Élie Michel
Research Scientist at #Adobe. PhD in Computer Graphics. Author of #LearnWebGPU C++. Creative Coding. Indie game. VFX. Opinions are my own. Writes in 🇫🇷 🇺🇸.
https://portfolio.exppad.com
https://twitter.com/exppad
@meuns.bsky.social
Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
@mvandepanne.bsky.social
UBC Computer Science; physics-based models of human movement; deep reinforcement learning; animation; robotics
@graphiteeditor.bsky.social
Open source 2D raster & vector editor that melds traditional layers & tools with a modern node-based procedural workflow. #MadeWithGraphite Website: https://graphite.rs
@elie.pod.exppad.com
@lukaslipp.bsky.social
Computer graphics PhD candidate at Technical University Vienna Page: fknfilewalker.github.io
@lexicon.community
A working group to create community ATProtocol Lexicons. https://lexicon.community/
@tylerborchers.com
Operations Director. Previously TIME, VICE News and the Village Voice. Posting about media, technology and the future of work. Learn more: https://tylerborchers.com
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@tdhooper.bsky.social
Code artist. Graphics programmer (ex Jumpship Studio). Web developer (ex Last.fm). he/him mastodon.gamedev.place/@tdhooper · x.com/tdhooper · stainlessvision.com
@meodai.bsky.social
Self employed Design & Interaction developer at Elastiq Ltd. Color Pimp, Pixel fetishist and cathode ray tube enthusiast and generative art creator and enthusiast.
@hugoschott.bsky.social
Computer graphics PhD student, working on virtual terrain edition. https://h-schott.github.io
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@anatoleduprat.bsky.social
Graphics coder at Apple Demoscener at Razor1911 www.aduprat.com
@tuankuranes.bsky.social
cpu, gpu @sketchfab @fab @epicgames Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs Only cpu/gpu/dev/gamdev/vfx content
@marcosalvi.bsky.social
Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
@neilt3d.bsky.social
VP Developer Ecosystems at NVIDIA and President of The Khronos Group and the Metaverse Standards Forum
@bartwr.bsky.social
Engineering, Computer Graphics, Art, DSP, ML Culture, Techno, Industrial, and Electronic Music. Research Scientist at NVIDIA. Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt). Politically leftist. He/they. https://linktr.ee/bartwronsk
@shannonin3d.bsky.social
SIMD Sorceress 💼: Slang at NVIDIA: https://shader-slang.com Slang WG Chair, Khronos Past: Chrome, Android graphics at Google, 3D APIs at Transgaming Fun: guitar/vox w/ https://youtube.com/@courtneysshotgunshack 👫: @meggsomatic.tv
@shader-slang.bsky.social
Empowering real-time graphics developers with advanced language features that enhance portability and productivity in GPU shader development.
@timweyrich.bsky.social
Professor at @UniFAU, and at UCL. Visual computing, inverse rendering, point-based graphics, computational fabrication, digital humanities – Digital Reality.
@craigreynolds.bsky.social
Unaffiliated researcher, retired software guy. Interested in computational models of natural complexity, especially collective motion and camouflage coevolution. Graphics, animation, evolutionary computation. https://www.red3d.com/cwr/
@fionacloudy.bsky.social
She/Her Graphics Programmer (DirectX, C++) CS Student 🇮🇪 Formerly Cloudy Games https://github.com/CloudyUnity
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@jbikker.bsky.social
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
@jdgenevaux.bsky.social
R&D Engineer at Circle. Cycling activist. Hold a PhD on procedural terrain modeling; worked on InstantTerra ; tried dev games, cited in idriss aberkane's phd
@axelparis.bsky.social
Research scientist at Adobe. PhD in Computer Graphics. Founding member of Newhead Studio. Interests: implicit surfaces, physics simulations, sustainability. Web: aparis69.github.io Game: hitmenparty.com => Opinions are my own. He/Him. Write in 🇨🇵 🇬🇧
@doppioslash.bsky.social
Principal Graphics Programmer Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation Rust, C++, C#, Python Author of "Physically Based Shader Development for Unity 2017", Apress
@benjaminbardou.bsky.social
🏙️ Visual Artist | 💎 𝐒𝐑 artist | ⭐️ 𝗼𝗯𝗷𝗸𝘁.𝗰𝗼𝗺 artist 🤖 ʙᴇɴᴊᴀᴍɪɴʙᴀʀᴅᴏᴜ.ᴇᴛʜ/xᴛᴢ 🌈 https://objkt.com/collection/KT1HioKJgreMMaMXpUwRJXXxC36DFfWLNhhZ
@adamcelarek.bsky.social
PhD student at cg.TuWien.ac.at, maintainer AlpineMaps.org. Interests: physically based rendering, Gaussian splatting, 3D mapping, hiking, skiing and paragliding.
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@rubenwiersma.nl
Postdoc at ETH Zürich, studying geometry processing and geometric deep learning. Previously PhD @TUDelft, research intern @Adobe. rubenwiersma.nl
@yomyomnuts.bsky.social
Senior Dev Gameplay / Experimental Game Developer / Maker / Vegetarian / Pastry / Ultra-Distance biker-hiker
@tianyizhang.bsky.social
📖 Master Student in Robotics at ETH Zürich 🔍 Computer Vision, 3D Reconstruction, Structure-from-Motion, SLAM, Geometry
@ganlinzhang.xyz
📖 PhD student in TUM CVG of Prof. Daniel Cremers @dcremers.bsky.social 🤖 3D Computer Vision, SLAM, SfM, 3D Reconstruction 🎓 MSc CS at ETH Zurich 🏠 ganlinzhang.xyz
@youmnikezzouf.bsky.social
| Journaliste @mediapart.fr, chargé du suivi des extrêmes droites | ✉️ youmni.kezzouf@mediapart.fr
@cassim.montilla.fr
🌈 💻 🎮 Journaliste | Tech & gaming editor | News, Analysis, Finance 📰 Frandroid.com 📺 Twitch.tv/GaucheHaut
@quentinaries.bsky.social
Reporter. Europe is a Playground. Brussels is Home. Bretagne my Special place. Now developing spheranetwork.com
@nicolasberrod.bsky.social
👨🔬 Journaliste @leparisien.fr, service Futurs : santé, médecine, climat, sciences et numérique. 📈 Je parle (toujours) de #Covid19, mais aussi (et surtout) de beaucoup d'autres choses.
@lanrolivier.bsky.social
Journaliste au quotidien régional La Nouvelle République du Centre Ouest - https://bsky.app/profile/lanouvellerepublique.fr https://www.lanouvellerepublique.fr/