@thefocuspodadl.bsky.social
The Focus is a geopolitical podcast based in Adelaide, offering clear, wide-angle perspectives on the forces shaping our world. https://youtube.com/@thefocus_sageintl?si=aZTGnnY58nJp_cyS
@celinedewijs.bsky.social
VFX Artist at Guerrilla on Horizon Forbidden West & The Burning Shores 🏹🌿 || Views ™️|| she/her
@xkcd.com
@guerrilla.bsky.social
🌷 Amsterdam-based developer of the Horizon franchise; creators of the Killzone franchise.
@timfollowsyou.bsky.social
Lead Producer Franchise Development @ Guerrilla | Former Nintendo 2nd Party | #SnipperClips #MetroidSamusReturns (views are my own)
@benmccaw.bsky.social
Studio Narrative Director at Guerrilla: Horizon Zero Dawn, Horizon Forbidden West, Horizon Call of the Mountain, Horizon Lego Adventures. Book Guy: fantasy, sci-fi, westerns and especially crime. Poetry too!
@matthewflorianz.bsky.social
👂🏼👂🏿👂🏽👂🏻👂🏾🐇 🇳🇱 🇦🇹 | Head #gameaudio design Frontier - Planet Coaster 2, Planet Zoo, Elite Dangerous, F1 Manager, Jurassic World Evolution, Warhammer Realms of Ruin, Little Big Planet 3 - Tearaway | Ambient Music https://matthewflorianz.com
@kattevoer.bsky.social
Art-Director. Ex Guerrilla / ThatsNoMoon. I love starting over ambitious pet projects.
@dimitrischellekens.bsky.social
@sellfable.bsky.social
Art universe where digitality & humanity blur. Drawings, animations, installations by The Archivist / Dutch artist Daniël van Nes. www.sellfable.com #Rotterdam #contemporaryart #kunst
@wlf359.com
Sr. Community Manager at Guerrilla, runs with wolves https://linktr.ee/WLF359
@iralmeida.bsky.social
Software Engineer, programming creative tools for games and film. ex Guerrilla, Crytek and #blender
@dincturk.bsky.social
-QA @Blackmill Games - 🇳🇱🎮 Previously: EA, Apple, 2K, Abstraction Games , Nixxes - PlayStation Studios -Currently trying to develop my first video game demo on UE5, Project Heliada *all opinions I share here are personal opinions
@dennismicka.bsky.social
Sr Game Designer @Guerrilla on the Horizon Online Project. Past projects: #HorizonForbiddenWest #HorizonFrozenWilds #KillzoneShadowfall. Opinions are my own.
@eeoor.bsky.social
@animationmerc.bsky.social
Animator, GameDev, Director, Station Wagon influencer. Previously Anim Director on State of Decay 3 and Perfect Dark. Animated on Battlefield 3/4/1/V, Alan Wake, Killzone 2, Treyarch's Spider-Man games and more.
@oktobernight.bsky.social
Artist, Author, Editor, Publisher 📚Unique: Making Photographs in the Age of Ubiquity, Milk Art Journal, GUP Magazine, Riding the Dragon, Emotion Mixer 🌍Amsterdam, NL, oktobernight.com
@michelmees.bsky.social
@ismotion.bsky.social
Cinematics Director @gearboxmontreal based in Montreal 🇨🇦 Prev: @guerrilla : Horizon Forbidden West + DLC @ubisoft Assassin’s Creed Syndicate
@kirstenspuijbroek.bsky.social
Artist living and working in Rotterdam, the Netherlands.
@kaymanv.bsky.social
Quadbender, nice nice. Environment technical artist @ThatsNoMoon. Previously environment technical artist @Guerrilla & @Shapefarm.
@selfresonating.bsky.social
Bearded Code Monkey. Currently helping make Decima tick at Guerrilla Games. Previously Engine Tech Wizard at Q-Games. My opinions are my own.
@didden.bsky.social
Art Director at http://karakter.de. Focused on world building for AAA games. Emmy wins for Game of Thrones VFX concept art. Helped build the worlds of Horizon: Zero Dawn & Forbidden West, God of War Ragnarök and many more. http://artstation.com/didden
@siobhanreddy.bsky.social
@nielsmonshouwer.bsky.social
Producer Speculative Agency working on #AllWillRise. Please wishlist https://store.steampowered.com/app/3165340/All_Will_Rise/ Formerly @Guerrilla #HorizonForbiddenWest @WeirdBeardGames #TrickyTowers #99Bricks
@ranja72.bsky.social
Video game writer. Wrote for Guerrilla and PUBG games. Author of PAC-MAN: Birth of an Icon and Sonic Art and Design books. See ranja72.com for details, projects, contact.
@richardoud.bsky.social
Studio Animation Director @ Guerrilla Horizon Zero Dawn, Horizon Forbidden West, Killzone
@dutchgamesassociation.nl
We represent the Dutch games industry, are the main liaison with the government, provide information and networking opportunities to the Dutch game community and organise national and international industry events. https://www.dutchgamesassociation.nl
@gametheory101.bsky.social
PhD and professor. War, economics, math, YouTube. williamspaniel.com
@anderspucknielsen.dk
Military analyst, naval officer, based in Denmark, mostly #Russia and the war in #Ukraine. YouTube: https://youtube.com/@anderspuck Newsletter: https://www.logicofwar.com
@andrewschneider.bsky.social
Atmospherics Lead at Guerrilla. Developing the real-time voxel-based cloud system for the Decima Engine and the Horizon franchise games. Formerly Senior FX TD at Blue Sky (not this one) Animation Studios.
@downieseb.bsky.social
Beloved raconteur. Hated otherwise. Partner/Head of Production at Remote Control Productions. Managing Director at It Matters Games Owner of NOTHING MATTERS "Mr Gamescom" - Linkedin Star of "Seb Simulator 25"
@thrmoptc.bsky.social
Studio Creative Director @SplashDamage. Brink, Arkham, Dirty Bomb & Outcasters in a decade+ at Splash. Splinter Cell 1 & Killzone 2 prior. 🇨🇦🇺🇲🇬🇧🐈⬛
@jeroenroding.bsky.social
Sr Account Manager BAAS Amsterdam. Does PR. Previously @Guerrilla. Spends too much money on sneakers. Opinions are my own. www.jeroenroding.com
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/