Maximo
1/2 of @Videogamo, makers of #NAVEArcade, the traveling arcade cabinet, and #DOBOTONE, our Party Game Console.
https://chaos.social/@maxiborga
@leveluplauren.bsky.social
🎤 Host / Presenter 🌵 Influencer Manager At Disobey 🔮 Lover of Final Fantasy 🎭 BAFTA Member ⚔️ Limit Break Mentorship Program Coordinator
@meowwolf.com
#1 Immersive Experience in the U.S. Five unique experiences with a common purpose: to expand worlds and minds through the lens of Meow Wolf’s kaleidoscopic art. Pick a portal and get lost.
@johanpeitz.com
#pixelart and #lofi enthusiast obsessing over small games with big pixels. Made #picoCAD and a long time ago Icy Tower. Get the inside scoop with my newsletter: 💌 https://apskeppet.se/newsletter.html Wishlist Ascent DX! 🙏 http://s.team/a/3384890
@mitpress.bsky.social
Committed to the daily re-imagining of what a university press can be since 1962. Website: https://mitpress.mit.edu // The Reader (our home for excerpts, essays, & interviews): https://thereader.mitpress.mit.edu
@jbikker.bsky.social
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
@psychogenic.bsky.social
Maker, explorer and sometimes teacher, of techy and other things Youtube: https://www.youtube.com/@PsychogenicTechnologies
@timansell.bsky.social
@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@maxliani.bsky.social
Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike. I mostly post stuff about light transport simulation, and my hobby project Workbench.
@rfleury.bsky.social
Working @ Epic Games Tools (RAD) on the RAD Debugger. Opinions my own.
@mosra.cz
Graphics dev, creator of m.css and Magnum Engine. Sometimes using physical and virtual cameras to produce questionable art. https://github.com/mosra · https://magnum.graphics · https://mcss.mosra.cz
@fayer.dev
Co-creator of Arco - @arcogamedev.bsky.social out now on Steam and Switch! Game Dev with 10+ years of experience [check https://fayer.dev for previous things] ✨interested in everything creative✨ 🔥he/him🔥 🇲🇽
@homecomputer.bsky.social
Todo sobre Home Computers: plataformas, historia, utilidades, artículos, emuladores y juegos. 🕹️💾 Amiga - Amstrad - Atari 8 bits - Atari ST - Commodore - MSX - Sinclair ZX Spectrum - Texas Instruments - Apple - IBM PC https://homecomputer.com.ar/
@revistareplay.bsky.social
Revista en papel sobre la historia de los videojuegos en Argentina y en el mundo. Suscribite ya desde solo $6500 cada dos meses: www.revistareplay.com.ar
@superbrothershq.bsky.social
we love love you 💗 🗡️ Sword & Sworcery EP (2011) 🎶 Sound Shapes (2012) 🚀 JETT (2021/2023) 🎢 NEW 2D MYSTERY ACTION (202X) superbrothersHQ.com cosmic friends forever starter pack https://go.bsky.app/H1GMo3Z founder/creator/bozo: c64.bsky.social
@mariov.ch
Designer making games and other playable things. Half of @playables.net mariov.ch
@knzorb.bsky.social
Dog mom, Stories, Games, Dice, Film, Trash TV, Travel. When I drink too much I go off on how the US needs more walkable areas and trains. I helped make Braid, Anniversary Edition and I worked on The Witness. Chugging along on a bunch of other new stuff.
