@emidoots.com
She/her. Developing machengine.org, the #ziglang game engine & graphics toolkit. Principal engineer @ Sourcegraph. Pianist, gardener, and keeper of kittos.
@philpax.me
creative engineer · Rust, gamedev/modding, reverse engineering, writing, AI, XR, etc a better world is possible · 🇦🇺🇸🇪🏳️🌈
@zachstronaut.com
Game and Network coder for @StageFrightGame.bsky.social by Ghost Town Games. Director of Joggernauts by @spacemacegames.com. Minneapolis creative dev (he/him) Cat selfie enthusiast. Visit: zachstronaut.com
@xjennybeanx.bsky.social
Hi there! Im Jen, an award winning Roblox & Game Developer! 3d Artist, and other things! Likely working away as you read this. https://www.artstation.com/jennifertowne
@heathercoles.bsky.social
UX Architect · User Interaction Design · Product Design · UX/UI Design · Graphical User Interface Design (GUI) · Generative Art ~gets nerdy about accessibility & video games~ Will repost interesting game slices. ✨she/her✨ #a11y #AltTextPoetry
@godotengine.org
Your free, open-source game engine 🎮🛠️ Develop your 2D & 3D games, cross-platform projects, or even XR ideas! 🔗 https://links.godotengine.org/
@caderageous.bsky.social
CEO of MidBoss, an indie darling and super inclusive video game studio. 🌈🎮 👾 Chair of the SF IGDA 🎥🤩 Exec. Prod. of The "Legends of Adventure" doc coming soon Any pronouns are ok. https://midboss.com/ https://bsky.app/profile/midboss.bsky.social
@delwalker.bsky.social
// Lead Character Artist @ Absurd Ventures - BAFTA Committee // Previously NaughtyDog / Respawn / Rocksteady / SEGA
@robertlong.me
Building 3D tools at Bezi.com Apple Design Award Winner: Blackbox Prev: Third Room, Mozilla Hubs, AltspaceVR
@writnelson.bsky.social
Running @StrangeScaffold. Writing for Stranger Things VR, Hypnospace Outlaw, and more. BAFTA nom. Christian! He/Him.
@siggigg.bsky.social
Lead AI Programmer, Unreal Engine at Epic Games Unreal Engine Game Developer - Gameplay, AI, VR. Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
@mcfunkypants.bsky.social
Optimist #gamedev since 93. Optimist #gamedev since 1993. Keynote speaker for Ludum Dare and Global Game Jam. #LDJAM #GGJ25 http://christerkaitila.com http://soundcloud.com/mcfunkypants/ mcfunkypants.com christerkaitila.com onegameamonth.com
@cryect.bsky.social
VR Software developer for past ten years currently working at OssoVR on surgical training
@arnicas.bsky.social
Into creative ML/AI, NLP, data science and digital humanities, narrative, infovis, games, sf & f. Consultant, ds in Residence at Google Arts & Culture. (Lyon, FR) Newsletter arnicas.substack.com.
@scienceherway.bsky.social
Erica/Vel/Science 🧬 She/Her 🦖 STEAM Nerd 🤖 Maker 📚Indie Producer 🖌️ Voxel Artist 🖥️ Programmer In my free time I make spreadsheets, tinker with DIY projects, make art of creatures or plants, or solve puzzles.
@akien.bsky.social
@godotengine.org project maintainer & co-founder at @w4games.bsky.social (he/him). Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen. Also on: @[email protected].
