Matt Gottsacker
PhD candidate @SREAL @University of Central Florida | mad scientist |
HCI and AR/VR research :: cross-reality interactions and transitions
https://mattgottsacker.space/
@zyrcant.bsky.social
Asst. Professor of Computer Science DrexelCCI; ex: research @Google, @msftresearch.bsky.social; research interests in AR/VR and Human-centered AI.
@connorlagore.bsky.social
editing @ Popular Mechanics | 12x NBA All-Star | bassist for Imagine Dragons | he/him
@trentjim.bsky.social
Nottingham Trent University - Senior Lecturer Virtual Reality. Started with VRML in '99 evangelising & criticising #3D #VR #AR & #MR via the media of #UnrealEngine #3DS & #Unity. Research interest straddles Neuroscience, Rehabilitation and Neurodiversity
@nickkauf.bsky.social
XR Cities, Music, Gamedev, CivicTech, History of immersive media. Queens <> Maine <> Cambridge. inCitu.us: AR for Planning Engagement, Community Manager. Charitable Mechanic, Temporary Institute, founding member https://temporary-institute.glitch.me//
@akshayparuchuri.bsky.social
Computer Graphics, Vision, and ML | UNC CS PhD Candidate | Student Researcher at Google Check out my website at: https://akshayparuchuri.com/
@adamjbarnas.com
currently postdoc at University of Florida | incoming assistant professor at Ball State University | adamjbarnas.com
@miketucker.bsky.social
https://linktr.ee/miketucker Designer/Developer — Previously @Apple Design Team, @snap, @magicleap, and @universalevery
@mrdoob.com
Award losing non creative junior developer. May or may not have something to do with @threejs.org.
@andersonmancini.bsky.social
Creative developer from Brazil 🇧🇷 CTO @neotix. XR / AR / VR Three.js evangelist and teacher.
@jonathan-ravasz.bsky.social
Designing computers at Apple. Working on visionOS. Formerly ✋ input at Oculus. jonathanravasz.com
@marqusee.bsky.social
#XR Designer, Creative, Inspiring Digital Story Teller. #VR #AR #MX #Photography
@tejasxr.bsky.social
Founder of @lyteview.bsky.social. Senior XR developer, building @dominoworld.bsky.social for MetaQuest3/3s. prev worked on Tangle with the co-founders of Owlchemy Labs. 2x Oculus Launchpad Fellow. 2x MIT Reality Hack Winner.
@jamesoloughlin.bsky.social
User Experience Designer & Developer Making tools to help people be at their most productive & creative. Specializes in virtual & augmented reality. jamesoloughlin.com | NYC
@dennys.bsky.social
XR Developer • Neuro & Biotech Engineer • Creator of Hand Physics Lab, Surgineer & Holoception • Co-Founder & CTO of Holonautic
@gregmadison.bsky.social
★ Award-winning XR Interaction Designer ★ 39 yrs of crafting Alternate Realities ★ Visionary @Unity Labs ★ Spatial Computing & AI agentic workflows ★ Gifted Dyslexic (2e) ★ 🇫🇷🏳️🌈 ★
@timstutts.bsky.social
product design direction for xr, neuro & emerging technologies. deep into ux/ui, input, audio, haptics, dataviz, prototypes, creative code. more info: http://stutts.io
@michaelbecker.dev
Staff Software Engineer @DisneyStudios - Research and Innovation // pursuer of strange realities, art, shiny things // he/him ☿
@montoulieu.dev
Senior Creative Technologist at Hovercraft Studio in Denver. Specializing in spatial computing, ML, game dev, and web dev. Currently building with React, Three.js, ATProto and Swift. Latest project: @nimbus.vision
@graycrawford.bsky.social
latent space designer * generator ・ spatial design engineer ・ av ml artist
@pvncher.bsky.social
staff engineer @unity working on making xr feel good to use. Building repo prompt on the side, a mac native app to make coding with ai not suck
@zachernuk.bsky.social
Spatial web technologies by day, digitally-embodied cognition enthusiast by night https://linktr.ee/zachernuk
@tacolamp.bsky.social
AR Designer/Developer - VFX Artist & Animator - Sega Genesis/MD Developer
@nicksuda.com
Musician · XR Dev · Prototyping Engineer · Creative Technologist 四世🇯🇵🇺🇸 | 35 | he/him | 🏳️🌈 | goth kid Seattleite by birth, Angeleno by choice Product Design Prototyper @ Meta Reality Labs (employer views =/= mine!) linktr.ee/nicksuda
@vrhermit.com
Learning, sharing, and teaching visionOS development at Step Into Vision https://stepinto.vision
@smallfly.bsky.social
Try / Share / Iterate — Creative Technologist / Chief of Innovation at Dpt.
@arthurbfrd.bsky.social
Creative technologist i guess 📍at the intersection of art & technology
@spaceg.bsky.social
Currently building, Ordinary Objects my dream spatial design platform. Posting small bits and nuggets. ordinary.space gregorfinger.de
@profvr.bsky.social
Professor of VR, AR, XR and related concepts at University College London. Interested in presence, plausibility, interactivity, social environments, devices. Also games, puzzles, cocker spaniels and mountains.
@pedrolopes.org
Associate Professor at University of Chicago, Computer Science. Runs the Human-Computer Integration Lab (https://lab.plopes.org) & also a musician.
@andresmh.com
Director of Princeton HCI. Faculty at Princeton Computer Science. Board member at Crisis Text Line. https://andresmh.com Skeptical about Bluesky 🤔
@stanfordvr.bsky.social
For two decades we have built and studied VR/AR systems that explore the changes in the nature of social interaction. We research how virtual experiences impact people psychologically, and focus on education, nonverbal behavior, climate change & empathy.
@jonfroehlich.bsky.social
🎓 HCI Professor, UW CS 🛠️ Director, makeabilitylab.cs.uw.edu ♿️ Co-founder, projectsidewalk.org 🤖 Visiting Researcher, Google Research
@xrdigest.bsky.social
Daily insights from XR Research (https://buttondown.com/xrdigest/archive/)
@nelmqvist.bsky.social
Villum Investigator and Professor in HCI & visualization at Aarhus University in Denmark. Husband, dad, dog dad, runner, Kung Fu artist, gamer. He/him. Mastodon: @[email protected]