@alienmelon.bsky.social
Slovenian gamedev, i make experimental games and software ~Tetrageddon, Everything is going to be OK, Electric Zine Maker… http://tetrageddon.com ✨ http://unicornycopia.com 🌈 nonbinary bi they/them 🏳️🌈
@castpixel.bsky.social
I'm Christina-Antoinette Neofotistou illustrator, gamedev, pixelartist. ⚧️⚢ Playdate dev! 🍉🇵🇸 clients: Mojang (minecraft), WB Games, Hasbro, Panic, SEGA, IDW, Unity christinaneofotistou@gmail.com castpixel.artstation.com
@gamehistoryorg.bsky.social
Non-profit dedicated to preserving, celebrating, and teaching the history of video games. Our free digital archive is now open to the public! http://archive.gamehistory.org
@tomasunmate.bsky.social
Hago música, sonido, escribo y filmo cosas. Flâneur ushuaiense deambulando por Mendoza. linktr.ee/arrangersoundtrack tomasbatista.bandcamp.com https://www.youtube.com/@TomasBatista89/videos
@juliaminamata.bsky.social
Toronto-based solo game dev of The Crimson Diamond: https://store.steampowered.com/app/1098770/The_Crimson_Diamond/ Also a pixel artist (Space Warlord Organ Trading Simulator) & art director (Recommendation Dog!!)! https://www.juliaminamata.com
@mattnava.bsky.social
Creative Director of Sword of the Sea, The Pathless, and ABZÛ. Art Director of Journey and Flower. Natural history/dinosaur enthusiast. mattnava.com
@mrmotarius.bsky.social
I make things! Procedural, sandbox and simulation stuff fascinates me to no end. If you like what I do, please consider supporting me at http://ko-fi.com/mrmotarius ☕ Check out the various stuff I made over on Itch! http://mrmotarius.itch.io
@saint11.art
Pixel Artist on Celeste, TowerFall, Out There Somewhere and more. I made a bunch of free pixel art tutorials too. Co-founder of @coldbloodinc.studio. WISHLIST NEVERWAY!! steam.neverway.co
@grumpygamer.com
Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
@tylerglaiel.com
Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics! tylerglaiel.com
@johanvinet.com
👨💻Game Developer & founder @CanariGames / 🎮Creator of CASTAWAY: http://castawaythegame.com and LUNARK: http://lunarkthegame.com
@jwaaaap.com
Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of Vlambeer. www.jwaaaap.com
@tomforsyth.bsky.social
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room. mastodon.gamedev.place/web/@TomF (twitter.com/tom_forsyth if you're nasty)
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@radiatoryang.bsky.social
artist, game dev // https://debacle.us // auckland, aotearoa new zealand (nz) making Tryhard, a tactics RPG about an underdog rugby club; "wishlist on steam now" https://store.steampowered.com/app/3443270/Tryhard/
@thehandeyesociety.bsky.social
A non-profit arts org dedicated to exploring videogames as a means of creative expression. https://linktr.ee/handeyesociety
@lazerwalker.com
Experimental games, interactive art, OSS tools. Games advocacy lead at MS/Xbox (although currently a full-time Sick Person). Organizer, Roguelike Celebration and !!con. Disabled (LC + ME/CFS), queer, neurodivergent. https://lazerwalker.com she/her
@thehorrormaster.bsky.social
Filmmaker and Composer Theofficialjohncarpenter.com @stormkingcomics.bsky.social
@runningjump.games
shaped like a friend. making indie arcade games as "running jump". engineer at blizzard but this is a personal account. play dyebreaker https://dyebreaker.com
@apthomson.bsky.social
~games. Working on playconsume.me with @qdork.bsky.social and @frogfungus.bsky.social. Previously: Fortune-499, Beglitched, Swap Sword.
@chipzel.bsky.social
chipzel is one of the musicians of all time their music has been heard 🏳️🌈🇮🇪🇵🇸 🌐 https://linktr.ee/chipzel
@nowplaythis.bsky.social
A festival of experimental game design and playful arts. Every Spring at Somerset House, as part of London Games Festival. www.nowplaythis.net
@mommysbestgames.bsky.social
#GameDev since 1994. I do action mechanics with a twist! Making "ChainStaff" https://tinyurl.com/chainstaff Made Shoot 1UP, Serious Sam DD, Pig Eat Ball, Bumpy Grumpy. Worked on POSTAL, Resistance Fall of Man, Ratchet n Clank. http://www.mommysbestgames.co
@dustmop.bsky.social
dumb hacks, pun lover, ideals. Past/Future: chiptune fan, Indie Arcades, nesdev, retro homebrew, low-level, NY/NJ xHCx @arcadecommons.org