@johnrobertmatz.bsky.social
Composer, Voice Actor. Voice of Wandersong's Bard, music for Tchia, For The King 1 & 2, Mythgard, Ambition: A Minuet in Power, and more!
@magweeter.bsky.social
Audio Director Squanch Games|| Previous Life- Ghost Story, Harmonix, OtherSide Synths Sharks and Scubadiving
@mhasselbalch.bsky.social
Sound. Copenhagen, Denmark. https://marchasselbalch.com https://marchasselbalch.bandcamp.com/
@thiswildsound.bsky.social
Sound designer @ Criterion Games working on the next Battlefield Into field recording, photography, film, games and gravel bikes
@audiobits.pro
Danish sound design @coatsink.com👨🏻🎤Music with @anoint-band.bsky.social. Previously Destiny 2, @NickBrawlGame, @Eddaheim, #TABG, and more
@noisejockey.bsky.social
Sound for games + film Skywalker Sound and Freelance Studio Obsidian sound effects libraries — Sea kayaker and cat dad. SF Bay Area. He/Him. — https://noisejockey.net
@gamemakerstoolkit.com
🎥 YouTube: https://www.youtube.com/@GMTK 🍓 GMTK Game Jam: http://gmtk.itch.io 🧲 Mind Over Magnet: http://s.team/a/2685900/
@unity.com
The Official Unity3D Account. Unity is the leading platform for creating immersive and interactive 2D, 3D, and VR games on 20+ platforms Discover more: https://unity.com
@zqsfx.bsky.social
sound designer and general weirdo. #gameaudio #gamedev #sounddesign #3dprinting #food #dogs #dungeonsanddragons https://www.zq-sfx.com
@jgarciamartin.bsky.social
Software Engineer on Audio Tools and Technology at Electronic Arts (EA). Based in Madrid, Spain. Background in games development, professional audio, broadcast, R&D and music. Opinions are my own. Short bio https://pastebin.com/raw/asiBLTZk
@unrealengine.bsky.social
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
@guidofazzito.bsky.social
Let's chill. For more formal stuff, there's Linkedin. (Technical Sound & Music Designer | Audio Programmer | Composer)
@dannthr.bsky.social
Senior Technical Audio Designer @Epic Games Secretary for @gameaudiodiversity.bsky.social Composer/Sound Designer. Hobbyist Animator, Painter, Writer, Game Developer. (He/Him)
@awintory.bsky.social
Professionally curious about music. 🎶 for Journey, Eternal Strands, Stray Gods, Sword of the Sea, Pathless, Abzu, LEGO Fornite, Aliens Fireteam Elite, AC Syndicate etc 1/2 of BrushesAndKeys
@alexprevity.bsky.social
sr. sound person at @PlayStation.com :~) #DeathStranding2 #SpiderMan2PS5 #GodOfWarRagnarok #DemonsSoulsPS5 🌏📍 Tokyo, JP
@zakbelica.bsky.social
@thesparkly.bsky.social
Ex HiRezStudios (Smite 2, Rogue Company, Smite, Paladins), Ex Microsoft HoloLens, Ex Electronic Arts. Views are my own.
@sandysound.bsky.social
Senior Sound Designer @ That's No Moon Obviously my beliefs expressed here are my own. Here to stand at the center of the venn diagram of video games, audio, and the people who make them. 📍Seattle Area
@markkilborn.bsky.social
Sound designer. Audio Director at Certain Affinity. Prev: Forza, CoD, Singularity, Bros in Arms, etc. Dad, husband, Tonebenders co-host, Full Sail grad.
@chriskokkinos.bsky.social
He/Himbo | Senior Sound Designer @PlayStation | Champion of sound, cats & food. Be excellent to each other.
@keplernorth.bsky.social
Lead Sound Designer, @GearboxOfficial Music Producer as Kepler North https://linkin.bio/kepler_north/
@bolttracks.bsky.social
Audio Implementer at @suckerpunchprod.bsky.social Giant Light Studios, The Game Audio Co., Home Team. REAPER nerd. @Gameaudioboston.bsky.social organizer. Berkshire County, MA. 🇩🇪🏳️🌈 [ [ opinions are my own ] ] { he/him } https://bolttracks.com
@aaronbrownsound.bsky.social
Lead Audio Designer @ Skeleton Key Sound Designer, Composer, Field Recordist, All Around Audio Geek. These posts are mine, and probably best forgotten.
@techduckie.bsky.social
Passionate hobbyist developer who loves pixel art and game/web dev | Full-stack | Always learning and building! Explore my itch page: https://badankan.itch.io/ and my game Huezzle: Huezzle.vercel.app
@audiokinetic.bsky.social
Audiokinetic is the creator of #Wwise, the award-winning audio pipeline solution, and #Strata multitrack SFX library. #GameAudio #InteractiveAudio #GameDev
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app