Nathan Day
Engine Programmer at ControlZee working on DotBigBang
Prev at Hangar 13, Splash Damage and 22Cans
He/Him
@deanhall.bsky.social
i made a game called dayz and now apparently everything is worse. my tweets are law.
@2playerproductions.bsky.social
Internal video team for Double Fine Productions - PsychOdyssey, Double Fine Adventure, Amnesia Fortnight, Devs Play, and miscellaneous other shenanigans captured for posterity.
@efkyo.bsky.social
Artist/Developer at EndlessFluff. -Wendigo Blue (in development) -Fae Tactics -Valdis Story: Abyssal City -Legend of Fae Business Email - [email protected]
@justsid.bsky.social
Senior engine programmer at Laminar Research working on X-Plane. I’m the loser of devices.
@sarajs.games
A growing chorus of contradiction. Game developer, Video maker, Cosmic Butterfly Currently making: PokeyPoke💎 & Deltarune & Stuff YouTube, Twitch etc: https://linktr.ee/sarajayess Support: http://patreon.com/shaunjs She/Her
@lasha3d.bsky.social
i'm lasha , 3d environment artist! looking for work ! #blender #3d #art Email: [email protected] instagram: http://instagram.com/lasha3d/ my store : https://www.artstation.com/lasha/store?tab=digital_product
@madelinemiller.dev
Senior Software Engineer at @Microsoft (@clipchamp) | Developer of Minecraft mods (WorldEdit, WorldGuard, CraftBook) | Emoji Enthusiast & Disability Advocate | She/Her | Views are my own | https://madelinemiller.dev/
@willusher.io
Scivis, raytracing and graphics at https://www.luminarycloud.com/ by day. ChameleonRT (http://chameleonrt.com) & WebGPU by night Site: https://www.willusher.io/ @[email protected]
@celinedewijs.bsky.social
VFX Artist at Guerrilla on Horizon Forbidden West & The Burning Shores 🏹🌿 || Views ™️|| she/her
@nostalgiatree.bsky.social
Pixel artist | overgrown ruins enthusiast | 26 | she/her Working on @floodedburials.bsky.social Buy my prints: https://inprnt.com/gallery/nostalgiatree/ [email protected]
@zeobun.bsky.social
Danijela ☆°• Available for work! Don't use/recreate my work without my permission! Prints-- https://www.inprnt.com/gallery/zeobun/
@joerogersart.bsky.social
Artist Obsessed with JRPGs gen/a/i ≡ fascism joerogersart @ Twitter, Cara, Tumblr Contact: [email protected] Discord: joe2431
@ludumdare.com
The worlds largest online #GameJam, established in 2002. Join us every April & October. #LDJam
@theworldfoundry.com
Voxel artist at http://TheWorldFoundry.com and http://old.brightmoore.net Intro by Adam Clarke: https://www.youtube.com/watch?v=9hz6Akgk3r4 #Minecraft Marketplace Partner / Map Making Mag editor / Collaborator #GameDev collaborator; tools and techniques
@amathlog.bsky.social
Tools programmer on the PCG plugin at Epic Games. PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv My GitHub: https://github.com/amathlog
@pacojq.xyz
🔮 engine programmer @ioi.dk 💿 animation tech in Project 007 ☕️ he/him · 26 · eivissenc a Barcelona
@delaneyking.bsky.social
Senior videogame art bitch (Technical artist/art director). Unreal Tournament 04, Dragonage, D&D Online, God of War: Chains of Olympus, Stellaris, Civ IV + more She/her. Miniature Collector. Phlebotomist. Disaster lesbian. Shitposter Www.delaneyking.com
@jakobwahlberg.bsky.social
I like making games. Gameplay, Animation, Tech Art & low effort graphics. Made Go Mecha Ball. Prevously: Image & Form, Moon Studios
@jennymati.bsky.social
Freelance 🌻 Concept Artist~Illustrator~✨ Lyon☀ Linktree: https://linktr.ee/jennymati Artstation : http://artstation.com/jennymati No NFT//
@maciek-voxel.bsky.social
"You don't need a furry artist, You need a furry, artist" ~ Jesse Pinkman Reach out through discord : MaciekVoxel
@jordivdhulst.bsky.social
Technical game designer @ Galaxy Grove AKA happy30: @happythirty.bsky.social
@dimasvoxel.com
• Professional Voxel artist since 2018 • Worked @Galaxy Grove on station to station • Enjoys Landscape photography, and Teardown modding https://dimasvoxel.com/portfolio
@joostvandongen.bsky.social
Game creator. Founder & Creative Director of Galaxy Grove (Station to Station). Former co-founder of Ronimo (Awesomenauts, Swords & Soldiers, De Blob, Blightbound). Solo creator: Robo Maestro, Cello Fortress, Proun. Composer and cellist of The Ageless Gate
@dexbonus.co.uk
🍄🐱「 vtuber + slice of life streamer 」Just a little dooder in a symbiotic relationship with a fungus. Also: That guy on that podcast you saw when you were in high school
@tommy.aiandgames.com
That Scottish AI and games guy... __ Founder of @aiandgames.com Game AI Programmer & Consultant Public speaker, educator, nuisance GDC Game AI Summit advisor BAFTA Connect He-Him, PhD -- Weekly Newsletter: aiandgames.com YouTube: youtube.com/@aiandgames
@toms3d.bsky.social
3d generalist from the UK interested in lighting, rendering & creating 3d environments. Using Houdini & Solaris 👨🎨 Showreel: https://vimeo.com/tomgoodliffe/lightingshowreel
@duskdev.bsky.social
Developer of Iron Lung, Dusk, Squirrel Stapler, Butcher's Creek, and other games. https://linktr.ee/duskdev
@aaronboodman.com
CEO rocicorp.dev. Building replicache.dev and zerosync.dev, raising two great kids, trying to be a better person. Also found at http://aaronboodman.com.
@keano.bsky.social
🇳🇱✨ Creative Director & Founder @veelpoot.com | Senior Game & Narrative Design (Marvel's Avengers, Lordbound) | Miniature Painter 🎨 Making BRUTALISK, a Half-Like FPS... and MORE! 💀
@evolve-benchmark.bsky.social
Created by ex-game devs, Evolve is an advanced GPU benchmarking tool for performance verification and power efficiency https://www.evolvebenchmark.com
@innes.bsky.social
hiker, transsexual, oileanach Gàidhlig, former games coder (no mans sky, light no fire) etc etc. based in scotland. @innesmck - twitter @aonghasm.bsky.social - cunntas Gàidhlig he/him
@schickling.dev
Building a local-first music app overtone.pro with @livestore.dev. Host @localfirst.fm. DX Effect. Founded @prisma.io. schickling.dev
@mikesky.dev
Specialist in computer graphics, games and XR. Maintainer of @openbrush.app and OpenXR Extensions for Unity. github.com/mikeskydev
@playwildflower.bsky.social
Good people making good games 🌼 linktr.ee/playwildflower
@michaelbecker.dev
Staff Software Engineer @DisneyStudios - Research and Innovation // pursuer of strange realities, art, shiny things // he/him ☿
@openusd.bsky.social
Universal Scene Description is Pixar's efficient system for authoring, reading, and streaming scene description for interchange between graphics applications. https://openusd.org/ Github: https://github.com/PixarAnimationStudios/OpenUSD
@jessecox.bsky.social
Producer of the monster prom franchise 🦋 Somehow on HBO 🎬Streaming/Creating/Goofing since 2010 Inquiries: [email protected]