Neko Katto
Game designer and solo developer of the game Astronoid, currently working on something way too big for my sanity T_T
@pouchmouse.com
Indie gamedev and Moby Dick stan account. Spyro the Dragon, Ratchet and Clank, and more recently Edmus - the world’s largest one-finger MMO. #gamedev #indie
@orple.bsky.social
2D & 3D Artist, Game Dev, and a broke ass college student | NO A.I. & NFT | Find me here! https://orple.carrd.co/
@highlyspammable.bsky.social
Senior Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
@flassari.bsky.social
Senior Software Engineer, Developer Relations at Epic Games. Former Lead Programmer on #Returnal for #PS5 @Housemarque. https://ari.games for my presentations!
@ackehallgren.bsky.social
🎮 Lead Quest Designer on Star Wars Outlaws at UbiMassive www.ackehalllgren.com 🎮 Solo developer of What Never Was + Chapter II www.whatneverwas.se Formerly: The Division | Rage 2 | Ravenbound He/him.
@siggigg.bsky.social
Lead AI Programmer, Unreal Engine at Epic Games Unreal Engine Game Developer - Gameplay, AI, VR. Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
@joewintergreen.com
video game dev. weird west, adios, influx redux, etc buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/ internet blog on the internet: https://www.joewintergreen.com/ friendly dev chat: http://discord.gg/TyexPhe he/him
@defaultsound.bsky.social
Technical Artist - Unreal Engine, Godot Creator of SKIP: https://store.steampowered.com/app/2330090/SKIP/
@jonjondev.com
Gameplay engineer and designer with @capscollective.com, living in Brisbane, Australia. Opinions optimised for ATI Radeon graphics cards. For more info, check out jonjondev.com
@sinbad3d.bsky.social
Greybeard. Made engines (Ogre3D), devtools (Sourcetree, Git LFS), now games, Unreal Engine tools & plugins. Baker, coffee nerd, Cat Dad. He/him Code: https://github.com/sinbad Blog: https://www.stevestreeting.com
@niceshadow.bsky.social
Studio for high quality game dev systems for Unreal Engine. https://www.unrealengine.com/marketplace/profile/niceshadow #GameDev #UnrealEngine #UE5 #IndieGameDev
@unrealcg.bsky.social
I make VFX in UE5 My Tutorials : https://www.youtube.com/@UnrealCG Project Files : https://www.patreon.com/unrealcg
@julianoreis.bsky.social
Indie game developer. Coding and English teacher. Game/Level/UX/UI designer, pixel/voxel artist. Making (mostly horror) games in Unreal Engine 5 #solodev
@grifkid.bsky.social
Game Dev, Unreal Authorised Instructor, non-exec @EsportsWales, Tech Design @freesphere_ . Privileged to have worked @Playstation & @TtGames.
@niftysimon.bsky.social
Game Designer @niftyproductions.bsky.social #UE5 enthusiast working on @playsmelogs.bsky.social
@gamedevmicah.bsky.social
Speaking at UnrealFest Orlando 2025 on UE Destruction and UEFN Optimizations. AggressiveMastery.com GiantessPlayground tech artist. Dad 2x Sons! Counter-Strike!
@rapheer.bsky.social
Game developer working as an integrations engineer in Riot Games. I code in C++ and Go. Working on my own game, a life-sim about forging and building communities. My opinions are my own, not my employer’s.
@mikekennedyart.bsky.social
Game Artist 🎨 | Indie game dev 🎮 | D&D and TTRPG enthusiast 🎲 | Propmaker 🗡️ | Bearded 3D Wizard 🧙♂️
@chosker.bsky.social
// Sr. Technical Artist at AnchorPointStudios // Worked on [Cancelled], Tropico6, M&M Heroes VII // Solo dev'd Elium - Prison Escape https://store.steampowered.com/app/680330/Elium__Prison_Escape // Lone developer // Father
@nadzw.bsky.social
I love making shaders. Vector math go brrrrr Currently working on street racing game 🫡 ✨ Technical Designer ✨ | UE5 Game Dev | Game design student @ SHU
@petedimitrovart.com
Senior Environment Artist at Rebellion on Sniper Elite: Resistance & SE5. Opinions are my own. Posting lots of art and work-in-progress broken 3D meshes. He/Him https://petedimitrovart.com
@tecnartguy.bsky.social
Sr. Technical Artist. Tools/Workflow/Optimization. UE lover #gamedev #techart #unrealengine #UE5 https://www.fab.com/sellers/TechArt%20Guy
@solivagant.bsky.social
Lead Programmer⚡ Game Developer 🎮 Public Speaker 🔊 Writer 📗 Sustainable Coding 🧑💻 🇬🇧 Husband. #unreal #gamedev #indiedev Am writing Induction, a #cyberpunk vegan novel, Tapeworld Book I 🗡️ linktr.ee/geraldo.nascimento
@sainarayan.bsky.social
Technical Artist and Tools Sorcerer 🧙 Creating 'Project Gilgamesh' | An infinite runner about eternity 🏃♂️🎵 Prev: Unity, Turn10, Kite & Lightning Discord: https://www.discord.gg/2cmdqk8q7G Demo: https://sainarayan.itch.io/project-gilgamesh
@bonzerkitten.bsky.social
Hello there! My name is Mateus, and I'm a Real-Time VFX Artist. 🔥 I post mostly about my work in both EN and PT-BR.
