Katie Watson
Graphics programming, research, dataviz + art
🌷 currently building 3D modeling tools in rust
https://kwats.github.io
@mindaugasrudokas.com
Explorer–ideator, designer, coder, illustrator. Feeding endless curiosity. Previously Pixelmator, Flinto. Currently indie, building iOS apps at @codulis.com
@taylorbaldwin.bsky.social
co-founder Jamsocket • YC W22 generative art • data vis • classical piano previously at Datadog, Uber, NYTimes R&D
@v21.bsky.social
hello again made (and continuing to make) downpour.games, a game-making app that anyone can use also i have a website: v21.io
@jonasmerlin.bsky.social
I wish I could but I would prefer not to. (Morally) good negotiator.
@tylermw.com
R, data science, dataviz, maps, experimental design, raytracing. Developer of rayshader, rayrender, and the rayverse | PhD in Physics from Johns Hopkins | Penn
@halisavakis.com
He/Him - Tech Artist @Okomotive (tweets are mine tho) Prev. Tech art @ Jumpship 🚫 Anti-AI/NFT 🚫 Gamedev, Shader and VFX Journeyman; making things pretty with code ✨ 🎨: cara.app/harryalisavakis 🔗: halisavakis.carrd.co 🌐 : halisavakis.com
@dcoeurjo.bsky.social
Research Director at @cnrs.bsky.social and @LIRISLyon, GdR IG-RV, GRSI https://www.replicabilitystamp.org, digital geometry DGtal.org @dgtal.bsky.social, geometry processing, computer graphics and geek stuff
@samsartor.com
I research 3D graphics stuff at William & Mary, when not distracted by rusty sideprojects and fiddle music! Right now I live in Colorado.
@elie-michel.bsky.social
Research Scientist at #Adobe. PhD in Computer Graphics. Author of #LearnWebGPU C++. Creative Coding. Indie game. VFX. Opinions are my own. Writes in 🇫🇷 🇺🇸. https://portfolio.exppad.com https://twitter.com/exppad
@vdeschaintre.bsky.social
Doing research at Adobe in Computer Graphics/Vision/ML on appearance & content authoring, inverse rendering. I also like photography, and baking, but I try to keep it under control! https://valentin.deschaintre.fr
@rendermaniac.bsky.social
Dad, geek, head of engineering at ynput.io, ex Ex-Machina / Mikros / Framestore / DNEG / Pixar RenderMan / Unity WetaTools. VES member. Open-source advocate.
@sheriffstone.bsky.social
Lead Rendering Engineer, Materials and Shading at the Lucasfilm Advanced Development Group. Former graphics lead at Double Fine Productions. Music nerd.
@choy.bsky.social
Funemployed. Formerly director of Substance Modeler, Adobe Medium, games and film vfx.
@seblagarde.bsky.social
Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
@marcosalvi.bsky.social
Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
@toji.dev
WebGPU/WebXR/WebGL Dev @ Google. He/Him "The downfall of modern civilization." - Joystiq Personal site: https://toji.dev
@mattkeeter.com
✨ Weird CAD and graphics research ⚙️ Embedded software and Rust 🌎 Cambridge, MA 🏠 mattkeeter.com
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@cocteau.bsky.social
Professor at Columbia University, Director of the Brown Institute for Media Innovation - brown.columbia.edu, markh@columbia.edu 🏳️🌈
@rms80.bsky.social
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
@davepagurek.com
Toronto artist and computer graphics programmer. I help maintain p5.js and its WebGL mode. Will probably answer your graphics questions if you ask 👀
@ruby0x1.ca
narrative designer / tech witch / game designer / writer / art / audio •👩💻Mossfield Origins/Archives • co-founder https://anypercent.studio • creator https://createwith.luxe • http://wren.io • mov ax,13h • she/her 🏳️⚧️🏳️🌈
@maxliani.bsky.social
Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike. I mostly post stuff about light transport simulation, and my hobby project Workbench.
@maxime.bsky.social
🇫🇷 in 🇺🇸 NYC 🗽 Frontend tango.us Three.js, Shaders, React, Next.js Thoughts and learnings on https://blog.maximeheckel.com Work on https://maximeheckel.com
@defaced.dev
Designer, developer, tinkerer. Head of Data & Engineering: bamboonine.co.uk Chief Tinkerer: gethorseman.app / defaced.dev
@charlottemadelon.bsky.social
Indie game dev and UI/UX designer Currently updating Biophobia and Biopsy 🌸 UI/UX for @mindsetpuzzle.bsky.social🌹Prev released Rosa's Garden on mobile From 🇳🇱 based in 🇩🇰 linktr.ee/charlottemadelondesign
@pketh.org
Making https://kinopio.club to help with your thorniest thoughts. Formerly co-creator of Glitch
@maya.computer
🇬🇧🇵🇭| neurodivergent frontend engineer ~ crafting in svelte ✌️ mayari.io reimagining interfaces for non-linear thinkers 🧠 building the visual calendar app @radical.day, adhd.directory & orbits.so #buildinpublic ⛸️🏋🏻♀️🥊💃
@spiralganglion.com
i want to feel something when i program the computer @inkandswitch.com Δ futureofcoding.org Δ ivanish.ca he/him, canadian, let's be friends
@andersonmancini.bsky.social
Creative developer from Brazil 🇧🇷 CTO @neotix. XR / AR / VR Three.js evangelist and teacher.
@sailorhg.com
putting the ✿soft✿ in software engineer 🇮🇩🇺🇸 ✿ shop.bubblesort.io ✿ sailorhg.com
@maiasingletary.com
Creative Technologist. Artist. Web Engineer. Reluctant entrepreneur. Former indie bookseller. Fan of the habitual 'be'.
@codersblock.com
Senior Design Technologist at Square. Previously at Salesforce, Amazon. The front-end is my home. CSS, JavaScript, UX, accessibility. 🌐 Portfolio + Blog: codersblock.com 🌐 CodePen: codepen.io/lonekorean 🌐 GitHub: github.com/lonekorean
@miocene.io
Product Designer. UX Engineer. Pure CSS Animator. Speaking about CSS and designing in the browser. Web Google Developer Expert. https://miocene.io https://youtube.com/@julia_miocene 📍Amsterdam
@jake.fun
he/they • https://anothermachine.info • dev advocate • algorithmic music • alternative uses of web technology • reading non fiction • chicago
@jwyg.bsky.social
🐨 https://jonathangray.org/ 🌱 director @digitalculturekcl.bsky.social + reader @kingsdh.bsky.social king's college london + cofounder @publicdatalab.bsky.social 🫧 feminist STS, data studies, digital methods, internet studies, poetic computation
@chia.bsky.social
html (how to make love) •̀・´🪷 𓃗 designer at figma, https://everythingi.love, https://chi.itch.io
@everest.bsky.social
Games, software tools, ttrpgs, the handmade web - Barnacle Goose Experiment, World Ending Game - Assistant Professor at Pratt Game Arts - Shepherd in the summers https://everest-pipkin.com
@amygoodchild.bsky.social
Generative Artist • Triangle enthusiast • Writing about art, tech & science • Exhibited internationally • Londoner but wish it was sunnier • She / Her • www.amygoodchild.com
@patricio.io
Artist & Toolmaker. Author of https://thebookofshaders.com/, https://lygia.xyz/ and https://pixelspiritdeck.com Mas:@patricio@merveilles.town Web: patriciogonzalezvivo.com