Yining Karl Li
Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
@lalber.bsky.social
@itseieio.bsky.social
the internet can still be fun! https://onemillioncheckboxes.com • http://eieio.games
@afinley3d.bsky.social
Designer of Movies & Video Games | Narrative Game Designer at Thatgamecompany | | Former artist at Pixar/Disney | LA 🌴 https://linktr.ee/afinley3d https://www.andrewfinley.net/
@localthunk.com
Creator of Balatro ( @playbalatro.com ) Business and Media Inquiries: balatro@playstack.com Blog: localthunk.com Direct contact: localthunk.contact@gmail.com 🇨🇦
@danthat.bsky.social
Director of BAFTA-winning indie game studio Size Five Games Lair of the Clockwork God | The Swindle | Behold the Kickmen | Ben There, Dan That! | Time Gentlemen, Please! | Gun Monkeys | Privates | Gibbage www.sizefivegames.com
@merunicorn.bsky.social
tech artist @ sony santa monica studio // animation, bubble tea, and cat enthusiast // she/her ✨️ https://www.amychenart.com/
@davidimel.com
Guy who makes stuff sometimes Co-Host of the Waveform Podcast YouTube.com/davidimel Davidimel.com https://pixelfed.social/Davidimel Old: Senior Reporter at Android Authority, Systems Engineer at Intel I skeet about new stuff but also old stuff
@nielshoven.bsky.social
Founded Mentava to teach reading in preschool and calculus in middle school. Help me bring back excellence in education. Father of 4.
@blender.org
Official account of the Free and Open Source 3D creation suite. Blender is free to use for any purpose, forever. 🧡 blender.org #b3d
@m4xc.bsky.social
Software engineer fascinated by hardware, electronics, & the niche. Studying graphics programming at BUAS 🤟 Intrigued by voxels, pixel art, & graphics. https://m4xc.dev/
@pouncelight.bsky.social
#TinyGlade is a small relaxing diorama builder where you doodle whimsical castles, cozy cottages & romantic ruins. 🐑 http://s.team/a/2198150 💌 https://pouncelight.games/tiny-glade/
@arthurperpixel.bsky.social
Once made a pixel realtime, 3D Reconstruction @ DeepMind, becoming a crab 🦀🦀🦀
@godkingmother.bsky.social
World Builder @Obsidian (Avowed, The Outer Worlds 2) 3D Environment Artist / Cat Owner / Plant Enthusiast
@mattsmouth.bsky.social
they/them | Environment Artist - World Builder @ That's No Moon 🌙 | Prev: GOW Ragnarök, MLB The Show | 🇫🇷FR/EN views are my own
@kaymanv.bsky.social
Quadbender, nice nice. Environment technical artist @ThatsNoMoon. Previously environment technical artist @Guerrilla & @Shapefarm.
@phoenix.tapbots.com
An upcoming Bluesky Client for iOS/iPadOS & Mac from the makers of Tweetbot and Ivory. Please don't take it personally if we don't respond often with this account. We are extremely busy working on Phoenix. https://tapbots.com/phoenix
@graz.io
Consultant Brand Designer http://graz.io Past @framer Side http://herdi.ng · http://nrse.io · http://dogesans.com
@greenfieldmc.bsky.social
Official Bluesky account of the Greenfield Minecraft Project. Stay up to date with renders, updates, and teasers. Greenfield V0.5.4 is out now! https://greenfieldmc.net #minecraft #greenfieldmc
@jcgt-announce.bsky.social
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
@tvaziri.com
I work on movies and talk about movies. Co-host of Lighter Darker: The ILM Podcast. http://www.tvaziri.com
@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@mikeshah.bsky.social
Senior Lecturer at Yale University CS. Programming in C++ & dlang doing work in graphics, game engines, systems, and education. http://youtube.com/@MikeShah
@mattymcdee.bsky.social
Lighter/VFX Compositor for Animation @ Sony Imageworks Artist on Spider-Man: Across the Spider-verse, Ghostbusters, Stranger Things and more! Currently working on KPOP: Demon Hunters Newbie Pokemon VGC Player Opinions are my own.
@voxraygames.bsky.social
Making Voxile: Help us create (or destroy 😈) ray traced voxel worlds where you explore, loot, and fight your way to the top. Early Access now available on Steam! Play Now➡️ voxraygames.short.gy/Voxile Discord➡️ https://discord.gg/tCpnp8XRs2
@mvceramics.bsky.social
I am a 3d artist working in the game industry. I love drinking tea - making teapots, bonsai trees - making bonsai pots, games and fantasy - making fantasy maps https://www.milanvasek.com
@elioliart.bsky.social
@hyperlightresearch.bsky.social
The universe is starting to show its age. Time to build a new one. Veteran C++ game dev working on my own solo indie project, also contracting for Warner Bros. Games. Games, graphics, performance, and random bits of science. Talk engine to me.
@dan5sch.bsky.social
Making pretty pictures with GPUs https://blog.danielschroeder.me/
@oldschool3d.bsky.social
3D renders old & old at heart. Reposting from the original account.
@kekeflipnote.bsky.social
Bonjour ! Animator, illustrator, director (sometimes) making animals as bouncy as possible ❤️ Safe space 💙 Be friendly and respect eachothers 🙏
@macwright.com
writes, bikes, makes val.town, writes macwright.com, open source, geo, music and other stuff. posiwid twitter archive: https://bsky.app/profile/archive.macwright.com
@stonet2000.bsky.social
PhDing @UCSanDiego @HaoSuLabUCSD @hillbot_ai on scalable robot learning, reinforcement learning, and embodied AI. Co-founded @LuxAIChallenge to build AI competitions. @NSF GRFP fellow http://stoneztao.com
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@zaphos.bsky.social
Currently making geometry tools and algorithms at Epic Games. https://jimmylands.com/ https://howtobeatree.com/ https://jimmylands.com/experiments/kissing/
@lskelly.bsky.social
I work at Disney Animation as a Technical Director, and also chase a toddler around in my free time! Personal Blog: http://www.logankelly.blog/ Mastodon: https://mastodon.social/@lkelly
@wannesv.bsky.social
Senior Graphics Programmer at Larian Studios Guitarist 🎸, pianist 🎹, trying drums 🥁 🖤 Coding, science, cats, horror
@gabrielsassone.bsky.social
🇮🇹(Life Lover/Life surfer) Principal Rendering Engineer @multiplayerdev.Guitarist in RomeInMonochrome.Ex ReadyAtDawn, Codemasters, Avalanche and others. Only personal views here.
@avilapa.bsky.social
Convserving energy as a Graphics Programmer at Rockstar Games (North). Opinions my own.