@mahinao.bsky.social
XR | Games | Publishing | Marketing | Brand | Communication | Head of Publishing @BeyondFrames - 💭 my own
@sonyahaskins.bsky.social
Head of Programming at AWE #VR Games Consultant | Community Manager 🥰 Also title assigned by a friend, I'm the "chief community get-spatial-shit done officer"! 😁 #AR #XR #gaming #positive #inclusive #diversity #accessible #tech #esports #womenintech
@benkuchera.bsky.social
I'm pretty sure this isn't Twitter, but let's hang out anyway. I've spent 20 years reporting on games and pop culture for Ars Technica, Penny Arcade, and Polygon. I've set the internet on fire a few times, in fact! Don't worry though, I'm nowhere near done
@hjack.bsky.social
managing director @ astra logical | publishing systems & strategy games that don’t hate you | very, extremely, super professional
@vrwithjasmine.bsky.social
⚡️CEO of Impact Reality & Flat2VR Studios 🔖 Trombone Champ: Unflattened launches 11/26/24 🥽 AR / VR Creator on YouTube, TikTok & Instagram impactreality.com flat2vrstudios.com beacons.ai/vrwithjasmine
@peterjgalbraith.com
Expert #Accessibility Engineer at @OwlchemyLabs.com. Worked on Rick and Morty #VR, Job Sim, Vacation Sim, Cosmonious High, Dimensional Double Shift, and Inside [JOB]. #A11y advocate. He/him.
@flat2vr.bsky.social
We are a community of developers & modders passionate about porting our favorite flat games into full 6DOF VR. 107k+ Discord Members.
@vrbosenet.bsky.social
Editor @RtoVR | mango enthusiast | rad profile background by Studio Ghibli
@majormcdoom.bsky.social
Indie VR dev / founder of @cozycubegames.bsky.social. Making <<Penguin Festival>> in Godot. 🐧 Past: Owlchemy Labs. Proud husband and shiba dad. - Español / 中文 / français OK - 🚫 generative AI - 🚫 genocide - ✊ trans rights
@timgarbos.bsky.social
Awkwardly trying to make people laugh through video games. WHAT THE GAMES?
@javierbusto.bsky.social
Lead XR Product Designer @Unity Prev @Apple (Creative Producer for Vision Pro at Arcade) @Microsoft (Lead UX/UI Designer Microsoft Mesh for HoloLens2) @Magic Leap (Lead UX/UI Designer ML Studios) 📍 Redmond, WA
@fewerwrong.org
VR developer. Creator of Oculus Air Link. Previously worked on Oculus Quest since very early days.
@characterbank.bsky.social
We're a Kyoto, Japan based company crafting the next generation of unforgettable XR experiences! Discord → http://discord.gg/qcnQBaYxbJ
@tommy.myrongames.com
CEO at Myron Games Maker of Deisim : the VR God simulator and Underworld Overseer
@jc-3d.bsky.social
I make VR games as accessible as possible through design, research, and playtesting! Senior UX Research Specialist @OwlchemyLabs.com #GamesAccessibility #VR #A11y #ADHD This gamer is also a pastel color enthusiast, crafter, and a libra ✨ ⚖️
@sandboxalchemy.bsky.social
Senior Environment Artist @SanzaruGames an AR/VR Studio @Meta Asgard's Wrath & Asgard's Wrath 2 http://oculus.com/asgards-wrath exploring the universe / engineering worlds
@co16y.bsky.social
Technical Director @ Mighty Coconut, Walkabout Mini Golf, XR Accessibility Advocate, also likes cooking!
