Keith Judge
Lead programmer at Tanglewood Games - does a lot of Unreal Engine coding. Cats, Coding, Sci-Fi, Occasional TTRPG. Neutral Good, maybe?
@f41rygirl.bsky.social
I’m just a girl, standing in front of a microphone, asking to be laughed at. @lisawardleycomedy on FB and Insta
@spiltmilkstudios.bsky.social
The cozy, wholesome, chill, no pressure shopkeeping game, with a great name 😇 Out now on Steam! https://store.steampowered.com/app/2407830/Trash_Goblin/
@promit.bsky.social
Graphics/Game engine dev. Previously Neuroscience @ Johns Hopkins. Building interactive physics-driven experiences for brain health and neuro patient care. https://neuroanimation.com/
@mrxbob.bsky.social
Here's a pickle car. If you think that's funny, here's a carrot car being followed by a bunny.
@sinbad3d.bsky.social
Greybeard. Made engines (Ogre3D), devtools (Sourcetree, Git LFS), now games, Unreal Engine tools & plugins. Baker, coffee nerd, Cat Dad. He/him Code: https://github.com/sinbad Blog: https://www.stevestreeting.com
@graphicsrunner.bsky.social
Senior Rendering Engineer on Frostbite and (very)amateur photographer
@benjymous.bsky.social
'Veteran' from the AAA games industry, building retro virtual computers and geotechnical engineering software. he/him. https://linktr.ee/benjymous
@jandavidhassel.bsky.social
Private account, mostly Warhammer; Senior Game Designer for Electronic Arts, Digital Illusions & Creative Entertainment should you want some; Worked on some games you've heard of and some nobody ever played. https://www.linkedin.com/in/jandavidhassel
@darthcoder1.bsky.social
Well functioning anarchist. CTO @ Zenos Previously Co-Founder & CTO @ yaak.ai, game engine plumber @unity and @unrealengine, gamedev @yager. Blog: https://alt-engineering.com Mastodon: @darthcoder1@mastodon.gamedev.place
@andrewwillmott.bsky.social
Kiwi in the UK by way of the US Graphics / VFX / Sims / SimCity / Spore / Football Manager / Wayve / Odyssey https://github.com/andrewwillmott https://www.andrewwillmott.com https://soundcloud.com/radiator-8/albums
@miguedorta.bsky.social
Indie developer making space game https://store.steampowered.com/app/3256790/Satelital/
@dogbomb.co.uk
I stream twitch.tv/dogbomb with a focus on supporting and promoting indie games and a kind community. Email for contact is: dogbomb@dogbomb.co.uk
@captainbinky.bsky.social
Co-Founder and Plebeloper at The Indie Stone, working on Project Zomboid and attempting to annihilate dandelions from my back garden.
@tholden.org
Researcher, macroeconomist, Bundesbank. All views are my own personal opinions and do not reflect the opinion of the Bundesbank, the Eurosystem, or its staff. www.tholden.org @t_holden on Twitter. tom_d_holden on Threads.
@gregbedwell.bsky.social
compilers @ PlayStation Finding bugs in LLVM for a living. Ideally before we ship them.
@lunchatlorellis.bsky.social
🔮Community and Culture Manager | Tanglewood Games 🔮 ✨ WiG ambassador ✨
@caseyjok.bsky.social
👁️👄👁️ ✨ Technical Producer @tanglewoodgames.bsky.social | @womeningames.bsky.social Ambassador ✨
@ibogost.bsky.social
Professor at Washington University in St. Louis, Writer at The Atlantic. https://linktr.ee/ibogost
@iamcodeninja.bsky.social
Gremlin Interactive QA Infogrames motion capture technician Idigicon IT bod Gamedev forever Sack race champion 1983-85 🏆
@jonathansadeghi.bsky.social
Engineering at https://odyssey.systems Previously Senior Research Engineer at FiveAI/Bosch, PhD at UoL. Machine learning, uncertainty, computer vision... https://jcsadeghi.github.io
@jonnycappuccino.bsky.social
@okonomiyonda.bsky.social
一所懸命HWデザイナーのふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUとレトロな家庭用ゲーム機を作ること、うちの猫(ニュートリノ+コスモス)、お箏の演奏、ゲーム開発、抹茶+和菓子がめっさ好きやねん。postsは私個人の意見で、会社を代表するものやない https://fpga.maisonikkoku.com
@shambler.bsky.social
Semi-retired electrical/electronic/robotics engineer, now turned musician and designer. #Keto #Carnivore https://m.soundcloud.com/stormofnoise https://www.redbubble.com/people/SpectraScope/shop?asc=u
@roblloyd.bsky.social
Game dev as a hobby, not a lot going on otherwise. Currently using Godot He/Him
@korruptor.bsky.social
Game developer. DJ. Casualty of the Console Wars. Takes may be hot. Contains nuts. @klord@toot.wales @k@mastodon.gamedev.place https://www.triple-eh.com
@sam.apparance.uk
A child of the procedural generation. Long-time tools coder off of the games industry. Worked on Fable, NMS, Gloomhaven. Building crazy proc-gen technology: www.apparance.uk 👈 Try Unreal & Unity plugin for free! he/him ▪ forever 42 ▪ surrey, uk
@devjoolz.bsky.social
🎮 Independent Game Developer | 💹 Freelancer | ✨ Tech Art, VFX, and shaders | #Godot enjoyer | 🔗 http://linktr.ee/devjoolz | 🤖 He/Him | 🏴 Poblachd na h-Alba
@slackito.bsky.social
Software plumber. Amateur musician. Semi-retired demoscener (I'd like to go back at some point, though). Videogame aficionado.
@zad.bsky.social
Game programmer on League of Legends. Into games, stories, science, history, adventure.
@markripley.com
Making games since 1981, 150+ published titles. Solo Dev, working on 'MMM' & 'GREEN'. https://markripley.com https://wearedinosaurs.uk LinkedIn: https://markripley.net
@stromberg90.bsky.social
Senior Technical Artist at The Outsiders http://strombergart.artstation.com Worked on: Metal: Hellsinger, Battlefield 1, Battlefront, Total War: Rome 2, Payday 2 ++.
@ashemedai.bsky.social
Professional problem solver; DevOps; buddhist, dreamer and sometimes thinker (he/him) You cannot solve social problems with technology. We are drowning in information, while starving for wisdom. 🇪🇺🇳🇱
@childdog.bsky.social
Author, game developer, narrative designer. The NoSleep Podcast editor and contributor. I made The Charnel House Trilogy and Richard & Alice (not solo) + some interactive fiction. I am a fan of some things. Arrow Ace IRL. Please subscribe to my YouTube!