code. Gardener. Maker of things. Creator of Vibescape for Apple Vision Pro, SageBrush, and Polychord. Ex - Design & Engineering @ Google.
@coderox.bsky.social
Co-Founder & Creative Technologist @reality2713.bsky.social Currently building: The Green Spurt - An immersive escape room style game for Apple Vision Pro. https://linktr.ee/coderox
@governor.ca.gov
Official Account for the Office of California Governor Gavin Newsom. Building a #CaliforniaForAll. 🔗 linktr.ee/CAgovernor
@unusualwhales.bsky.social
Skeet about markets and political corruption Discord: http://bit.ly/3Bf2pNJ Links: http://bit.ly/3V8D6Gb Get $50-$5000 to trade: http://bit.ly/4ayctTD
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@c64reloaded.bsky.social
Confessions of a Commodore Kid Mostly chatting about #C64 #retrogaming #1980s
@jbikker.bsky.social
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
@gamediscoverco.bsky.social
We're an agency based around one simple issue: how do players find, buy and enjoy your PC or console game? http://www.gamediscover.co
@aras-p.bsky.social
Programmer. Worked on Unity game engine 2006-2021. Now mostly working on Blender. Primarily over at mastodon.gamedev.place/@aras
@mikkomononen.bsky.social
Coder and woodworker. Author of Recast&Detour and NanoVG. Previously at Epic Games, Unity, Tinkercad, Crytek, demoscene. https://github.com/memononen
@tdmoss.bsky.social
Game Dev Dinosaur - Oculus Studios / Meta, Stadia / Google, Riot Games & Sony Santa Monica. Don’t be an asshole, don’t obey in advance, grow old disgracefully. Has a Porsche problem. UK / California. Making games since '89. 🇺🇦🏳️⚧️🏳️🌈
@tomforsyth.bsky.social
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room. mastodon.gamedev.place/web/@TomF (twitter.com/tom_forsyth if you're nasty)
@christerericson.bsky.social
Personal opinions on gamedev, tech, and (sigh) politics. Skepticism. Science. Snark. Author (RTCD). Day job: VP Central Tech @ Activision.
@noelsretrolab.com
Exploring retro computers and electronics. http://youtube.com/NoelsRetroLab http://patreon.com/NoelsRetroLab My personal/gamedev account: @noel-llopis.me
@graemedevine.com
Game designer that probably made some games you played as a kid, dog lover and a dad. Views expressed here are my own.
@cnich.bsky.social
@noel-llopis.me
Making games since 1985: World of Goo 2, Subterfuge, Casey's Contraptions, Flower Garden and AAA games before that. Runner. Cyclist. Swimmer. Board game addict. Avid reader. My retro computer channel @noelsretrolab.com
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app