@jazzjam.app
Pianist & Software Developer. Follow me for insights on tech, product design and productivity hacks. Building the https://jazzjam.app/
@kkukshtel.bsky.social
making games + tools zinc.graphics mood.site gamedatapodcast.com also made the certified HIDDEN GEM psychedelic weirdo tactical strategy game CANTATA currently: senior core runtime eng @ unity
@codersblock.com
Senior Design Technologist at Square. Previously at Salesforce, Amazon. The front-end is my home. CSS, JavaScript, UX, accessibility. 🌐 Portfolio + Blog: codersblock.com 🌐 CodePen: codepen.io/lonekorean 🌐 GitHub: github.com/lonekorean
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@web3isgoinggreat.com
tracking only some of the many disasters happening in crypto, defi, NFTs, and other blockchain-based projects since 2021 • created by @molly.wiki web3isgoinggreat.com
@techwontsave.us
A left-wing podcast for a better world and better tech. Hosted by @parismarx.com. Made in partnership with @thenation.com. https://techwontsave.us/
@404media.co
it's a website (and a podcast, and a newsletter) about humans and technology, made by four journalists you might already know. like and subscribe: 404media.co
@martavilaseca.bsky.social
👩🏻💻 Frontend Developer + UX/UI Explorer, Crafting code one pixel at a time 🤩 CSS Enthusiast 🎮 Gamer (video & board) 🎨 Artist 🎧 Music junkie 👾 retro vibes lover ✨ Empathic, passionate, stubbornly joyful. TS | React | Open to collabs & work opportunities!
@zazlinkous.bsky.social
Nonbinary gamedev. Documentation pedant. Builder of experiences.
@lexaloffle.bsky.social
Making fantasy consoles and trying to make my way back to userland. #pico8 #voxatron #picotron 🦣 mastodon: http://mastodon.social/@zep
@srekel.net
Hi! 18 years pro game dev, second-time indie studio founder, 20+ hobby games, TTRPGs, Swedish, father of three. ⚔️ DiscoGarage Games 📅 JC2/APB/GTA5/Vermintide/Hammerting/Helldivers2 🏹 Tides of Revival: Grand RPG in Zig 🌍 Open World Gamedev
@transmutrix.bsky.social
!! away !! // wayward game dev // https://www.transmutrix.com // prev: dotbigbang.com
@dangreenheck.bsky.social
dangreenheck.com. Previously Navigation @BlueOrigin, OneDrive iOS @Microsoft. Now I help people build awesome 3D content for the web.
@felixmartinez.dev
Currently working as Graphics engineer & Tech director. My practice blends human interfaces, interaction design and realtime rendering.
@jdgenevaux.bsky.social
R&D Engineer at Circle. Cycling activist. Hold a PhD on procedural terrain modeling; worked on InstantTerra ; tried dev games, cited in idriss aberkane's phd
@eonfall.com
Arise from the ashes of a shattered world as an eternal warrior and battle alongside friends in this third-person co-op action game.
@brianbreiholz.bsky.social
Web & Game Dev | building Animagica - the Animation Blueprint Editor for three.js & the Web Find older Posts on: https://x.com/BrianBreiholz
@belabohlender.bsky.social
🏗️ Workin on https://github.com/pmndrs/uikit https://github.com/pmndrs/xr ⭐️ Sponsoring https://github.com/sponsors/bbohlender ❤️ Supporting @MyoMod_org
@donmccurdy.com
Graphics, data visualization, and web technologies. CARTO. Previously NYTimes R&D and Google. Contributor to glTF, three.js, and A-Frame VR. he/him. Brooklyn, NY. https://www.donmccurdy.com/ https://hachyderm.io/@donmccurdy
@toji.dev
WebGPU/WebXR/WebGL Dev @ Google. He/Him "The downfall of modern civilization." - Joystiq Personal site: https://toji.dev
@bruno-simon.bsky.social
Creative developer • Freelancer • Teacher • 3D lover • https://bruno-simon.com • http://threejs-journey.com
@hmans.dev
Software architect in a cozy little company building useful things. ✨ I mostly write about the things I work with, which currently is Kubernetes, Go, GraphQL and Svelte(Kit.) Occasional game dev/gfx programming. Mostly EN, sometimes DE. DMs open. He/him.
@vancura.bsky.social
Cross-platform designer and developer, ex-Microsoft/Xamarin design lead • Working on a pigeon game now. He/him, Prague, .cz https://vancura.design • https://glass.photo/vancura #gamedev
@tylersticka.com
(he/him) Co-owner and Creative Director @cloudfour.com, a small web design and development consultancy that makes a big impact. I also write, draw and make games. https://tylersticka.com https://cloudfour.com