@sfaok.bsky.social
VR developer, creator of Ocean Rift and Crashland. Lecturer in Computer Science @ Bangor University, Wales, UK 🏴 CRASHLAND: CrashlandVR.com OCEAN RIFT: picselicavr.com/oceanrift Currently working on Crashland v2.0
@girtskesteris.com
CTO//Co-Founder @hypervr.games developing Shave & Stuff, Pets & Stuff Indie @nyaargh.com / Unity lecturer
@neatcorp.bsky.social
A dozen neat (mostly) VR devs! Makers of #BudgetCutVR ✂️ and #GardenoftheSea 🌱
@trebuchetvr.bsky.social
Montreal-based VR devs. Creators of Prison Boss, Broken Edge, Winds & Leaves, and Jousting Time. Join the Meta Quest Alpha of Prison Boss Prohibition on Discord: https://linktr.ee/prisonboss
@thebirdmountain.bsky.social
Head of Community @landfall.se 🙌 Lover of questionable home decor, gold eyeshdow and expensive meals 🌈👽📷
@aresundnes.hypergames.no
Indie game dev by day, carpenter by night! Making games at Hyper Games! 🏕️Snufkin ⚪️Mørkredd
@andreeavr.bsky.social
Toolmaker, XR dev, co-founder & CEO at NUMENA. Posts on tech, philosophy & HCI. https://linktr.ee/andreeavr
@ddiakopoulos.bsky.social
I make stuff sometimes?! when i’m not doing life things, i shepard a research engineering team at apple
@haldun.bsky.social
Founder & CEO of Wooorld Prev: Founder at Cubic VR, Architect @wooorld.bsky.social wooorld.io #VR #AR
@michaelbecker.dev
Staff Software Engineer @DisneyStudios - Research and Innovation // pursuer of strange realities, art, shiny things // he/him ☿
@omershapira.com
Graphics ∩ Vision, Electronic Elsewheres. AI-Mediated Reality & Interaction Research @ NVIDIA; previously: Omniverse XR and Robotics, much before that VR, VFX & TV. Thinkpiece Piñata & Artist inbetween. Opinions? No 📍Brooklyn/TLV https://omershapira.com
@pvncher.bsky.social
staff engineer @unity working on making xr feel good to use. Building repo prompt on the side, a mac native app to make coding with ai not suck
@richiedewit.bsky.social
Founder, bizdev, consultant, and all-around indie hype man at Bear Knuckle. Professional relationship builder & sales guy at Raw Fury. Diehard Ajax fan. Neurodivergent. Current hyper fixation: sneakers.
@azadux.com
Scaniverse PM | AR/VR, drones, photogrammetry, stereography are my jam Azadux.com
@oskarburman.bsky.social
CEO at @FastTravelGames.bsky.social. Ex #DemoScene, Rovio, Coffee_Stain, EA_DICE, AvalancheSweden, Thunderful. Cofounder Stugan
@lunayian.bsky.social
Unhinged anime catgirl who rambles about AR/VR and gaming. LunayianBusiness@gmail.com
@turbobuttoninc.bsky.social
We make silly, playful games that make you smile and respect your time. Developers of Floor Plan, Along Together, Adventure Time: Magic Man's Head Games, SMS Racing, and more.
@erikodeldahl.bsky.social
Game designer, writer, mediocre musician. Chief Creative Officer at @fasttravelgames.bsky.social. Be nice.
@palm.bsky.social
Serial Entrepreneur and Game Designer. Founder and CEO of Resolution. Stockholm, Sweden
@wildsheepstudio.bsky.social
Wild Sheep Studio is an experienced, independent game developer based in the sunny city of Montpellier, France. wildsheepstudio.com
@quarkcannon.bsky.social
Founder & Jack-of-all-trades @ I-Illusions & FoamPunch. (Shredders - Space Pirate Trainer - BAM - Element4l) Eternally stuck between art & code. Optimist.
@henrystockdale.com
🇬🇾 🇬🇧 | Senior Editor for @UploadVR.com, EIC at ???. Bylines: Eurogamer, IGN, and more. BAFTA Connect member. Will likely discuss F1, RPGs, Nintendo and other nonsense - hstockdale@uploadvr.com (he/him) - https://linktr.ee/terranauts
@emcneill.bsky.social
Indie game designer. Mostly VR. Maker of Ironstrike, Ironlights, Darknet, Tactera, Astraeus, Skylight, and Auralux.
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@gregmadison.bsky.social
★ Award-winning XR Interaction Designer ★ 39 yrs of crafting Alternate Realities ★ Visionary @Unity Labs ★ Spatial Computing & AI agentic workflows ★ Gifted Dyslexic (2e) ★ 🇫🇷🏳️🌈 ★
@zulubo.bsky.social
Game dev, creator of Zulubo Productions, Vertigo, and Vertigo 2. Stuff at www.zulubo.com he/him
@dasp.bsky.social
CEO realities_io / working on PuzzlingPlaces / #VR #UX #photogrammetry #spatialComputing / I also like bikes & fighting the #ClimateCrisis
@jonludwig.bsky.social
Senior technical artist @ Schell Games, Unreal Engine performance goblin. VR developer @ Hypernoodle Games. Workin' on Blightseeker, a VR adventure platformer. My Links: https://linktr.ee/Jon_Ludwig
@pottan.bsky.social
Game industry veteran. Ex-Mojang/King/Spotify/Rovio/DICE/Starbreeze. He/him/his
@keanegames.bsky.social
Principal Programmer on Viewfinder Previously: SUPERHOT VR, MekaMon, Babel: Tower to the Gods Ask me your most cursed Unity questions! He/Him @KeaneGames on the bad bird site