@redderick.bsky.social
Senior Tech Artist (character pipeline / tools dev) @ Intrepid studios on Ashes of Creation
@bertrandcarre.bsky.social
Game engine programmer, technical director pretending to know what I'm doing with smarter people around me 😀 Current work is with Unreal 5.5+, but also helping Mediatonic with Fall guys. https://bento.me/bertrandcarre
@andrewcrawshaw.bsky.social
Gamedev and 1-person studio @ThunkdGames Past credits: The Magnificent Trufflepigs, Everybody's Gone to the Rapture, Amnesia: AMfP. Also run gamedev networking events. https://linktr.ee/andrewcrawshaw
@badtasty.bsky.social
Indie Dev in Manchester UK. Creating a new 16-bit horror point+click game for the Sega Megadrive, and modern consoles - called "The Bagman" https://store.steampowered.com/app/3718500/The_Bagman/ I love horror and creepy/weird stuff. #horror #indiedev
@finaldefect.bsky.social
Mature open-world immersive sim set in a brutal future Mountain West, USA. Includes RPG, stealth, combat, base building, strategy, and sandbox elements. Inspired by Deus Ex, Stalker, Morrowind/BRPGs, Dying Light, Valheim, Dwarf Fortress, and many others.
@wraiyth.bsky.social
Principal Engineer & Product at mod.io, supporting developers implementing UGC support and distribution in their games. Technical Director at Pub Games, maintaining Primal Carnage: Extinction. Primarily working in C++, #UnrealEngine, #dotnet, #csharp
@willdavis.bsky.social
Indie game dev. Co-founder at Hawkward Studios. Working on an underwater action game.
@cobyjennings.bsky.social
Co-founder & Programmer @ Everplay Games Unreal Engine Networking & Gameplay Programer @ FV Branching Source Engine in my spare time He/Him
@akirashibazaki.bsky.social
🎮 is a 3D Creature & Character Artist。 🐧 Pink HairlGrey HatlRed Team Hacker。 🌸 絵の無断転載、加工は禁止しておりますので、ご遠慮ください。 🧠 2E。 🏳️🌈 彼人 (かのひと) Nonbinarylthey/she。 👾 Be gay, do (cyber)crime。 ☕️ #3Dart #Wip #PixelArt #Ink #InfoSec 🛼 Sometimes #Hobonichi #Petsnake
@pmrd.net
Software Engineer & Game Dev working on 'Incoherence': An immersive first-person, survival horror, dark comedy adventure Québec, Canada 🎮 Wishlist 👉 http://tinyurl.com/2dwu3a9n 🥰 Donate ☕ https://ko-fi.com/pmrdmatt
@marcdwyz.bsky.social
±Lead #MegaManRS #RetroMansionGame ±Prev #PocketFighterEX ±Combat Design @mishura.bsky.social ±Streaming https://www.youtube.com/@MarcDWyz ±Consultations OPEN ±💍 @housepants.bsky.social ± http://linktr.ee/MarcDWyz #PixelArt #UnrealEngine
@tayloroliveira.bsky.social
🎓 3D - VFX - Environments - Tech Art 💼 Compositor @ Titmouse ➡️ Previously @ Tv Cultura, Record TV, SBT 🇧🇷🇨🇦 My art: https://www.artstation.com/tayloroliveira
@rohmizuno.bsky.social
Lead Environment Artist @ TheoryCraft Games. http://mediumroh.com
@nimsodev.bsky.social
🎮 Solo indie dev | cozy 3D adventure platformer | Unreal Engine 5 | Optimizing for low specs 🎲 | Game artist background 🎨 | Love what you do! Wishlist Shallow Pond on Steam 💦 s.team/a/2950750/
@landofur.bsky.social
Indie #gamedev from Belgium. #UnrealEngine Developing a Monster Taming RPG set in the Land of UR. 2D hand drawn #art style
@zeroone.bsky.social
Hacker, Twitch streamer, game developer. Unreal Engine, Godot and MonoGame. Was DarkLight08 on that other site. twitch.tv/DarkZeroOne or youtube.com/@ZrnVODs for livestreams
@eduardo.peculiarpath.com
Creative Director, Technical Designer, Level Designer, World Builder. Teacher, Founder @peculiarpath.com (He/Him), Previously Ubisoft and Lionhead. 🇨🇦🇧🇷 http://linktr.ee/eduardohulshof https://store.steampowered.com/app/3187080/Reply_All/
@cortellhugo.bsky.social
Born to design, forced to develop. Best known for delivering underwhelming experiences or not at all.
@lezdodis.bsky.social
Lead Lighting Artist @d3t Formerly DOP and real world lighter DOP on Pingu Ex BBC Camera Operator Lover of cats and roller skating. He/Him https://www.artstation.com/rogrobin https://www.linkedin.com/in/roger-robinson-20174616