Max Bickley
XR Product Manager @ NVIDIA - Raytracing & USD for your eyeballs.
Previously lighting @ Pixar
I'm very serious about not taking things seriously.
@nicebyte.bsky.social
the only good anime pfp acct · http://gpfault.net · http://github.com/nicebyte · http://nice.graphics
@choy.bsky.social
Funemployed. Formerly director of Substance Modeler, Adobe Medium, games and film vfx.
@whoisryosuke.bsky.social
Previously: Sr. Design Technologist @Playstation UI/UX, React, Rust, Graphics, Game Dev, 420 | he / they 🏳️🌈 https://linktr.ee/whoisryosuke #b3d #gamedev
@settern.bsky.social
Many-hat wearer, roller robot, and Apple design evangelist. On social media these days mostly to help the Apple developer community, geek out about interactive storytelling and experience design, and say hi to friends. And write. Writing’s good too.
@jachristian.bsky.social
Garden-loving photojournalist for the San Francisco Chronicle with a very loud Bengal cat. 📍Oakland, CA jessicachristianphoto.com
@zusty.bsky.social
Indie games weirdo, currently co-directing at Sonderlust Studios. A Good Narrative Collaborator. Previously on Dr. Katz, Home Movies, BioShock 2 & Minerva's Den, Gone Home, Tacoma, and Wanderstop. -Ask me about RoboCop- Invite me to play TTRPGs!🙇
@markgurman.bsky.social
Breaking News on Apple and Tech. Bloomberg Managing Editor and Chief Correspondent. Subscribe to Power On. Tips: mark@markgurman.com. Signal: markgurman.01. Telegram: GurmanMark.
@pixeljetstream.bsky.social
NVIDIA Developer Technology Engineer. Past game & tech artist, quake2/3 mods (CrazyButcher). Personal account, speaking for myself. he/him
@puffinwalker.bsky.social
🥽 visionOS app designer & developer 🌇 pre-architect 🌌 love stars, photography & sketches ◻️ everything about space 🖼️ recent work: Silk Road Journey on VisionPro
@letterboxd.social
🪩💖👑 A global community of film lovers. Share your taste in movies via our free apps for iOS, Android, Apple TV, and on the web. https://letterboxd.com 🇧🇷: @pt.letterboxd.social
@sirrosen.bsky.social
Game Director + Lead Designer on Pacific Drive. Nectar Vector next. Before: Bioshock Infinite, Don't Starve, Mafia 3. Liked Movie. he/him
@leeunkrich.bsky.social
Director of Pixar’s Coco and Toy Story 3. “The world’s foremost Shining aficionado”—The Hollywood Reporter 🏳️🌈
@nsuttner.bsky.social
He/him Director of Publishing @panic.com. Co-founder @furnimatgames.bsky.social. Host @eggplantshow.bsky.social. linktr.ee/nsuttner
@dexteryy.bsky.social
?/acc | Building Spatial Web at PICOXR OS. Previously founder & tech leader of Web Dev Engine at ByteDance, JS hacker & frontend architect at Strikingly/Flipboard/豆瓣/土豆. Made metaverse apps & TTRPG tools | https://linktr.ee/dexteryy
@yiningkarlli.bsky.social
Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own. https://www.yiningkarlli.com https://mastodon.gamedev.place/@yiningkarlli
@localthunk.com
Creator of Balatro ( @playbalatro.com ) Business and Media Inquiries: balatro@playstack.com Blog: localthunk.com Direct contact: localthunk.contact@gmail.com 🇨🇦
@oneirodynia.bsky.social
Oakland. Snapdragon Tamer. Night Gardener. I mostly post about gardens and basketball (mute #nba hashtag). Sometimes cocktails.
@rms80.bsky.social
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
@coldesign.bsky.social
Production designer / Concept Artist for film and Tv. Alien Romulus. Dune 2 .Kingdom of the planet of the apes. Matrix 4 . Masters of the Air
@okeefe-artist.bsky.social
Production Designer. Spider-Man: Beyond and Across the Spider-Verse. Art Director. Spider-Man: Into the Spider-Verse. Los Angeles + Toronto
@liquidcity.bsky.social
Designer and Director (HYPER-REALITY, ‘Agents’) Founder of Liquid City, Webby award winning AI / XR design and prototyping studio https://liquid.city
@tomkrikorian.com
Chief Baguette Officer 🥖 @tabtotap XR Creator & Product Engineer ᯅ From Paris 🇫🇷 https://bento.me/tomkrikorian
@dreamwieber.bsky.social
Art & Code. Gardener. Maker of things. Creator of Vibescape for Apple Vision Pro, SageBrush, and Polychord. Ex - Design & Engineering @ Google.
@vrhermit.com
Learning, sharing, and teaching visionOS development at Step Into Vision https://stepinto.vision
@ibrews.bsky.social
architect turned XR-chitect crafting virtual spaces and the spectacles within | CEO, Agile Lens: Immersive Design, XR strike force | Unreal Engine Authorized Instructor & Toolmaker | Theatre is cool
@tinanigro.bsky.social
🇫🇷 Entrepreneur & Creator • 10 years building AR×VR & consumer apps 👩🔬 • prev: CTO Opuscope, dev vlc · @microsoft Regional Director awardee Other interests: 🌍 Climate, Nuke & Renewables • 🛰️ Space • 🏔️ Mountains
@florentmorin.bsky.social
ᯅ 🚀 Building apps for Apple Vision Pro, from POC to App Store product | 🎬 MVPlayer.app and MV Converter editor | 🤖 Sidekick Spatial AI, 🩻 Clear Surgery and dozens of other visionOS apps contributor
@timmitra.bsky.social
I strive to create honest and knowledgeable solutions that empower people to embrace change. visionOS & iOS dev, evangelism, podcaster, artist, tech writer, feminist 🇨🇦 morethanjustcode.com spockcast.com https://bsky.app/profile/timmitra.bsky.social
@davepentecost.bsky.social
Nature, tech, music, Maya (civilization), Unity, OpenSpace, visionOS. Previously: composer, TV editor, jungle explorer, planetariums.
@mrt3d.bsky.social
Founder Vermont Digital Arts & the original Boston Unity Group, 3D - XR Artist, Indie Game Developer, Volumetric Filmmaker & Nutter - #XR #VR #Immersive #GameDev
@dilmerv.bsky.social
Dev Advocate For Mixed Reality at Meta | Founder of LearnXR.io | Unity & C# XR Dev 👓 Building the future of MR. Opinions are my own.
@warpling.bsky.social
🫧 2x Apple Design Award cube carrier for @BlackboxPuzzles.bsky.social on VisionOS and iOS. Also making candy, foraging plants, running, idk. All opinions are endorsements.
@imuggle.bsky.social
Working on visionOS software @ , playing video games, reading books & drinking coffee, also dogs. ☕️ 👩🏻💻 🎮 📚 🦊 🥝
@sxp.studio
hi I’m clem ✨ I run an indie studio building apps, immersive experiences & tools for creatives #XR #GameDev #TechArt #VisionOS 🇫🇷🇺🇸
@timd-ca.bsky.social
biology • spatial computing • phd • founder@cellwalk https://cellwalk.ca #ComputerGraphics #SciComm #GameDev #VisionPro #iOS #VR #EduSky
@valentinperignon.fr
📱iOS dev @ Infomaniak 🥽 visionOS dev in my spare time github.com/valentinperignon