@alexbolle.bsky.social
Production Director on Helldivers 2 for Arrowhead Game Studios Worked on Dofus, Ghost Recon, Assassin's Creed and other fun stuff! Posts in french or english
@trevancrowe.bsky.social
Product Design, 3D, Photography 🇨🇦 https://trevancrowe.artstation.com
@lcrs.bsky.social
out here with a shovel and a GL_INNOCENT_CONTEXT_RESET_ARB (working on optics stuff lowkey still https://twitter.com/dearlensform)
@roberthodgin.bsky.social
Artist and head of R&D at Rare Volume https://linktr.ee/roberthodgin 🏳️🌈
@kunz.bsky.social
@legomyrstan.bsky.social
Houdini Pipeline TD so Houdini, Python and sometimes realtime, occasionally history(especially late medieval!)
@jakobringler.com
Houdini TD / Digital Artist vfx, film & design things, recently ML fxnotes.xyz
@alexandredizeux.bsky.social
Science, visualization and communication +scifi enthusiast. 3D modeling & animation using Houdini as main tool. Research engineer at @physmedparis.bsky.social - INSERM. #dataviz #scicomm #sciart I am doing also commissioned work: https://www.sci-vis-com.fr
@remipierre.bsky.social
Visual effects pipeline developer living in Tokyo. Loves anime, games, photography, cycling, food, board games, ...日本語も大丈夫ですよ!
@lewisvtaylor.bsky.social
Visual Effects Artist, Engineer, Skateboarder, all around nice Dude if a little grouchy. Currently working at Wētā FX, previously Lead FX TD at DNEG and Industrial Light & Magic
@travissaul.com
Artist, Tech-Artist, TD, Developer, Illustrator, Husband, & Father. #freelance / #contract #houdini & #python https://www.travissaul.com/work-gallery
@mickstorm.bsky.social
3d sculpting VFX 3d software developer Woodworking. I do lots of Zbrush and Houdini, and lots of different traditional art as well! Also into Star Trek. https://linktr.ee/mickstorm
@xrossfader.bsky.social
3D artist. Houdini Cinema4D Redshift. Rollerblader. He/Him www.lukaszpason.com
@toms3d.bsky.social
3d generalist from the UK interested in lighting, rendering & creating 3d environments. Using Houdini & Solaris 👨🎨 Showreel: https://vimeo.com/tomgoodliffe/lightingshowreel
@willmacneil.bsky.social
Digital Artist / Creative Director formerly @ The Mill (rip). UK/US citizen. Experimenter in data-driven design. Loves generative and interactive art. Always up for a chat. Here or https://www.willmacneil.com/
@darhodester.bsky.social
Game developer, technical artist, educator. I'm developing GSOPs (Gaussian Splatting Operators) for SideFX Houdini: https://github.com/david-rhodes/GSOPs.
@luckydee.bsky.social
🎹Dev +Tech artist in games, help 🆘 Works at Tempo games , previously Prodigy/Zynga/ many ad agencies. Make silly games in spare time https://www.thisgoodboy.com/ https://github.com/Tackyflea
@3dcowboy.bsky.social
Hi, I’m a technical artist building worlds and brining them to life - @psyop @makevisual, SCAD alum, disabled veteran #montana www.davidpressler.com www.artstation.com/davidpressler #veteran #houdini #3dart #vfx #gamedev
@thomaskc.bsky.social
Houdini Generalist with a special love for Houdini Crowds.
@aaronsmith.tv
Programming, Houdini, Guinea Pigs 🐖🐖 Head of R&D @ Coffee & TV https://aaronsmith.tv
@treywojo.bsky.social
3D Tech Artist focused on Unreal and Houdini. Lead Immersive Technical Designer @ Nike. Trying to keep proceduralism and math fun through art. All opinions are my own.
@ambrosiussen.bsky.social
Technical Artist @ Bismuth Consultancy #Houdini #UnrealEngine #Realtime; prev: SideFXLabs Lead at @sidefx 🌻VES Member
@aomai01.bsky.social
Senior Technical Lead of SideFX Labs 🧪 at @sidefx.bsky.social. 🌀👾🔥🎬 Houdini, game dev, VFX, films. Слава Україні! Разом до перемоги!
@feedback55.bsky.social
3D artist + designer + educator specializing in simulations and proceduralism. linktr.ee/markfancher
@petercubic.bsky.social
Buffalo, NY native. Loves all things spaceflight, F1, and VFX. Training Lead at SideFX.
@houdini-hangout.bsky.social
A live streaming environment to learn more about Houdini. Wed @ 6pm ET on Twitch & YouTube. (Not affiliated w/ SideFX)
@chriskopic.bsky.social
Creating videos for Entagma.com Teaching at Nuremberg Tech May contain posts about Sewing, Electronics, Nerd Stuff
@cgwiki.bsky.social
Mainly houdini stuff on cgwiki.xyz, occasionally nomad stuff, music stuff, nunchuck skills, bow hunting skills, computer hacking skills
@sam.apparance.uk
A child of the procedural generation. Long-time tools coder off of the games industry. Worked on Fable, NMS, Gloomhaven. Building crazy proc-gen technology: www.apparance.uk 👈 Try Unreal & Unity plugin for free! he/him ▪ forever 42 ▪ surrey, uk
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision